tag:blogger.com,1999:blog-1724254580047847936.post2634200925414810748..comments2024-03-27T20:09:00.283-04:00Comments on Tenkar's Tavern: Water, Water Everywhere, Nor Any Drop to Drink...Tenkarhttp://www.blogger.com/profile/05159289652051155824noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-1724254580047847936.post-72121540635771597952012-11-01T07:19:08.202-04:002012-11-01T07:19:08.202-04:00It's a resource game. I think many people unde...It's a resource game. I think many people underplay how much lack of water and food can impede everyday activities. Thirsty and hungry people are not happy people, and they are not as effective at their jobs. I think maybe a daily penalty of -1 for each day without food would be good. Without water is trickier, but maybe could be dealt with by removing half of your hit points the first day without water, another quarter of them after two days, another 1/8 of them after three days, and the remaining ones after 4 days. Yes, this assumes that four days without water can kill you. I believe that in most cases, it probably can. Roll saving throw against fortitude or constitutions (or whatever your game uses) when your hit points get to zero, or you die. If you don't die, you're in a coma, and begin to take 1 point of permanent Constitution loss per hour until you reach zero. Then you're dead, dead, dead.<br /><br />Water traps have great potential. I should ruminate on this.Anonymoushttps://www.blogger.com/profile/00310118896949396274noreply@blogger.com