Almost forgot that tonight is a Tavern Chat night.
I'll try to drop in for a bit via my phone's app. I may have to move the night temporarily with my new work hours.
Lots to talk.about :)
Almost forgot that tonight is a Tavern Chat night.
I'll try to drop in for a bit via my phone's app. I may have to move the night temporarily with my new work hours.
Lots to talk.about :)
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| Art by Jeshields - Used with permission |
Behold the second issue of The Sandbox, a free irregular journal from Kevin Crawford and Sine Nomine Publishing. Sine Nomine fans have noticed the regular flow of freebie material I've produced, such as the Mandate Archive series for Stars Without Number, Black Streams for the Red Tide setting, and other free releases for other systems and particulars. The Sandbox is an umbrella for these free resources, packed with the short articles, quick-roll tables, and GM helps that others have found so useful.
In this 21-page issue of The Sandbox, you'll find...
Lifepath Characters for Stars Without Number, a new method of character creation for my free sci-fi game Stars Without Number. Use guided rolls and the Life Event generator to brew up a hero for interstellar adventure. The PCs created with this system are essentially compatible with the results you get from the standard method, so you can freely mix the two together in your campaigns. (this can easily be modified for use with any OSR based sci-fi RPG, or used as inspiration to create your own Life Path. simply filled with inspiration - ET)
The Blademaster, a new character class for Scarlet Heroes and similar old-school-inspired games. Learn the secret arts of the ancient schools of war and wield their ineffable powers in battle. It comes with guidelines and tips for creating your own blademaster schools personalized for your own campaigns.
Quick Temples and Shrines is a one-roll generator for quickly generating a temple or fane for your freshly-brewed planet or time-lost city. Discover the problems that raddle the priests and the friends and foes that might complicate a PC's pilgrimage.
Quick Religious Revolts will help a GM discover the details behind a recent uprising of some oppressed faith or the savage revolt of a sect of zealous fanatics. If your PCs are unlucky, they might just be able to get front-row seats to the festivities.You can't get a better price than free. Even if you don't use Sine Nomine products (and if you don't own them, why? Stars Without Number is free too) there is a ton of inspiration here that can take you down your own paths.
Warner Bros. Pictures, Hasbro’s Allspark Pictures and Sweetpea Entertainment are moving forward on a feature film franchise based on Dungeons & Dragons, the world’s most popular role playing game. Hasbro’s Brian Goldner and Stephen Davis, Courtney Solomon and Allan Zeman of Sweetpea Entertainment, and Roy Lee (“The LEGO Movie,” “How to Train Your Dragon”) are attached as producers.
Highlighting the priority being given to the project, Warner Bros. Pictures already has a script, written by David Leslie Johnson (“The Conjuring 2,” “Wrath of the Titans”).
“We are so excited about bringing the world of Dungeons & Dragons to life on the big screen,” said Greg Silverman, President, Creative Development and Worldwide Production, Warner Bros. Pictures. “This is far and away the most well-known brand in fantasy, which is the genre that drives the most passionate film followings. D&D has endless creative possibilities, giving our filmmakers immense opportunities to delight and thrill both fans and moviegoers new to the property.”
“This is such an enormous opportunity to bring the rich fantasy setting of the Forgotten Realms to life and, together with the creative powerhouse of Warner Bros., use movies to tell the stories that have enchanted passionate D&D fans for decades,” said Stephen Davis, Executive Vice President and Chief Content Officer of Hasbro, Inc. “D&D is the role-playing game that started it all and now we have the opportunity to ignite a franchise for its legions of avid fans in a way never done before.”Comicbook.com has the rest of the press release.
THE HOBBY SHOP DUNGEON is an adventure game setting originally created by Ernest Gary Gygax Jr. in 1978 while working as a clerk for the fondly-remembered Dungeon Hobby Shop of Lake Geneva, WI. Inspired by the many games and campaigns he played with his father and many friends, and aided by incomplete maps initially drawn by Terry Kuntz, Ernest came up with a large sprawling dungeon complex that could be used to run games at the store. Since then, more than a thousand players have explored its depths, as remembered by Ernest, including TSR alumni, family members, customers and gamer friends, up to 22 players per sitting! It has been played in a variety of venues including Margaret Weis’s and Don Perrin’s Game Guild, in California’s Dungeons & Dragons Entertainment division, as a special event for game conventions and many more besides.
This is the entire dungeon and setting around it that GP Adventures wants to bring to publication via its Hobby Shop Dungeon game line, starting now with the Marmoreal Tomb Campaign Starter.It does have history, which is exciting. What's even more exciting to me is that +Benoist Poiré has been drawing the maps. I love Benoist's style of mapping.
We just zoomed past our $27,500 stretch goal, and that means James Spahn will help us flesh out the optional Science-fiction/Science-fantasy customization document we have now added to our list of Add-ons to this Kickstarter project.
