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Sunday, April 20, 2025

Free OSR - Guidebook to the City of Dolmvay (City Setting)




Wow! Talk about nostalgia. I'm relatively sure I have a print copy of the Guidebook to the City of Dolmvay on one of my bookshelves. I remember when Pete was putting this together, and he inquired about including a Tenkar's Tavern in the book - there are a few places that such a place exists in published works, and the Guidebook to the City of Dolmay may very well be the first.

Dolmvay is an excellent city setting, ready to be dropped into most any Fantasy campaign. Go ahead, have your party visit Tenkar's Tavern ;)



The Guidebook to the City of Dolmvay is a FREE Labyrinth Lord™ supplement that details the people, layout, and government of the City of Dolmvay. The city is presented in broad strokes and is open to customization. It was specifically designed to give Labyrinth Lords a convenient and familiar city setting to place their adventures.

The Guidebook to the City of Dolmvay is largely open content. Small Niche Games would like to encourage professional and amateur publishers to use the Guidebook as a shared city setting and set their commercial adventures within the City of Dolmvay. Labyrinth Lords (and publishers) should feel free to change, add, or remove any of the information in this book to better suit his or her own game.

The Guidebook to the City of Dolmvay contains:

  • A breakdown of city-based adventure themes
  • History of the City of Dolmvay
  • Detailed overview of the City of Dolmvay including government, religion, commerce, and laws and punishment
  • Descriptions of over a dozen major festivals
  • An overview of the citizens of Dolmvay including a breakdown of social classes, daily life for commoners and nobles, style of dress, arms and armor, rumors and gossip, and common gestures, curses, and phrases
  • Layout of the city including details on architecture, street lighting, sanitation, as well as detailed descriptions of the city's wards, districts, quarters, neighborhoods, and businesses
  • Descriptions of dozens of factions and stat blocks for hundreds of NPCs
  • Descriptions of common shops and businesses, prices for food and lodging, and a dozen sample inns and taverns
  • Over 100 unique city encounters
  • Over two dozen new plants and monsters
  • A detailed description of the religious organization known as the Church of Law and Order including church history and doctrine, major NPCs, and new magic items
  • A detailed description of the Dolmvay Adventurer's Guild including training facilities, dungeons, and major NPCs
  • A detailed description of the city's magical sewer system including dozens of unique encounters and several sample sewer geomorph maps
  • Guidelines for NPC generation including common names, professions, dozens of quirks and traits, and rules for creating unique and interesting 0-level NPCs
  • Guidelines for random treasure determination including pick pocket tables and random tables for determining household treasures

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Saturday, April 19, 2025

Free OSR - WWII: Operation WhiteBox (S&W)



So, you say you want to play an RPG set in WWII, where you play special forces, like the SAS or The Dirty Dozen, but you want it to use a familiar system, not too complicated,  based on Swords & Wizardry? You say you want the core rules to be free, and a plethora of moderate to low-priced supplements and adventures? We've got your game right here with WWII: Operation WhiteBox. Your first hit, as they say on the streets, is free...

WWII: Operation WhiteBox is a roleplaying game of WWII special forces action designed for compatibility with the Swords & Wizardry WhiteBox roleplaying game.

In WWII: Operation WhiteBox, the player characters (PCs) play the role of WWII special forces operatives. They may be formally trained and part of an officially designated special forces unit such as the SAS or U.S. Army Airborne, or they may simply be guerilla fighters dedicated to making life hard for the German Army. They may also be covert agents working for organizations such as the SOE or OSS. Whatever their affiliation, their job is to complete missions behind enemy lines, paving the way for the next Allied advance. 

WWII: Operation WhiteBox is a standalone game that uses the Swords & Wizardry WhiteBox rules as its base. In addition to standard gameplay rules, the game contains the following: 

CHARGEN: This includes Attributes, Nationality, Rank, Profession, etc.

NEW CLASSES: Eight new classes including the Charmer, Combat Engineer, Grunt, Maquis, Sniper, Tactician, Wheelman, Uberlaufer, each with their own unique abilities. 

GEAR AND WEAPONS: A list of typical WWII weapons and gear. Weapons are statistically grouped by function (Large Rifle, Small Handgun, Submachinegun, etc.) with some named examples to add flavor (M1 Garand, Derringer, MP40, etc.). 

