Sunday, July 22, 2012
ACKS + DCC Funnel = Loads of Fun!
The group used the Purple Sorcerer Character Generator to make their cannon fodder. The stats were fairly easy to convert to ACKS - the only stretch was Luck which morphed into Wisdom, but it worked fine.
I used The Portal Under the Stars from the DCC RPG rulebook for the funnel. I've used it before for DCC, and it runs well and fairly quick - about two hours. I don't want tot give away too much of the adventure, as it is a fun one, and those that haven't had a chance to play it should still be able to enjoy the surprises.
The party went in with 12 PCs (4 for each player) and came out with 7 PCs. Everyone had at least one survivor.
Here's some observations:
In the short period of time, people became attached to their characters - well, at least the survivors. Even my players marveled at how the process actually worked in play. To paraphrase my group: "they've been trying to figure out 0-level characters in play for 30 years and Goodman finally did it right!"
My players think out of the box. Far out of the box. As in: "Take the Box, Cut Doors and Portals in the Sides, Top and Bottom - Then Step Out of the Box and Give It a Big Kick In the 'Nads From the Outside" type of thinking. Constantly forcing me to think out of the box. Challenging me as the DM - not my authority, but to keep up with them and be willing to go far beyond the text of the adventure. I had as much fun last night as I've ever had as a GM in any game, including games with the same players. They were literally hitting it out of the ballpark. F'n amazing!
DCC is as much D&D as ACKS is. and they are all a blast to play ;)