RPGNow

Friday, September 3, 2010

Labor Day Weekend Contest - Win a PDF Copy of Realms of Cthulhu

Yep, thanks to the fine folks at RPGNow and Reality Blurs, Tenkar's Tavern is giving away a free PDF copy of Realms of Cthulhu. Bring a nice spark of horror to you next Savage Worlds game.

How do you enter? Very simple. Name the first Player Character you ever created and ran in an RPG. A single sentence will suffice, although you can fell free to talk about his /escapades further if you wish. Enter as a comment to this blog entry.

Contest ends 6 PM on Monday, September 6, 2010 at which point I will randomly pick a winner. Best of luck.


- Posted using BlogPress from my iPad

Thursday, September 2, 2010

GOLD Season 1 - Screening at Dragon*Con 9/4

David Nett sent me an email asking me to let my readers know that GOLD Season 1 will be screened at Dragon*Con on September 4th... this coming Saturday.  Nope, I won't be there, but the web series was a fun one to watch and I figure it's worth the plug if anyone that reads this will be in attendance. 

Screening Details:

GOLD is a finalist for the 2010 Parsec Award for Video Storytelling!
To celebrate, we’re screening all of Gold Season 1 after the award
ceremony:

- All seven GOLD Season 1 Episodes!
- Additional screening delights!
- Q&A with David Nett (creator/Jon Drake) and Rick Robinson (Richard
Wright)
- Sneak peek at the upcoming GOLD miniseries, Night of the Zombie King
- Giveaways!
This is the first time GOLD Season 1 will be screened in its entirety.
If you’re at Dragon*Con, don’t miss this great opportunity to see GOLD
on the big screen and meet some of the folks who make the show.

About GOLD:
GOLD is an independent television series about a world where tabletop
role-playing gaming is a professional sport. The American and British
teams, the best in the world, prepare for the World Championships,
deal with their personal and professional demons, and plot to destroy
each other. It takes nerves of steel to compete in the world of
professional role-playing gamers. Can you take the hits? More about
the series at goldtheseries.com.

Sat 11:30PM, Crystal Ballroom (Hilton)


Powered by Qumana

Dread - Followup Question

Just started looking thru the rules and I noticed it suggests a group of 5 or 6. I'll be lucky to get a 2 plus the GM situation... 1 on 1 will be more likely. Still a good choice choice, or should I run Weird Fantasy's tutorial as a 1 on 1? Or even a one on one module.

Trials and tribulations of a roleplayer ;)


- Posted using BlogPress from my iPad

Wednesday, September 1, 2010

Dread - Looking for Advice

Tags: , I've only heard good things about Dread, especially as a way to introduce people new to the hobby of roleplaying.  RPGNow is now carrying it in PDF format (so i snagged it) and I'm fairly sure I can get my hands on Jenga without much of a problem.  Any words of advice or wisdom before I drag family and friends into Dread?

I still need to read it, as I literaly just snagged it.  Lunchtime at work on the iPad I suspect to read it, and possibly put it into play over the weekend.

Powered by Qumana

A New Month - New Giveaways

Yep, September means new prizes for the prize closet... it also means I have a prize from last month that may or may not have expired... ack!

Anyhow, the first contest of the month should be announced this weekend.  That is in addition to the ongoing contest with a prize or two given away when we hit 60 Friends that have added themselves to the "Regular Tavern Patron" list.

All that and the kids go back to school.  Phew! ;)

Mini Review - In Search of the Trollslayer for Fantasy Grounds and BRP

Looks like I’m finally getting around to reviewing the latest Fantasy Grounds releases.  About time I say ;)

83358.jpg

 

Anyhow, In Search of the Trollslayer for Fantasy Grounds and BRP is a conversion of the Chaosium produced In Search of the Trollslayer adventure for the Basic Roleplaying System.  It’s a fun and deadly adventure for experienced BRP characters, and if there is an issue with the adventure itself (not the conversion) is that there really isn’t any useful series of introductory adventures set in a fantasy setting for BRP.  I know in many ways BRP is a toolkit, but I would like to get my players’ characters the experience needed to play Trollslayer, as opposed to just creating experienced characters or using pregens, but that is me.

As for the conversion to Fantasy Grounds, it is well done.  Extensively tabbed and laid out.  I didn’t do a side by side comparison to my PDF copy of Trollslayer, but it looks to my memory to be a nicely converted duplication.  I like BRP and I love the fantasy genre.  I will probably run this with the pregens as a one shot - or multiple shots as i suspect this will take a few sessions to get thru.