PLAYING THE GAME: Rules for Saving Throws, Surprise, Reaction Rolls, Movement, etc.

PERSONAL COMBAT: Rules for "theater of the mind" combat including new rules for automatic weapons, using cover and concealment, and explosives. 

VEHICLE COMBAT: Rules for "theater of the mind" vehicle combat (basically the same as personal combat) and vehicles grouped and statted out (Small Truck, Medium Tank, Small Aircraft, etc.) with named examples to add flavor (Kubelwagen, M4 Sherman, British Spitfire, etc.). 

GAMEPLAY EXAMPLE: A gameplay write up to show some of the new concepts in action. 

COMMON NPCs AND ANIMALS: Stats and descriptions for civilians, soldiers, and common European animals. 

COVERT SPECIAL FORCES EQUIPMENT: Descriptions of some real world equipment designed and/or used by special forces during WWII. 

THE WWII CAMPAIGN: This chapter gives an overview of the different theaters, major events of the different time periods, and lots and lots of tips for running a WWII campaign. 

SPECIAL FORCES IN THE EUROPEAN THEATER: An overview of various Allied special forces units such as the SAS, LRDG, OSS, etc., resistance organizations such as the French Maquis and the Norwegian Milorg, an German special forces units such as the Brandenburgers. This chapter also runs down how to design a special forces mission as well as the different types of missions commonly undertaken. 

WWII TIMELINE: A chronological timeline of major WWII dates and events.

HISTORIC WWII SPECIAL FORCES ACTIONS: Contains a brief description of real world historical missions undertaken by units like the British Commandos, Jedburghs, etc.

RESISTANCE AT THE PONTEVILLE BRIDGE: A sample mission deep in Normandy. 

MASS COMBAT RULES: Quick and dirty rules for resolving Mass Combat as well as how to incorporate PC missions into the results. 

MINI-SETTINGS: Nazi Superscience, Nazi Occult, and Nazi Space elements to liven up your game!

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Friday, April 18, 2025

Free OSR - The Wizard's Scroll - Issue 1 (S&W)


Sometimes something is "one and done," and all you can think is - "more would have been awesome!" That's how I view The Wizard's Scroll, a zine for Swords & Wizardry, but really usable as is with any OSR game. Look at the contents squeezed into 50-some odd pages - new races, new monsters, new magic items, two whole adventures, critical hits, and so much more!

The Wizard's Scroll is priced at PWYW, so feel free to leave a tip if you find value in it.

The Wizard's Scroll is a new Swords & Wizardry fanzine. Within you will find all manner of excellent gaming material by some truly creative fans of the game.

  • 2 Races: The Testudo (tortoise men) and Ratfolk
  • A Spell: Binding Familiars
  • An NPC for Carcosa
  • 4 Monsters: The Skin Bag, Lightning Monk, Shield Guardian and the Abominable Beastman
  • 7 Magic Items: Including Zum Kali’s Ancient Sword of Bone and the Claws of Carcajou
  • 2 Adventures: The Demon-Shattered Tower (levels 2-3) and The Bandit Caves of Cyrus Blacknail (low level)
  • A Fantastic Location: The Wizard’s Tower
  • Optional Rules: Critical Hits and Basic Skills
  • A Recipe: How to Cook a Halfling

So put on your reading glasses (if you need them) and settle down in a comfortable chair. For the Wizards of the Scroll have cast an arcane ritual of "Read Magic" enabling the secrets of the Scroll to be read by all, for the very first time.

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Thursday, April 17, 2025

Free OSR - Worlds Without Number: Free Edition




Kevin Crawford and his Sine Nomine publishing house are best known for Stars Without Number, Kevin's behemoth of an OSR ruleset that showed you didn't need the OGL and the 3.x SRD to create OSR-compatible material. Kevin plowed his own path, and it has worked very well for him.

In 2021, Kevin published Worlds Without Number, coming perhaps full circle, and giving us OGL free OSR rules for fantasy gaming that feel familiar to old school gamers, and continued using his popular Tag System (to enhance sandbox play).

Worlds Without Number actually comes in three flavors. There is Worlds Without Number: Free Edition, which is totally free to download and use. Then there is the pay-for Worlds Without Number Deluxe Edition (this is also the edition that is POD), and finally, there is the free Worlds Without Number SRD released under CC0.

