It's almost like the the "chicken or the egg" question. What comes first, the setting or the rules?
I ask this after reviewing The Weird West RPG. It's a nice, tight, simple yet complete rule system. All in all, an amazing package for the small size. It's sole omission is a setting. I find myself hungry for the assumed, default setting.
So, what's more important to you - the setting or the rules? Fluff or crunch? How much default setting information do you want in the RPG rules you pick up? Does the genre change the amount of fluff you are looking for in the rules (standard fantasy less / horror more / etc)?
The Wrassler (DCC) - I decided to follow up D&D&W with a corrected version of the class that was in my mini DCC zine I took to GenCon. Download The Wrassler for DCC PDF
3 hours ago