From Smiteworks' blurb:

In Search of the Trollslayer A Heroic-Level Fantasy Adventure for Basic Roleplaying By Troy Wilhelmson

Deep in the heart of a perilous swamp lie the ruins of a cursed shrine. Within its crumbling walls lies an artifact of ancient power, a spear called "The Trollslayer." Heroes must now retrieve the forgotten weapon, but can they overcome the evil that resides within the rotting temple?

In Search of the Trollslayer is a heroic-level fantasy adventure for Chaosium's Basic Roleplaying RPG. Includes six pre-made characters so players can jump right into the action.

Requirements: Full or Ultimate License of Fantasy Grounds and the Basic Roleplaying (BRP) ruleset.

Random Heat Induced Thoughts

So, here I sit in the designated Cell Phone Parking Lot at the airport, waiting for my son's flight to arrive, and I'm thinking that I have 3 adventures / modules for Fantasy Grounds that I have to review. I need to change the cat's litter. I should have opted for the tank top instead of tank top and button down shirt combo.

Weird what thoughts cross your mind as you sit in your car, shade slowly leaving you behind and the damn heat starts to hit you. Thank god I brought water.

Eh, at least I don't have to go to work today ;)


- Posted using BlogPress from my iPad

Tuesday, August 31, 2010

3d6 or not 3d6, That is the Question

Grognardia has a post up about generating ability scores in D&D and it's various offspring. It's pretty much about the virtues of the 3d6 in order method, although a roll 18d6 and assign as you want is also mentioned and is interesting (tho I suspect Dump Stat would be in full effect)

My issue is that the method is fine in OD&D and Swords & Wizardry (the current clone) as your abilities don't have much of an effect on gameplay. The largest stat bonus is +1 and the largest stat penalty is -1. It just doesn't have a significant influence on gameplay.

Once stat bonuses and penalties start hitting the +/- 3 or 4 range, as they do with the other D&d variations, they start having a huge impact on play. Who really wants to play the someone that is less then average in a game that is supposed to be fun? Some might like the challenge, but if the player isn't going to have fun because his character is crippled from level 1, why is he going to keep coming back to reach level 2.

I'm not advocating the Unearthed Arcana method of stat rolling, but there is nothing wrong with a best 3 out of 4d6 method (or even 3 out of 5d6 depending on the type of campaign the players and the DM want) in my opinion.

As for point buy, I've always had an aversion to it, but I do see how it can keep a player from rolling something that is totally borked.

Isn't the whole point of our hobby to have fun? Maybe not for some of the old timers (that there is a joke, son) but that's the reason I like to play. It's simply fun. I don't want a character that is the best, but I certainly don't want to play one that is so crippled that it just isn't much fun. Besides, if he was really that much of a loser, who would pick him for an adventuring party anyway?

It is called "Fantasy" Roleplaying for a reason ;)



- Posted using BlogPress from my iPad

Another Month Down

As August draws to a close and summer races to wrap up, I'm amazed at what I never accomplished over the summer.

I never got my Fantasy Grounds Castles & Crusades game of the ground... It's close, but I feel like I'm trying to herd cats getting everyone to agree on a day.

Haven't done a tenth of the reading I had hoped to get around to.

God knows spring cleaning never got done in the spring or summer. Fall maybe?

I need to finish up some more Tales of the Blue Knight entries. Haven't touched it since June if memory serves me well.

I need another month or two of summer, but without the excessive heat. Can it be arranged?


- Posted using BlogPress from my iPad

Monday, August 30, 2010

Dragged Into the Dark Depths

I've done the MMORPG thing and had fun doing it.  Ultima Online was frustrating, Everquest was awesome, Anarchy Online was fun, EQ2 was okay, WoW didn't wow me, Conan left me a victim of PvP, Star Wars Galaxies made me some decent friends tho the game sucked, LotRO left me with a lifetime of NOT playing, DDO I check into on and off, Warhammer was fun until I leveled to the point that PvP was all that was left, The Realm from Sierra Online was a goof, Aion was ehh, Vanguard was a bloated piece of beta software that should never have been released, Star Trek is okay... at least it's a bit different then the rest.  I'm sure I've missed one or two ;)

I hardly check them out these days... I'm still waiting on the RIGHT one... in many ways, The first Everquest captured that the best for me, just like the OSR captures most of what I like in Pen n Paper RPGs.