As an alternative to WotC D&D, Worlds Without Number is an excellent choice. The Tag System should be in every GM's toolkit.

Worlds Without Number is a fantasy role-playing game, one fully compatible with the hit sci-fi game Stars Without Number. It's built from the ground up to provide gritty, hard-edged adventure in the fathomless future of the Latter Earth, a fantastic realm of time-lost sorcery, savage foes, and barbaric splendor. The cold steel in the fists of your heroes and the half-understood sorcery in their tomes must suffice to overcome the monstrous remnants of ancient alien rulers and the present depredations of ruthless lords and hideous beasts alike. The riches of lost ages await in the subterranean Deeps that once held their kingdoms, and even the heavens above are not beyond the reach of the recklessly daring.

(Note: this is the free version of WWN. If you'd like to grab the full deluxe edition with almost fifty extra pages of bonus content, head right over.)

Worlds Without Number isn't just a savage game of steel and sorcery. It's packed solid with system-neutral GM tools and worldbuilding support, with hundreds of pages of useful tools, tags, tables, and practical advice usable by any GM, regardless of their favorite setting or system. The well-loved sci-fi tools of Stars Without Number are reworked here to support fantasy gaming, whether in the provided setting of the Latter Earth or in your own carefully-crafted homebrew world. Even GMs who don't prefer the OSR-compatible game system of WWN will find more than half the book dedicated to tools they can use in the systems they like best.

So what do you get in this book?

  • Sword and sorcery heroes of blade, cunning, and spell. The proven OSR-compatible character creation system of Stars Without Number is redone here for a fantasy world of blade and black magic.
  • OSR-compatible rules, allowing you to plunder decades of existing adventure material for your play. You can even pull in Stars Without Number content, as it's fully compatible.
  • The Gyre region of the far-future Latter Earth, a premade sandbox for quick play. Venture forth to clash with the sinister powers that gather in the shadow of the waning rule of the Reaping King.
  • Worldbuilding tools crafted to the renowned Sine Nomine standard. Did you like the hundred different world tags in SWN? Then have two hundred inspirational tags to help you build ruins, courts, communities, and wilderness points of interest. Grab a wealth of tools for building histories, societies, governments, religions, and geography, all written with a keen eye toward producing good, playable content for your adventuring group.
  • Adventure creation tools to soothe the pangs of a working GM, with guides for building adventures out of combat, exploration, social, and investigative challenges. Use the tags you picked in the worldbuilding section to speed up your creation of a good night's gaming.
  • Faction rules for fantasy worlds, with dark cults, fierce lords, grasping abbots, and greedy merchants all serving to keep your world in motion even when the PCs aren't on the scene.

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Wednesday, April 16, 2025

Free OSR - Hack! Firearms



Nominally written for Swords & Wizardry, Hack! Firearms should be suitable for ANY OSR game (and possibly, with some tweaking, 5e. Written by the same team (Straycouches Press) behind the CRAWL! Zine for the DCC RPG. Do you want to bring firearms into your OSR game or run a S&W Western campaign? You've got what you need right here.

Hack! Firearms! is a supplement compatible with the Swords & Wizardry rules. It features simple firearms rules, an adventure tool-kit for introducing firearms to your campaign and whole bunch more! 

  • Basic and optional rules for Firearms.
  • Different eras of firearms and their stats.
  • An adventure tool-kit for adding guns to your campaign.
  • A bunch of bonus items.

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Tuesday, April 15, 2025

Free OSR - OSRIC Pocket SRD



OSRIC has a weird history in the OSR. Originally conceived as a tool to help 3rd party publishers release material for AD&D 1e, it soon became apparent that folks were actually using the new presentation of the classic ruleset at the table. I've done that, and it is easier to reference than the rules that inspired it.

OSRIC also opened the door for the clones and simularcums that followed it. If Castles & Crusades was "proto-OSR", OSRIC was the first complete ruleset to be OSR.

When I returned to DMing some dozen years or so ago, I chose AD&D1e, with the option to use OSRIC in lieu of AD&D 1E core books, and the sessions ran fine. I was hooked, 100%.

