This flu has been hard to fully kick, but I'm going to use this weekend to catch up on and relaunch OSR Christmas. I'm still dealing with sinus headaches, but I believe my brain fog is clearing enough that I can get this back on track.
I appreciate the patience.
On Sunday, we have gifts to give and new ones to add to the mix.
If anyone saw part of either livestream I did on New Year's Eve, you likely saw I was far from 100%. I actually napped for 90 minutes between the two streams, and it wasn't JUST because I'm getting old.
In any case, the brain fog/cloud that has accompanied this challenge is still lingering but improving. I'm hoping to resume OSR Christmas - with gift giving and a new set of gifts to ask OSR Santa for tomorrow, Friday, Jan 2. It MAY slip to Jan 3 if my dopiness hasn't improved.
I missed a few days of video at the height of this infection, and the few I've done this week have relied on Adobe Podcast to clean up my audio to something presentable. Well worth the 60 bucks or so I pay yearly for the feature. Simple observation, no affiliate anything ;)
Alright - no livestream tonight, no Discord hangout tonight, just rest, liquid, and sleep...
Everything is on hold as I continue to fight the flu (my parents are also sick with Influenza A - Rach is as yet untouched).
I think the headache and the brain fog are worse than the congestion, hacking, and body aches - but that's from a productivity standpoint. It's hard to concentrate when your head is pounding, AND you're in a fog.
Hopefully I'm feeling better in time for Wed's livestreams...
We are kicking OSR Christmas 2025 off today - Christmas itself.
How do you get into the "gift receiving" mix?
Email OSRChristmasATgmailDOTcom(trying not to get hit by spam from email scrapers) with some variation of "Days 1 to 3" in the subject.
Let me know if you are in the US or outside the US - some physical gifts won't ship outside the states, as shipping is literally cost-prohibitive.
Note #1 - for physical gifts (including, but not limited to Arduin's Portal to Adventure, a $180 value), some may not ship until late January / February due to projects still waiting to be fulfilled.
Note #2 - all emails during OSR Christmas will be included in the random drawing for Arduin's Portal to Adventure, the final drawing for OSR Christmas.
Days One to Three wrap up Dec 27th @ Midnite. Emails must be received by midnight, Dec 27th, 2025. Gift recipients will be notified here at TenkarsTavern.com on Dec 28th, when Days Four to Six go live.
Here are the gifts for OSR Christmas, Days One to Three, 2025:
When the Fat Orc Sings (Fiction by Glen Halstrom) - Donated by Wizard Tower Games (ships mid January, US Only)
The Player’s Guide to Balic donated by Christopher Moneymaker This 29-page accessory, written for AD&D 2nd Edition Dark Sun, fully describes the City-State of Balic on a player’s level. Although it is written for Dark Sun, with a little adjustment it could work in almost any fantasy setting that you wanted to place a loosely Greco Roman inspired city in. Details about everyday life in the city like food, dress, locations, festivals, and important NPCs are all covered. - PDF
2 x $10 DTRPG Gift Certificates - Donated by Tenkar
Bonus - All who enter will get a copy of Super Atomic RPG with a Deluxe Character Sheet. It's a neat, rules-light, and FREE supers RPG
While I'm not a frequent player of Savage Worlds, it's a solid, flexible system that should be in every RPG player's (and GM's) collection, IMHO. Well, today's Deal of the Day is Savage Worlds Adventure Edition. Usually $9.99 in PDF, until Christmas morning, SWADE is on sale for $3. That is NOT a typo ;)
Create your own setting, convert an existing one, or pick up one of our amazing settings like Deadlands, Rippers, or 50 Fathoms. The rules give players plenty of depth to create their characters and keep bookkeeping to a minimum for the Game Master. If you’re looking for a game that’s fast and easy to set up, run, and play, Savage Worlds is for you!
Savage Worlds handles pulp action, gritty noir, supers, hard scifi, space opera, horror, and anything you can imagine!
Savage Worlds Adventure Edition is the latest version of Savage Worlds. It does not, however, invalidate prior printings of the rules, which you can continue to enjoy.
I'm a sucker for RPG settings. Those who lean dark? Even better! It means conflict is baked into the setting, the engine that drives campaigns. Formoria: The Dark Age is written for Shadowdark, but should be easy enough to convert to the OSR system of your choice, likely on the fly. Formoria is Today's Deal of the Day and is priced at $9.50in PDF until tomorrow morning (the usual price is $ 29).
Formoria: The Dark Age is a Platinum Best Seller on DTRPG.
Rune & Relic Press invites you to the Lands of Formoria; a campaign setting in the world of Asterra with a rich history that has been developed through decades of game play. This guide offers a detailed milieu in which to place your adventures. It has a particular flavor, detailed locations, cultures, religions, politics, npc’s, and history. Although this book was written for use with Shadowdark the RPG. Most of the content here is system agnostic and entirely usable in other systems.