Of course, all this means is that I'm being dragged to one of the "free" MMORPGs - Runes of Magic - nothing out of pocket and I get to see if it's a worthwhile time waster.  My gaming group seems to like it, but we shall see what we shall see.  At least it's zero cost up front :)

When is Too Much Too Much?

Just a thought after reading and posting about d-infinity.

When is too much too much? I don't mean too much in the way of page count, but too much in the way of diversifying content.

It seems to me that the successful Gaming Magazines these days are pretty focused in content. Dragon, Dungeon and Fight On are 4e focused. Kobold is on 3.5e, Pathfinder and some 4e. The OSR has a strong assortment of publications.

The thing in common? Focus.

D-infinity will be an interesting experiment. Time will tell.


- Posted using BlogPress from my iPad

Sunday, August 29, 2010

Mini Review - "d-Infinity" Volume #1

d-Infinity (as I can’t do a silly little infinity sign on my keyboard) Volume #1 is the first full issue of the magazine.  They had an issue 0 sampler out for Gen Con.

83393.jpg

 

Lets see, how do i explain this magazine... it’s a little bit of everything, which is both its strength, and it’s weakness.  It’s it well put together, very professional looking... lets just go to the publishers’ blurb.

d∞ ("d-Infinity") is a new multi-platform gaming supplement that covers a wide variety of rules systems and includes content that can be universally applied to many different sorts of table-top, live-action, and role-playing games. It is jointly published by Armorcast, Dark Threads, 5th Epoch, Flying Buffalo Inc., Mindgame Productions, OffWorld Designs Inc., Skirmisher Publishing LLC, Sonic Legends, and the United States Marine Space Corps.

 

Features of each volume include a self-standing game; new rules, stats, and bonus content tying in with several different game systems new rules; free paper miniatures; interviews with the luminaries of the gaming industry; and more! Rules systems supported include but are not limited to 4th Edition D&D, Pathfinder, OGL v.3.5, "Basic" system, Labyrinth Lord, Mutant Future, and Cthulhu Live.

 

 

Got all that?  It covers a lot of ground, but is that enough to justify the purchase if only one or two article directly address the game(s) you play?  BTW, “Basic” system appears to refer to any D&D clone.  It does not refer to Basic Roleplaying from Chaosium.  Shame, I would have liked a magazine with some articles for BRP.

My personal highlights - Basic System: Spontaneous Generation Monsters (I think this article would work well with Weird Fantasy from LotFP) and the Cardstock Character sheets (begging for me to use TokenTool an drop them in my Fantasy Grounds token folder).  The magazine is also nicely bookmarked.

My personal low points?  Many of the articles are previews of upcoming products.  Sure, they work alone, but you are trying to sell me a future buy on a product I just bought.  If you are going to use the magazine as an advertising vehicle, the price should be lower in my humble opinion.  Signs & Portents from Mongoose is a free, unabashedly House Organ.  d-infinity seems like it isn't sure if it wants to be a house organ or an actual magazine with articles that aren’t mostly samples.

All that being said, the Spontaneous Monsters and the Cardstock Characters are worth about $2.50 on their own.  I’m just not sure a bunch of previews are worth the other $2.50 (there is other stuff besides previews, but LARPing aint my bag, man!).  I’ll check back with issue 2 and see where this winds up going.

edit:  I forgot the 4 1/2 minute or so Forest Skirmish mp3 that was included in the ZIP file.  Not bad, no idea what I would use it for as i game using a VTT, which is why I probably forgot it for the review.  Bad Cop!  No Donut!

Blog Spotlight - Destination Unknown

If you care about Role Playing Games, if you want free resources lovingly prepared, if you want to read a blog from a gamer that writes from the heart, destination unknown by Christian is the destination for you.

destination.jpg

 

Christian has been floating around the RPG fanzine sphere for years.  I stumbled across Scrollworks back around 2001 i do believe.  The damn digest sized magazines were addictive reading, and were a bathroom staple for years after Christian stopped publishing them.  I really wish I had kept them all, but most appear to have found their way to the land of stray socks.  The good news is, Christain has posted  these on his blog for easy downloading along with Iron Rations and Iridia.  The man is EXTREMELY productive.  If you have never read his works you are doing yourself and your gaming group a huge disservice.  Do it now.  Read a piece or two.  I can wait...

