More Stars Without Numbers Skill Thoughts - Porting the System to Adventurer Conqueror King System
I'm a big fan of ACKS. Heck, I run a weekly sandboxie campaign using ACKS on a weekly basis. One of the things I really like about ACKS is the list of Proficiencies - they are really useful in bringing some extra dimensions to the characters. What I dislike about the proficiency system in ACKS is how useless it is as written in play.
Most skills succeed on an 18+ roll - 15% of the time, unless you put more points into them. As written, ability scores do not add to the roll.
How much easier would it be to set a proficiency's default to a 10+ on 2d6? Allow adjustment by ability score, and allow proficiencies to be trained - using a proficiency point to lowers the default to 9+.
Did I mention I'm really digging SWN?
If any of my players read this - give me your thoughts.
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