The setting of Formoria echoes 4th century dark ages Europe in flavor and theme. It lies on the northern fringes of “civilization” having been settled and colonized by civilized peoples from the Katalian Empire roughly 150 years ago. The world of Asterra was developed and written by Bryan O'Doherty over the span of two decades of actual game-play. The history of heroes and great deeds, magical items and artifacts and the current state of cultures, kingdoms and empires is the result of actual at-the-table gameplay since '99.
It's beginning to feel a lot like Christmas - OSR Christmas, that is!
OSR Santa has been slow at getting things organized - again - this year. It's simply incredible how many distractions the world throws at you during December.
This is a biggie - so we are going to remind folks REPEATEDLY, and set up a special email where folks can enter to be gifted - I think we'll leave that up for a few weeks so everyone gets a chance to enter.
We also have dice, books, DTRPG Gift Certs, and a few other things in the works to be gifted.
If you are a publisher, big or small, and want to get involved with OSR Christmas, we are looking for physical and digital gifts: Email tenkarsDOTtavern at that Gmail thing. Put OSR Christmas in the subject if you have gifts to donate!
I still remember the tag line of Talislanta from the ads in Dragon Magazine: "No elves!"
Today's Deal of the Day is the Talislanta Player's Guide - Epic Edition, the latest version of Talislanta. Usually $24.99 in PDF, until tomorrow morning, the Talislanta Player's Guide - Epic Edition is on sale for $7.50
Embark on an adventure through the unparalleled universe of Talislanta, where the boundaries of high fantasy are reimagined. The Talislanta Player’s Guide is your key to a realm filled with over 100 archetypes (class/race combinations) from the formidable Thrall Warriors and cunning Kang Trackers to the mystical Cymrillian Swordmages, enchanting Ariane Druas, fierce Jaka Beastmasters and the enigmatic Wizard Hunters. Each archetype invites you on a journey of discovery and heroism in a world where every character is a doorway to a new adventure. This guide is a visual masterpiece featuring stunning, full-color art that breathes life into the diverse and alien landscapes of Talislanta. The vivid illustrations serve not just to beautify but to inspire, drawing you deeper into the lore and majesty of this expansive world.
If you haven't yet snagged one or more of Kevin Crawford's "Without Number" rulesets, do yourself a favor and do so. Kevin is very generous with the free rulesets he gives to the community.
For just US$12.95 you get all three titles in our Numberless Worlds Collection (retail value $55) as DRM-free ebooks in both .PDF and ePub formats, including the complete 400-page Worlds Without Number Deluxe Edition corebook (previously in our November 2023 Sine Nomine Corebooks offer) along with two supplements new to the Bundle of Holding: the 223-page gazetteer Atlas of the Latter Earth and the introductory campaign setting Diocesi of Montfroid.
Even if you don't run it "as is", the tools included will help ANY DM looking to run a sandbox campaign.
Fight On! #17(recent release) delivers exactly what longtime OSR fans crave: a massive, creativity-packed issue overflowing with fresh classes, monsters, adventures, tables, and setting material. Calithena kicks things off with a thoughtful breakdown of Reptile Men and Samurai design, a great peek into how broad-stroke class concepts can be shaped for old-school play. From there, the issue launches into a rich mix of articles, including martial options, grimoire lore, and a flavorful Knight & Knaves scenario, all packed with gameable ideas.
One of the standout features is James Maliszewski’s Eshkom District, a full hexcrawl dripping with atmospheric detail—settlements on the brink, strange wilderness threats, and classic exploration hooks that practically beg to be dropped into a campaign. Philipp H.’s Under Samora: Al’Murtok’s Refuge adds a compelling dungeon expansion full of memorable rooms, clever items, and encounters that feel straight out of the best early megadungeon traditions. Grodog’s deep dive into the myth and evolution of the Thoul is another highlight, blending RPG archaeology with a fresh monster variant ready for the table.
The middle and later portions of the issue serve up a treasure trove of random tables, adventures, setting snippets, and RPG wisdom. Attronarch shares practical advice for running online games (mt bladder won't last 3 hours without a break, but otherwise good advice ;). Bill Webb covers techniques for large groups (I've experienced Bill running large groups - he's spot on with his advice). The Tables for Fables section delivers a joyous variety of tavern events, strange books, and situational prompts ideal for improvisational refereeing. Fiction, lore pieces, and tributes—such as Michael Mornard’s heartfelt memories of Dave Sutherland—add depth and warmth to the issue.
Rounding things out are adventures like Demonweb Savanna and the Rose Bush Hedge Maze, along with the wargaming-focused Chainmail/Sarissa content and a wonderfully quirky Random RPG Name Generator that captures Fight On!’s playful spirit. Taken as a whole, Issue 17 is a vibrant celebration of the OSR’s do-it-yourself heart—packed with material you can run tonight, mine for ideas, or simply enjoy as a love letter to the hobby’s roots.