Back?  Excellent.  These days destination unknown is not just his blog but also his latest zine.  So yes, more reading for you.  See, the man hooks you up.

Did I mention the mini-supplememnts he produced and has available for free download (just like everything else on his site)?  The Free City of Haldane is for use in your Labyrinth Lord Campaign (but usable with any classic OSR ruleset - you know the drill).  I personally love this piece and it will definitely get used in my next campaign.  Faces in the Crowd Vol. 1 is for use in a World of Darkness campaign, but I still found things I could steal for my upcoming C&C game.

Oh, and cats.  The man likes cats.  I can always trust cat people ;)

Christian also has a cooking blog.  One day I will try one of his recipes.  Probably the hot and sour soup one will be the first.

Saturday, August 28, 2010

A Fool and His Money...

...are soon parted.  Amazing the ways airlines can squeeze the extra buck or hundred out of you.

Case in point:  My son is currently vacationing with relatives.  All good so far.  Trip down by plane... no problem.  Coming back,  he found out a cousin (or cousin’s cousin) was also coming back to New York, same flight a day earlier.  The kid is younger, and my son decided he’s move up his return trip by a day.  So far, so good.  A hundred bucks to change the flight, all done online.

Of course, the cousin’s cousin’s grandmother gave him the wrong flight number and departure time.  We found this out literally 10 minutes after changing the flight.  Now we can’t change online again.  Have to call Customer Service (I’m sure there is a stat block for that  hideous creature online somewhere).  New flight is more expensive then new old flight (or is that old new flight?) by 80 bucks.  Oh, and another hundred buck flight change fee.  Sigh.

I’m sure I can find a way to use a similar method to screw my party out of funds in the next campaign I run.  Not sure how yet, but anything this simple and evil has to have a game application somewhere...

Mini Review - Old School Magic

A day late and a dollar short it seems.  This was released on RPGNow a week ago.

83272.jpg

 

Old-School Magic (for OSRIC, although with most of the Old School stuff, a little tweaking should help it work with LL, S&W and the like) offers alternative magic using classes, new spells, changes in the way magic works - the tools you can use to make your campaign unique.

Even if you don’t allow your players to access there rules, the new classes, specialists and spells for use by the DM are worth the price of admission - the changes can keep your players are their toes and can keep from just assuming they know the capabilities of the spell casters they encounter.

I may yoke some of this for a few NPC encounters in my upcoming C&C campaign.

The blurb itself:

 

     Old School Magic is the definitive resource for adding a personal touch to the magic of your old-school fantasy games!

Old School Magic features alternate rules of magic and advice for adapting your game into a low, medium or high magic setting.

 

It also includes 9 new classes, many of which are specifically tailored for low-magic settings, including the Alchemist, Artificer, Holy Man and Naturalist.

 

Other new classes include new specialist magic-users suitable for traditional old-school games, each with their own spell list, including the Conjurer, Elementalist and Seer.

 

Finally Old School Magic contains over 30 new spells, created for its specialist classes but available to traditional Clerics, Druids and Magic-Users as well.

 

Friday, August 27, 2010

Distracted by a Harp

Yes, 4 pints of Harp and a much too generous serving of Fish and Chips has taken away my Tunnels & Trolling ability.. and certainly impaired my typing ability.

Will kill thing and take their stuff is Troll Land sometime tomorrow.  Sleepy time now.  ZZZZZZZZzzzzzz

Another Week Comes to an End

Damn Blogger software is a bit flakey after the update. Let's try again, shall we?

It looks like we have survived yet another week of OSR drama. Thank god. I'm beginning to feel like I'm in High School again.

Thankfully the work week has come to an end. I shall be playing a Tunnels and Trolls solo adventure until I can reach the end alive. I might be up all nite tonight attempting that. Seems like good stress relief to me? Wish me luck ;)


- Posted using BlogPress from my iPad

Thursday, August 26, 2010

Swords & Wizardry - The Frog God Explains

Froggie - AKA The Frog God - AKA Bill Webb (formerly of Necromancer Games) explains why the words that got a vocal part of the OSR’s underwear tied up in a knot WEREN”T aimed at the OSR, Old School Publishers or even (oh my) Hobbyists that publish OSR materials right here (you may need to scroll down a bit).

