"PCs begin the adventure waking up alone in an unfamiliar setting, stripped of all of their possessions".
Do you really want to play in the above session? A session that starts with the decision making process totally removed from you? Where you have lost everything you have gained, not through your own actions or failures, but through DM fiat?
Me? I will not play in the above adventure in campaign play. Sorry.
Would the above be a decent way to start a campaign? Sure. There is no prehistory being erased, no PC actions being invalidated. A one shot? No problem. Hey, it's perfect for a convention. It sucks when placed in the middle of an on going story.
There are Railroads and there are RAILROADS. Starting an adventure with the PCs abducted and stripped of belongings is a railroad of the worst sorts.
That, and it's just poor adventure design.
End of short rant...
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