This book represents a compilation of rules for old school-style fantasy roleplay gaming, and is intended to reproduce the underlying rules used in the late 1970s to early 1980s. A complete game manual in itself, this source reference document (SRD) includes everything the game master and player alike require for beginning to advanced level play. This compact A5 trim of the OSRIC SRD is available exclusively through James D. Kramer contains the OSRIC rules, complete with indexes. Includes all Knights-n-Knaves.com errata through January 2013, and updated magic item tables.

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Monday, April 14, 2025

Free RPG Resources - Universal NPC Emulator (Systemless)


The Universal NPC Emulator was suggested by one of The Tavern's YouTube viewers, and all I can say is, where has this been for my entire career as a DM? It's short, clocking in at 18 pages, of which 8 contain the tables you'll refer to.

When I discuss free and PWYW resources that should be part of every GM's toolkit, the Universal NPC Emulator goes to the top of that pile. Don't hesitate. Grab it before you run your next game session, no matter the system you use.

UNE is the Universal NPC Emulator. With just a handful of dice rolls, UNE can help create a surprising non-player character (NPC) with its own motivations. A few more dice rolls, and UNE can provide more direction to place the newly-created NPC smack dab in the center of the story. It can even help determine the NPC’s general mood towards the player characters.

Best of all UNE is system and setting agnostic. It will work in Techno-Roman science fiction just as well as 1930′s Cthulhu hour or apocalypse fantasy.

Examples and more tutorials for UNE can be found on the Conjecture Games Facebook page!

Pay-What-You-Want Conjecture - this product is free. Download with a clear conscience! If you want to "pay" without money, please review, rate, or leave feedback for this product. However, if you really like this product consider throwing a couple bucks to help pay for DriveThru's hosting costs, art in future products, and beer to make future products.

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Sunday, April 13, 2025

Free OSR - Black Pudding #5 (Zine)


I love the entire run of the Black Pudding zine—the art, the layout, and the unconventional thinking. The whole line is classic J.V. West.

New monsters, new magics, a new class, an adventure, NPCs, and even a setting await you within the 28 pages of Black Pudding #5. Snag it for free, but trust me, you'll return for more (the whole Black Pudding line is PWYW) and likely leave a tip.

Dripping and dolloping into view comes the latest issue of this old school RPG zine chock full of nasty goodies for your classic fantasy games!

In this issue you'll see ipzees and orbii, you'll learn aromatic charms, you'll find weapons of magic, many strange people will offer their services for your adventuring party, and you will absolutely encounter some cackling ice witches.

Monsters, treasure, adventures, spells, hirelings, character sheet... everything but dice is included in this tasty concoction of gelatinized madness.

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Free OSR - Delver Magazine Issue #1 (OSE)


Delver Magazine is an OSE zine filled with random tables, charts, and an adventure. Priced at PWYW, it's another piece of every good DM's toolkit.

Delver Magazine is a bi-monthly (6 issues per year) resource for GMs of Old School RPG fantasy games such as Old-School Essentials, Basic Fantasy Role-Playing Game, and other OSR games. Each issue will include a ready-to-play adventure, printable props, random charts & tables, articles, and maps for the included adventure.

Table of Contents for Issue #1

----- Random Charts & Tables -----

  • That Ogre is Waving
  • Listen! You Smell Something?
  • Strange Map
  • Gurch's Anvil
  • Strange Place for a Crate
  • Keeping Watch
  • That Skeleton Looks Familiar!
  • A Shady Character
  • Ixra's Wondrous Tomes
  • Nemesis: Fighter
  • Strange Statue
  • Wanted
  • The Ally: Cleric
  • The Auction House
  • The Figure in the Corner
  • Merchant: Binga
  • Town Militia
  • Agnaddob's Artifact Emporium
  • Library of Niloshis Whisperwalk

----- Article(s) -----

The Referee Roundtable - Bring the Fantastic to your Settings

----- Adventure -----

Secret of the Shattered Fist Monastery - 18 page adventure

Priced at PWYW, Delver Magaine #1 should be in every DM's toolkit. It's in mine!

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Saturday, April 12, 2025

Deal of the Day - The Sword of Cepheus 2nd Edition (S&S via Cepheus Engine)


Many gamers understand that the Cepheus Engine is an open ruleset based on Mongoose Travellers' open ruleset. As such, the Cepheus 2d6 system can get turned and twisted into interesting directions. The Sword of Cepheus 2e is one of those interesting directions, as it turns a ruleset designed for space opera into one more suited for Swords & Sorcery, Sword & Planet, or even Swords & Sandals.

