Maybe its just me, but The Walking Dead TV Series is playing out like a damn good post holocaust style RPG. You can identify the PCs and the NPCs, the importance of weapons, a GM giving some great setting details and atmosphere - well, maybe comparing to a RPG is an oversimplification.
Still, there are some things that roleplayers can relate to - such as: "do we kill the guy that's infected and going to go bad now... or wait until he actually goes bad?" I can see my old group having that discussion, and having the infected player basically sacrifice himself? Priceless. Heck, the final scene of this episode could be seen as writing that player's new PC into the game.
It takes a lot to get me invested into a TV series these days. The Walking Dead has done it for me. Of course, I can never seem to stay awake to 11 on a work nite, but thanks to iTunes I can grab the episode in HD the very next day.
Astral Adventures in Greyhawk - The players in my Castle Greyhawk campaign have spent most of the past 11 months (since 23 October 2021) romping about in the Astral Plane, and, at long ...
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