I feel like all I'm posting about is Kickstarter, but so many awesome ones have released in the last few days that I find myself highlighting another one. I apologize for the impact I'm having on everyone's wallets ;)
Hack & Slash, AKA Courtney, just went live with the Bestial Ecosystems Created by Monstrous Inhabitation Kickstarter. This is a "must back" Kickstarter for me, and I suspect it will be so for others.
What if monsters were unique and exciting? What if monsters no longer existed in solitary, but part of individual, specialized, ecosystems? What if you had the tools to make these ecosystems quickly and easily, over and over again?
What's in it?
Thousands of unique monster ideas and origins
Tools to integrate these into biomes and exploratory play
Dozens of ideas to make monsters mechanically unique
No longer will monsters feel like bags of hit points to you or your players. Bestial Ecosystems Created by Monstrous Inhabitation includes clear guidelines for how players can come across these monsters and learn about them in a system-neutral way. This book has no statistic blocks, no repeating anything in the possibly dozens of monster books you already own. This gives every monster dozens and dozens of ideas to make it special, along with the tools and guidelines to use them in play.
What's it for?
This allows referees of fantasy tabletop games to enjoyably generate monster history, traits, and ideas. Referees can then take those monsters and integrate them into dynamic fantasy biomes, along with the tools to allow players to explore those biomes. This allows the players the opportunity to learn about these biomes and monster interactions through play!
Creating a new campaign is like raising a house frame all by yourself. This is a tool that makes something often overlooked (fantasy ecosystems) into an exciting and quick process.