The Sword of Cepheus 2nd Edition is today's Deal of the Day at DTRPG. Usually priced at $20 in PDF, it is on sale for $10 until tomorrow morning.

The Sword of Cepheus is a roleplaying game in the triple “Sword” genres: Sword and Sorcery, Sword and Planet, and Sword and Sandal. In Sword and Sorcery, often-amoral protagonists face vile sorcery and horrid beasts as they complete awesome adventures for gold and glory. In Sword and Planet, humans finding themselves on barbaric or decadent alien planets use their superior brawn and valiant hearts to win fame, fortune, and the heart of an alien princeling. In Sword and Sandal, often set in a quasi-Biblical or faux-Roman world, men and women with sharp wits and strong sword-arms fight mythological creatures and overthrow tyrants. The common threads of all three genres are the blade-wielding protagonists who use their brawn, as well as brains, to fight foes both supernatural and mundane and undertake hair-raising, violent adventures.

The Sword of Cepheus rules include everything you need to play thrilling sword & sorcery adventures:

  • Streamlined skill-based 2d6 task resolution!
  • Customizable character generation with 12 archetypal careers for your character to undergo!
  • 12 non-human species with their own careers!
  • 40 unique character Traits to further personalize your character!
  • A wide selection of adventuring equipment and weaponry!
  • Simple yet intriguing rules for adventuring and exploring exciting worlds!
  • Fast-paced, action-packed combat - whether on foot, from horseback, or on the high seas!
  • A skill-based, perilous sorcery system, with 28 powerful Arcane spells and 18 reality-shattering Eldritch spells!
  • Risk disastrous magical mishaps and mutate as vast eldritch power flows through your sorcerous body!
  • 95 terrible monsters for daring heroes to face!
  • A selection of treasures, including a selection of powerful magical artifacts!
  • Detailed Encounter Rules to keep adventuring exciting and fresh, for both players and Referees!

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Free OSR - Black Pudding #4 (Zine)



It's challenging to quantify Black Pudding #4. Is it a zine? Is it a rules supplement? Is it a rules substitute? It could be all of the above. All that, and it is priced at PWYW!

Random tables? Check!

New classes? Check!

Old classes with new skins? Check!

New Races? Check!

Potential hirelings? Yep!

A James West character sheet? You bet ya!

The die hits the table... a 1! A sound emanates from 2d6 x 10 feet down the dungeon corridor. What wandering, shlorping oozoid is this? It's a new Black Pudding. Get your torches ready.

In this issue you get new classes, a double helping of Meatshields, and a 15 page OSR play book, complete with the basic classes, rules, and Black Pudding flavor to enhance or replace your current play book. For use with dice of funny sides. Inspired by games such as Labyrinth Lord, The Black Hack, and Swords & Wizardry White Box.

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Friday, April 11, 2025

Free OSR - Against the Darkmaster - Quickstart (RoleMaster/MERPS)



In the late '80s, one of the game systems I played (ran) was Rolemaster, although it was often merged with MERPS. Of course, we always used the critical tables from Rolemaster. Rolling a "66" was always magical. :)

Against the Darkmaster—Quickstart is priced at PWYW and is a love poem to the classic RoleMaster system. You know you want it :)

Return to the Classic Game of Fantasy Adventure!

Against the Darkmaster is an Epic Fantasy role-playing game of high adventures, eldritch magic, and heavy metal combat.

Inspired by the classic fantasy sagas and 80s fantasy movies, Against the Darkmaster is built for heroic action and intense, character driven campaigns.

The Against the Darkmaster Deluxe Quickstart Rules include everything you need to start playing. In fact, it could well be a full RPG! This beautifully illustrated 122-page PDF includes:

Character creation rules and options;

Detailed rules for travels, combat, and adventuring;

A complete magic system, with over 100 spells;

Attack tables and Critical Strikes;

Dozens of creatures for your heroes to face.

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Thursday, April 10, 2025

Deal of the Day - Sly Flourish's Fantastic Locations (System Neutral)



I have to say that the entire Sly Flourish catalogue is full of gems for the improv DM. Sly Flourish's Fantastic Locations is a gem that is a bargain today! Normally 9.99 in PDF, Fantastic Locations is on sale for $3 until 11AM ET tomorrow (April 11th).

