Notice how I said in YOUR OSR game ;)
Should spells go up to level 9 for both Magic-users and Clerics?
How about level 9 spells for Magic-users and level 7 for Clerics?
As low as level 6 spells for Magic-users and level 5 for Clerics?
Magic does set the tone of a campaign to some extent, and knowing how high your caster's potential is can be a defining moment.
For me, the answer would be level 6 for Magic-users and Level 5 for Clerics. It just seems like the right spot to top off the power of mere mortals. Magic beyond that is the business of the gods themselves.
What's your answer?
(there is a poll that will be up for a few days to grab your statistical answers, but I'd like to hear your reasonings too)
Using High Level Adventures - Commentary On The World Book of Khaas: Legendary Lands of Arduin & Cha'alt - The balance between the divine & mundane sometimes has to be thrown out of the window. The play is the thing. But back in 2016 I learned several valuable l...
2 hours ago