I watched the whole thing live last night and it was very entertaining and even a bit informative - some interesting personalities were on display ;)
I wish they had included someone like +Joseph Bloch , +James Raggi or Kevin Crawford - the independent small guys that are successful at their craft. The advice given was mostly (not all) aimed at projects that could afford an advertising budget that probably amounts to more than the more successful OSR projects even take in. The secret to successful OSR publishing (besides putting out a damn good product) is word of mouth for a large part, as you probably don't have an advertising budget.
I did receive an invite to be on the panel, and for that I am flattered (thanks +Rachel Ventura ) but I really don't think I'd have been able to add more than I did in the chat window. I'm not a publisher of games. I'm a writer of blogs :)