For those who don't know, I am an improv DM by nature, and material like this is my bread and butter when running a session or campaign.

We RPG game masters have a lot of tools to help us run our roleplaying games. Our monster books and bestiaries give us piles of foes to throw at our adventurers. The various guides for game masters often give us non-player characters, treasures, and story-building tips.

One of the hardest parts of game mastering, however, is coming up with interesting adventure locations for our characters to explore. These locations need to be fantastic, detailed places that capture the minds of our players every session we run. Good locations are hard to improvise and often hard to strip out of a fully-fleshed-out adventure.

Sly Flourish’s Fantastic Locations is a book, available in PDF and print-on-demand, that gives you twenty system-agnostic locations to drop into your favorite fantasy roleplaying game. Each location builds on a fantastic theme, such as a mysterious ancient structure under the ice, a cursed castle of a mad king, a fallen celestial fortress, and a dwarven mine that cracked into the tomb of a dead god. Each location includes artwork by Brian Patterson of D20Monkey. Sometimes this artwork takes the form of maps. Sometimes it's an overlook of a specific location.

These sites and structures aren’t full adventures. Instead, you and your players build your own stories in these fantastic locations, then you populate them with the monsters that fit your story.

Thanks to the support of 779 backers on Kickstarter this book was expanded to include a total of twenty locations each with full color artwork.

This book is system agnostic. You can use it in just about any fantasy roleplaying game.

Please note that this book does not contain maps for these locations. This was done on purpose to give you greater flexibility choosing the chambers you wanted to use for shorter or longer games.

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Wednesday, April 9, 2025

Free OSR - Castles & Crusades Players Handbook (7th Printing)



Castles & Crusades is one of the granddaddies of the OSR. I often refer to it as proto-OSR, as it still firmly clung to its 3rd edition roots while striving to emulate classic play. In any case, C&C is an excellent choice of system if one is looking to play something that feels much like AD&D 1e. You can use most AD&D books (DMG, MM, FF, etc.) with few or no conversions.

The Castles & Crusades Players Handbook 7th Printing is available in PDF at PWYW pricing. You can grab it for free, and you can always tip later if you feel so inclined.

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Tuesday, April 8, 2025

Free OSR - Basic Fantasy RPG (Complete Line)



Everything, and I do mean EVERYTHING, released for the Basic Fantasy RPG is free in PDF, and essentially at cost in print. The latest edition of Basic Fantasy is free of the OGL and released under the Creative Commons license.

Whether you play BFRPG or not, the complete line of supplements and adventures are free in PDF and highly compatible with the "classic" rules of your youth and most OSR rulesets.

Print copies can be obtained at cost from both DTRPG and Amazon, with Amazon offering the bonus of free Prime shipping for Prime Members.

Last spring, at our annual gathering, I gave collections of BFRPG core rules and adventures to members of my old gaming group

This is the revised 4th Edition of the Basic Fantasy Role-Playing Game, a rules-light game system written with inspiration from early RPG game systems. It is suitable for those who are fans of "old-school" game mechanics, and it's simple enough for children in perhaps second or third grade to play, yet still having enough depth for adults as well. With this edition, the game is now released under the Creative Commons Attribution-ShareAlike (CC BY-SA) license.

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Monday, April 7, 2025

Humble Bundle - Map Making Mega Bundle (Campaign Cartographer plus Many More)


As tabletop gamers, we are generally obsessed with maps to some extent. I love to draw maps for my fantasy campaigns, but I truly suck at it. With a bit of practice - and the Map Making Mega Bundle over at Humble Bundle by ProFantasy, your maps won't suck ;)

30 bucks is all in, but 15 does give you the core software and some fun widgets to use with it.

Campaign Cartographer 3+ is 44.95 at the ProFantasy webstore - just by itself!

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Sunday, April 6, 2025

Free OSR - The Lakofka Archive

The Lakofka Archives are the repository of previously unpublished works of Len Lekofka, AKA "Leomund."

Len was best known for AD&D Modules L1-3 and his series of articles in Dragon Magazine, Leomund's Tiny Hut.





