What is the Difference Between HARP and Rolemaster?
I always really liked Rolemaster... as a player. I just could never find someone willing to GM it. In the end, I would find myself running a MERP / Rolemaster combo of sorts. Always fun. Always full of improvisations, as my fluency with Rolemaster was never quiet where it should have been.
Back when ICE was still a publishing company (in some form) I picked up a fairly complete collection of HARP books. HARP, High Adventure Role Playing, was also published by ICE, and to my inexperienced eyes, seems damn close, if not identical, to Rolemaster.
What are the major differences between the two? Is HARP closer to Rolemaster Express than the full Rolemaster rules? (Rolemaster Express was a nice consolidation of the RM rules).
Should I keep this stuff handy, or pack it away with the bulk of my RPG stuff? Space is definitely at a premium.
As an aside, I can find the HARP Sci-Fi RPG at RPGNow, but not HARP itself. Is it a dead system these days?
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