The last few months for my gaming group have been hit or miss - at times, of the 8 in the group, only 3 or 4 can make a session. Not an easy way to move on with a campaign of DCC that usually has 6 or 7 players / PCs when we game.
And yeah, that is a sign of the summer months, but I'd like to be prepared in any case.
This means the sessions we wind up short either become yap sessions (not bad in and of itself) or get canceled outright.
So, looking for ideas of RPGs that can be run with little set up, short rules, easy to throw and adventure together, doesn't rely on niche protection and can handle small parties.
Throw your ideas and me and lets see what sticks ;)
Bounded accuracy in combat: OSR, D&D 5e and Dark Fantasy Basic - *Warning: this post got very technical, very fast. Is mostly about number crunching through editions. Hope you enjoy it anyway.* So, D&D has this thing whe...
2 hours ago