Saturday, April 5, 2025

Free OSR - The Doom-Cave of the Crystal-Headed Children (LotFP)



The Doom-Cave of the Crystal-Headed Children was the Free RPG Day offering from LotFP in 2014, written by James Raggi. To call the adventure "quirky" would be an understatement - and a disservice. 

It claims to be for "any level" of characters, but I'd guess from browsing the adventure that levels 2-3 would work fine. It is pure Raggi, but it is solvable. Oh, and disturbing. Very disturbing.

Lamentations' stuff is not for everyone, but if you enjoy the various LotFP releases and this isn't in your collection, the pricing should be very tempting ;)

LotFP’s 2013 Free RPG Day adventure, Better Than Any Man, was banned by many game stores around the world. The adventure was even accused by one participating store as being about “killing children.”

It wasn’t; but people see what they want to see, and because LotFP wants to work with retailers and be a publisher that produces what retailers want to see, we have decided that per that store's wishes, this year's Free RPG Day adventure should be about the killing of children.

Not to worry though—they are freaky crystal-headed children. Inhuman RPG cannon-fodder. ‘Monsters.’ So it’s okay. They deserve it. So you can have fun carving them up. Right?

A LotFP Weird Fantasy Role-Playing adventure for characters of any level. As the title indicates, it is a dungeon crawl.

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Free OSR - Megadungeon #3 (Hack & Slash)



At some point, Courtney priced Megadungeon #3 as PWYW. If you haven't sampled any of Hack & Slash's Megadungeons, you should, as the amount of immediately usable game material is ridiculously high.

You can pay what you want for Megadungeon #3grab it for free or leave Courtney a tip; it's up to you. As a way to try before you buy other releases from Hack & Slash, it's another one of those no-brainers!

Dungeon adventures, NPC's, and resources suitable for any campaign! Dual-statted for Basic Dungeons & Dragons and 5e. Come explore the upper and lower crypts of Hierax. Visit the sadlark mine, get lost in non-euclidean space. Meet interesting people and kill them!

Articles on actual play in the gaming renaissance, as well as disscussing dungeon restocking, and the Cannitie faction in Numenhalla.

Heavily illustrated by the talented OSR artists, Todd McGowan, Kent Miller, Sean McCoy, Evlyn Monroe, with a cover by Luka Rejec!

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Friday, April 4, 2025

Bundle of Holding - Wyrd and Wild (OSR Sourcebooks)

I was surprised to see an OSR Bundle at Bundle of Holding where I didn't recognize the titles. Such is the case with the Wyrd and Wild bundle. But then I looked at the titles on DTRPG:

Into the Wyrd and Wild Revised Edition - 19.95 - Mithral Best Seller - 4.9 out of 5 for 79 ratings

Into the Cess and Citadel - 19.95 - Gold Best Seller - 5 out of 5 for 24 ratings

Ave Nox - 20.00 - Silver Best Seller - 4.7 out of 5 for 7 ratings

The Vast in the Dark: Expanded - 20.00 - Electrum Best Seller - 5 out of 5 for 10 ratings

Take my money. I'm all in. :)

Adventurer! This all-new Wyrd and Wild Bundle presents Into the Wyrd and Wild and other tabletop weird-fantasy roleplaying sourcebooks from designer-artist Charles Ferguson-Avery at Feral Indie Studio and Wet Ink Games. Easily adaptable to any Old-School Revival system such as Old-School Essentials, Shadowdark, or The Black Hack – or, with a little work, to Dungeon Crawl Classics, Pathfinder, and D&D 5E and compatible systems – these vivid and atmospheric system-neutral supplements give gamemasters the tools to create forbidding forests, exotic cities, Witcher-style monster hunts, and more. And the 200-room Ave Nox dungeon and the brutalist alien megastructures in The Vast in the Dark keep any group busy exploring for months. Send your players into these dark and dangerous landscapes and let them get their Wyrd on.

For just US$19.95 you get all six complete Old-School supplements in our Feral Collection (retail value $87) as DRM-free ebooks, including the acclaimed Into the Wyrd and Wild (Revised Edition) (often described as "Veins of the Earth for forests") and its urban counterpart, Into the Cess and Citadel; the 208-page megadungeon Ave Nox; the alien exploration setting The Vast in the Dark - Expanded; and two zine-size mini-sourcebooks, As the Gods Demand and They Cried Monster.


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