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Saturday, June 22, 2013

Mini Review - The Imperishable Sorceress - (Free RPG Day DCC Release)



I enjoy the DCC RPG releases in general. They are usually well written with twists one doesn't get in a standard OSR styled adventure. The Imperishable Sorceress, the first half of the Goodman Games Free RPG 2013 release is a fine example of this.

+Daniel Bishop manages to put a full adventure's worth of gaming into six pages of text, a full page piece of art and a full page map. If you've never before come across a DCC RPG map from Goodman Games, the included map is a fine example. I've said it before many a time, I'd love to see the DCC RPG Adventure Maps released as prints for framing. They really are that good.

At six pages, there isn't much I can say about the adventure without giving much away. Like most DCC RPG adventures, it's not a typical dungeon crawl - it's much more swords & sorcery than that.

I'm looking forward to running it. The Imperishable Sorceress should work fine in a three hour hangout slot, which after bullshitting is the average amount of play time my groups seem to get in. Hey, Goodman even has some pregens ready for download!

2 comments:

  1. Yeah, this was pretty sweet. I played it on Free RPG Day, and we did it in ~4 hours, but we had 8 players, of which ½ were unfamiliar with RPGs and ¾ of the remainder were new to the DCC system(including me); we likely slowed the pace by 30% or more... Also, we didn't *exactly* meet the modules assumed expectations as to outcome, but we still had a blast.

    I'd play DCC again(but not GM it! I need to play more! :-)), given a choice and a chance. Especially if it's one of the excellent modules Harley Stroh or Michael Curtis have produced recently. Regardless of author, *all* DCC adventures are imaginative and fun, and fairly easy to adapt to OSR systems. I love 'em!

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