Or, for the lazy, I’ll grab some of the quotes in question:

Create more--more product is more good is more OSR gamers is more likely to keep the game alive after we die off over the next 25 years...The indie publishers made it possible to raise the dead on OSR. People have returned. Make more books and let me know when you do and I'll tell people about them. This merger was designed to bring people back to the table, not to stop folks from making products.

I want to encourage folks to produce books. My comments sounded bad--but were not aimed at amatuers producing books--they were aimed at professionals producing amatuer work. Oh, and its not a OSR publisher. (shuts up now before I insult anyone specifically--almost certain they don't frequent the boards, but you never know)
Interesting that the original quote got all the attention, but the actual words explaining the context - not much from what I see.  We might as well be in a political election.

I understand why people got upset with the knock on amateur work that got the pissing match started, but I really think there are some folks that WANT a controversy just so they can show how witty they are.  And then they’ll huff and puff and take their ball home so other’s can’t play with it.  Because they were insulted by something that was never aimed at them.  Paranoia can be fun, but generally speaking only with troubleshooters and the Computer’s permission.

It’s like pissing in the wind.  In the end, all that pissing in the wind does is get your shoes wet with piss.  (never claimed to be witty myself, I just like the imagery of certain bloggers pissing on themselves)


snippet of the original offensive piece:


We are not the guys who are going to offer bargain basement junk for a quick buck. We won't sell you hand drawn maps and clip art laid out by amateurs and posted up on Lulu.com as a cheap book that you look at and discard.



Gloranthan Classics Volumes I - IV Available at RPGNow

As I stated earlier, some of the best RPG products I EVER bought for ANY game were Pavis and Big Rubble.  I ran them using both the Runequest 2e rules from Chaosium and the Runequest 3e rules from Avalon Hill (converting on the fly).  Best sandbox settings I ever ran (not that we called them sandboxes back in the day).

I’ve gotten a chance to look at Gloranthean Classics Volume I - Pavis and Big Rubble, and I have to say the quality of the PDF is excellent.  This isnt an OCR of a copy someone had hanging around from 30 years a ago, but a lovingly produced PDF.  At 20 bucks, it better be.

Issaries has all four volumes  of the series in PDF on RPGNow.  I'm going to have to steal time from my Tunnels & Trolls obsession, because I never was able to get my hands of Griffin Mountain, and all the great things I've heard about it over the years means I NEED this now;)

Anyhow, the releases are as follows (20 bucks each, or all four for 60):


I'll post more as I spend time with these lovelies :)

Wednesday, August 25, 2010

Swords & Wizardry - Its All the Talk These Days

All publicity is good publicity.  While Matt Finch is getting some angry feedback from Frog God’s “anti-DIY” marketing statement, it’s certainly getting everyone’s attention today.

Lets see who’s talking:

RetroRoleplaying: The Blog

RPG Blog 2

Bite The Bulette

ChicagoWiz

Frog God - The place that started the bruha

Swords & Wizardry Forum - This thread HERE and Mythmere’s thread HERE are where to find the most accurate current info on the dustup - or at least they should be - time will tell

(i’m sure I missed some places - I’ll add when I find them, or folks can add to the comments)

My opinion on the whole thing?  Just like when we had the earlier OSR “Implossion” with ruffled feathers and folks taking their toys and going home, this too will blow over.

There is really no downside to this merger of Mythmere Games and Frog God, unless one fears the commercialization of the OSR.  Then again, for the OSR to be successful and thrive, doesn’t it have to make a profit and act - professional?  At least on some levels?

I’d love to walk into B & N, or Borders Books, and see Swords & Wizardry, Labyrinth Lord and LotFP Weird Fantasy on the shelves.  The only way to grow ANY hobby is to let people know about it, get  it seen, get it talked about.

Ah well, enough about The Sky is Falling! and Look! Wolf!

I’m going to read some Tunnels & Trolls, maybe play a solo adventure, then curl up in bed tonight reading some classic Runequest Gloranthean stuff on my iPad.

Well, that and post my opinion on forums and blog comments, cause it’s not even 6 pm and and its too damn early to think about bed ;)
Tenkar's Tavern is supported by various affiliate programs, including Amazon, RPGNow,
and Humble Bundle as well as Patreon. Your patronage is appreciated and helps keep the
lights on and the taps flowing. Your Humble Bartender, Tenkar

Blogs of Inspiration & Erudition