One of the situations I'm dealing with at my job is that the building we are located at has a basement that is flooding right now. Sure, I know the hurricane is long past, but we have a basement with 3' of water when I left for the day (saturated water table for the win) which is about the overcome and flood the pumps that pump water to the roof, which gives us water pressure.
Basically, too much water is going to cause us to have no water. Forget drinking water for the moment. We are going to have very disgusting toilets that won't flush.
Which of course brings us to the idea of "water traps".
Water is the one thing that can pass through doors (via the cracks in the door seal), seep through walls, ceilings and floors, and can devastate whole swaths of land in the blink of an eye.
It's also the one thing that life can not survive without.
Do you use water in traps and such? Do you penalize your parties when they "seek adventure" without enough drinkable water?
The Minotaur for Old-School Essentials
*Requirements:* Minimum STR 9, Minimum CON 9
*Prime Requisite:* STR and CON
*Hit Dice:* 1d10
*Maximum Level:* 8
*Armor:* Leather, including shield...