Joe England over on G+ has an interesting thread about running RPG sessions over G+ Hangouts. In it, the discussion touches on one- shots, short arcs and campaign play. The answers as to preferences are pretty much as varied as the posters. So, of course, a thought occurred to me -
Why not run RPG campaigns like the cable channels run their TV series - 8 to 12 episodes that come to a natural climax - take an extended break, then pick it up in a few months time. Some players will probably stick around, some may drop and get replaced, but the setting and theme have continuity built in.
You would probably need a set day for the return of the new season, just so players don't forget, but it could work. Campaign play without the extended grind.
Workable, or not worth the extra work?
Appendix N Delving - Greyhawk, H.P. Lovecraft's 'The Case of Charles Dexter Ward' & 'A0-A4 Against The Slave Lords' By David "Zeb" Cook, Allen Hammack, Harold Johnson, Tom Moldvay - "Incantations of black magic unearthed unspeakable horrors in a quiet town near Providence, Rhode Island. Evil spirits are being resurrected from beyond th...
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