If you would like a copy, add $5 to your pledge, and you will get a digital (PDF) document detailing how to use the Marmoreal Tomb and its Expansions in a sci-fi campaign, along with a sample adaptation described using the White Star: White Box Science Fiction Roleplaying game.Next up are Pathfinder and 5e conversion documents.
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| Photo by Erik Tenkar - Side Note - This critter hitched a ride from Hawley PA to somewhere on Route 15 in NJ, holding on at speeds that exceeded 60 MPH at points |
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| Photo by Erik Tenkar |
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| Photo by Erik Tenkar |
(From Josh who plays the role of Brian in KODTLAS. Ken was supposed to fly Josh to GenCon to be at the premiere but broke that promise.)
--So this is what I just got from Ken.....--
Ken: J.Hey Josh, yeah. I could not raise the money. Jolly has pretty much fucked me from making money. It's a total fuckery. Anyway, I'm sorry, I thought I could pull out of this one and make it happen. Sorry brother (Notice how Ken tries to scumbag Jolly?
This was my response....
Josh: I have to disagree man. I don't see how Jolly made you squander that money and screw us all out of this project. I really hope that if future episodes get made, we don't get recast because of our association to the fuckery that was last summer's shoot. I really hope you can get those 3 episodes to him. The fans and backers that have put so much into this project deserve it. There's two ways out of this mess. You man up and give what you've got to the fans so that Jolly and Barb aren't left holding the bag and save some face or you tuck tail and run. I would highly advise against the latter. The people who believed in you and supported you are owed more respect than ignored messages. The fans deserve the first three episodes and the actors who want nothing more than to bring this project to life, deserve the first three episodes. I'm really hurt at the way you're treating them. It's not right man. I know you have your own side to the story, but you have to get it together. You made a promise. Stick to it. I'm not talking about flying me up. I'm talking about the episodes. Release them for Gen Con. You had a gift the fans gave you and you wasted it on looking good or making big promises. Real art isn't about that man. Film making is not about that. It's about the work. It's about creating something and not getting caught up in the money. They didn't give you that money to buy a chrysler 300 M so you could look like a producer. They gave you that money so you could create something. It's the only right thing to do. We deserve better!
--Feel free to post that response!--Nice little inside peek at the mind of the man who admitted that he does serial Kickstarters because he squanders the money from the previous ones.
Jolly - Well I tried folks. Ken is not talking about the premiere at all. No invitations to the premiere have been sent out. None of the actors to my knowledge are going to be at the premiere (no fault of their own - mostly due to failure on d20 Ent's part to make proper arrangements). Ep2 and Ep3 were in very rough shape last time I saw them. No idea what's going on since Ken refuses to even give me answers. And for asking publicly his response booting me from the group and deleting my questions and those of other backers. Guess we're all going to show up at GenCon and be surprised.Wow. Simply fucking wow.
Jolly - So Ken just posted this apparently;But wait. Ken still hasn't emailed those Premiere tickets, has he?
"All three episodes of KODT will be premiered at Gen Con in various states. They are not done, and a work in progress. (this shit was supposedly done earlier this month I thought)
We are working on having them done, and ready for download in August.
We will then produce and ship the DVDs as soon as we can.
For those of you with Premiere tickets, there will be a second line at the show for you. You will be seated first.
There will be no actors at the show and therefore no Q&A, and there will be no afterparty. Sorry for the problems."
'various states"...?
No after party?
NO Q&A.
Ken you are a coward. Face the backers and answer their questions at least face to face at the premiere.
Note: In addition to today's "Deal of the Day" on this product, we're also offering our Encounter Decks 2 and our brand new Encounter Decks 3 at a special price. And the printed versions of each card deck have also been reduced in price.
What would happen if you crossed the Book of Lairs (single page mini-adventures) with cards? Encounter Decks. (Deck one features black & white maps, but all the content is different from deck two.)
Each of the 54 encounter cards helps you build a dynamic mini-adventure! Draw a card for an adventure outline. The outline includes backstory, ways to get the PCs involved, several encounter ideas, and two suggestions to wrap up or follow up.
Draw other card(s) for a map. If it doesn't fit the story, draw another. Maps are buildings, dungeons, caves, or wilderness. Some maps are designed to connect to others and can also connect to DungeonMorph Cards. Draw other cards for trap ideas or plot twists as needed.
If you don't like the suggestion on the card you pick, draw another.
Tired of giving out another 100 copper pieces (edit - shouldn't that be 2,000 coppers - Tenkar)? When the situation arises, look for the "Trivial? Treasure" suggested on a card.
Encounter Decks are perfect for stocking a hex crawl or developing a side trek on the fly!Less than 2 bucks to get Encounter Deck 1 in PDF - less than 9 bucks for print and PDF.