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Showing posts with label coins. Show all posts
Showing posts with label coins. Show all posts

Friday, September 20, 2024

Kickstarter- Dice Coins Reborn


An evolution of dice and coins that offers a more immersive gaming experience! Original Dice Coins reborn with a base unit & new size.

I like coins, especially fantasy coins, and like most gamers, I love dice. It's in my blood.

These Dice Coins are literally the dangerous combination of two of my loves.

You can snag one Dice Coin and a base from the Kickstarter for 24 bucks plus shipping, but if you are like me, you probably want the full set (with a base) for 99 bucks plus shipping. 



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Saturday, October 14, 2023

Kickstarter - Familiar RPG Coins


At a gaming session, in your pocket, or on display - keep your favorite Familiar with you at all times with these large Familiar Coins!

I'm a sucker for dice, but even more so, I'm a sucker for fantasy coins. Artwork that can be held, put in your pocket, and looked at at random is simply something very special to me. 

The Familiar RPG Coins Kickstarter offers these 1/4 pound coins - they ARE large, for 22 bucks each - 5 coins can be had for 100 plus shipping (and they ship in time for the December Holidays). I'm in for 5 for Rach and myself - thinking cat, owl, pseudodragon, rat, and one other. Fun times!

Goliath Coins are incredibly detailed, large metal coins, with sculpted 3D art.  Each coin comes with a display stand.

This series of Goliath Coins features "Familiar RPG Coins" and consists of ten different Familiars!

You can keep your favorite Familiar with you at all times - at a gaming session, in your pocket, or on display!

They can also be used as a game marker, first player token, game prop, inspiration token, deck topper, card guard, or good luck piece.  



The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar    

Sunday, September 12, 2021

The "Most Powerful" Magic Item

 

The "Most Powerful" Magic Item
Ok patrons, quick question for y'all, but I have some framing parameters....first the Q: "What would you say is the most powerful magical item?"

Ok, so that's a real broad question so let's try to narrow it down a little bit to maybe Basic or 1st Edition AD&D, forget about Artifacts, and additionally toss out any magical items directly replicated by a spell.

Got to figure out the proper "sandbox", as it were, and Artifacts are just inherently game-breakingly powerful. Most potions have a similar spell and a Ring of Three Wishes is a no-brainer answer otherwise.....

Do you need a second to think about it?

Yes....no...

...ok, I'm going through my Holmes Edition of Basic and I totally think that the answer is the Bag of Holding.

Bag of Holding — Sack sized magic bag which will hold 10,000 gold pieces or an object up to 10 feet X 5 feet X 3 feet in size. The bag will then weigh 600 gold pieces in weight, or 300 for the gold and no more.

Now I fully expect patrons to have a different opinion on this, probably for a couple of reasons, but one is because encumbrance in D&D has always been a bit of a bother, enough that I don't think many groups really do much to track encumbrance.

Now encumbrance can really be a way-too crunchy game mechanic, but I love the crunchiness......which is one reason I liked HackMaster. I still remember geeking out prepping my PC and his pack horse for the beginning of an Against the Giants campaign. I had to figure out the weight of all the gear carried, in all the packs on the horse, and I had to make sure that not only did I have to make sure each bag/pack wasn't overloaded, but also to spread my shit er gear out across all the different packages 'cause I was sure that the GM would figure out some way for us to lose some of the gear as we trekked across the ice.

Now, that was as a player. As a GM encumbrance is one of those things that is a complete PITA.....BUT there is a good (enough) work-around: dump it off on the players! Make the players keep track of their personal encumbrance & keep track of their combat penalties for being encumbered. Just do a surprise audit once in a blue moon and if the player is caught fudging the numbers, or conveniently "forgetting" the combat penalties (there was an AC bonus is you were overloaded with too much crap!), then you hit them with a massive penalty. It's been years, so I cannot remember the penalty for failing an audit, but loss of like half XP, or immediately being placed into Dishonor sounds about right.....

Now with Basic/1st Edition.....encumbrance is in coins? Wait...what?

US Equivalent to 10 coins or 1#
This is #1 of coins

Yes there is this weird idea that a lot of times things are listed in pounds, but then referenced in gold coins, with a ratio of 10:1 (i.e. 10 coins to a pound). 10 coins to a pound? That means the generic D&D coin is basically the equivalent of 2 Eisenhower Dollars.

Just seems kind of clunky to think (in Basic), "I can put *just* enough gold coins in this here bag to pay for two light crossbows." That's 30 pounds of coinage for two light crossbows that weigh......fuuuuuuck, how much do they weigh? Hell if I know....but in 1st Edition they weigh....nope, they only have the weight of the ammo listed.

Now *this* is really what I consider a PITA.

I think I just need to grab my old KenzerCo Goods & Gear and use that to figure everything out.....the Light Crossbow weighs 7 lbs. (page 25).

Until I bother to pull my Goods & Gear out of storage (I just used my PDF copy for looking up the Light Crossbow) I think I just need to get some Bags of Holding. I'm really thinking the true power of the Bag of Holding isn't *just* that PCs can stuff their crap inside, but that if used judiciously, the whole group can pretty much just ignore the clunky encumbrance system....

......THAT is what makes it the most powerful magic item in the game!

Wednesday, September 30, 2020

Coinage in Fantasy RPGs - Why So Large?

 


One thing that has irked me since my early days of gaming was the 10 coins to a pound ratio in AD&D. Even in my teen years it seemed outrageously large, and I vaguely remember an issue of The Dragon from the early 80s discussing such.

Above I have a pic of some Roman coins and a US Quarter. One pound of quarters gives you 80 quarters, so a coin in AD&D is the weight of 8 quarters I (2 bucks of coins jangling in your pocket)

At 10 coins per pound, a gold coin weighs in at 1.6 ounces. That's roughly $3k in today's dollars.

The denarius (Latin pronunciation: [deːˈnaːrɪ.ʊs], pl. dēnāriī [deːˈnaːrɪ.iː]) was the standard Roman silver coin for about 450 years (211 BC to 244 AD). There were 72 denarii to the pound of, though by the end of its mintage that had lighted to 96 to a pound or (and lighter still at the end).

So, 100 coins to the pound isn't a stretch, its historically accurate. Certainly more realistic.

So, why 10 coins to the pound in AD&D 1e? I'm guessing to make retrieving the spoils a worthy effort. I just don't see the need for such heavy coinage and never have.

What are your thoughts?

Further thoughts at tonight's podcast:

https://anchor.fm/tavernchat/episodes/E846---Are-Coins-in-ADD-Too-Heavy-eke117

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Tuesday, August 23, 2016

Kickstarter - Dice Coins (these are NOT Pencil Dice nor Dice Pencils)


Dice Coins. I'm really not sure what to make of this Kickstarter.



I mean, I have to admit it, the coins look nice. The art is evocative. Everyone likes dice. Lot's of folks like coins. Dice Coins? What's not to like?

I'd say they are cool as a conversation piece and a novelty. As a substitute for dice? Not so sure about that.


How can a spinning coin (that's how it works, it spins on the table like a top) be as random as gaming dice?


Right...

So, no statistical testing to prove this statement. Just an assumption. Yeah, not going to be used at my gaming table.

That being said, I like Challenge Coins and these are basically RPG Geekdom Challenge Coins. If you consider Dice Coins to be Challenge Coins, $35 for a set of 6 isn't a bad price at all.
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