I touched on HexCrawls recently on The Tavern's YouTube Channel. Done right, they are one of the most enjoyable aspects of campaign play IMHO. TheFlexTale Hexcrawl Toolkit is a fantastic tool for the toolbox of any GM seeking to run a hexcrawl or a sandbox.
This book was designed to be the most complete, most comprehensive, most innovative authority on hexcrawl roleplaying game adventuring ever produced.
After more than 35 years of gaming, both old-school through to today's most popular systems, the Hexcrawl Toolkit takes one of the hobby's oldest and most enduring concepts, and provides a passionate and well-organized guide for running hexcrawls, either as part of your campaign, or as the focus of them. Designed to be used by new players, veteran G/DMs, those entirely new to hexcrawls, and solo players alike, this book will be immediately useful to any gaming group, in any context, using any rules system, for campaigns of any length--even those already in progress!
The goal of the book is to guide readers through the concepts at the reader's own pace and preference.
If you've ever seen a module or other book with a hex map, and thought to yourself, how do I make one of those? How do I make the one that's there better? This book is for you.
What is This Thing?
The Hexcrawl Toolkit contains dozens of topics, organized into the following sections:
This book was written to contain any and all of the rules a G/DM or solo adventurer could possibly want or need to run their own hexcrawl campaign, design and build their own hexcrawl map, or even author and publish their own hexcrawl worlds.
This book will help you if:
If you're new to TTRPGs entirely.
If you're new to hexcrawls and have never seen a map with hexes.
If you're a veteran G/DM who wants to elevate the scope and scale of their adventures.
If you're an experienced hexcrawler who wants to take the detail, realism, scalability, or thoroughness of their approach to the next level.
If you're designing your own fantasy world, and want to use a hex map to represent your vision.
If you have no time before the next gaming session, and the PCs are traveling across the wilderness.
If you want to dynamically generate an infinite diversity of adventure content on a continental scale.
If you're a solo player who's looking for that ever-elusive element of surprise and inspiration for massively-detailed, ever-unfolding adventures on a realm-wide scale.
The FlexTale Difference
The goal here is that if you have ten minutes, or ten weeks, to prepare for a game session, there's something in this book that will help you out enormously.
The Hexcrawl Toolkit features the FlexTale approach to gaming design: the content herein supports ANY set of PCs of ANY level, and scales accordingly. No two adventures or quests are the same.
The majority of the book is system-agnostic, and can be used easily with any TTRPG system. Some specific tools and elements contain rules language tailored to 5E, Pathfinder, Pathfinder Second Edition (P2E), OSR, and Dungeon Crawl Classics (DCC).
What's Included
The Hexcrawl Toolkit features:
Over 190 tables, each designed to take minimal time to randomly determine dynamic adventure content or select from amongst well-described and easy-to-implement options.
Simplified FlexAI rules to drive dynamic and interesting creature behavior in combat and in social interactions.
I've known Glen for nearly 15 years. He's been a fellow podcaster, vidcast partner, and, more importantly, a good friend. Now, he's also an author.
Glen sent me a digital copy of When The Fat Orc Sings: A Lumpers Adventure, about a month ago. I sat in for about a week, not because I wasn't interested, but because I've been having trouble reading books these days. Chemo from 20 years ago rewired my brain - reading 2 books a week (on average) has become less than 2 books a year for me. Less ability to concentrate, traded for more creativity.
When I finally got around to reading that first page, I was surprised to find myself suddenly nearly ten pages into the book without even realizing it. Glen drags you into the story so painlessly that you feel you are part of it. Glen is truly a great storyteller (as those who have followed Glen on podcasts and YouTube over the years probably already know.
It makes an excellent gift for the fantasy game during the holidays - hint, hint!
It was a grey day in Puddleton when she glided into the office. Seems her husband went out with a merchant caravan and
never returned. What unfolded was typical but dangerous. Dragons, gnolls, fat orcs and a nasty little transmuter gave the Lumpers quite a ride. In a story more Chandler than Tolkien, Lojak, Byron and Dinkus try to make sense of this case which involves dark magic and shady characters. A tale of pulpy goodness full of action, humor and the answer to the question: what's a Moobit? Just make sure your sword is sharp and you got paid upfront When the Fat Orc Sings.
I was pleasantly surprised to see that the DragonSlayer RPG PDFhas been marked down from $30 to $9.99 in PDF. That is awesome! DragonSlayer is a great game, but I found it difficult to recommend the PDF to people at the old $30 price point. At 9.99? All day, every day.
Step into the Golden Age of Role-Playing Games with Dragonslayer, an OSR (Old-School Renaissance) game system that brings the classic magic, adventure, and wonder of 1980s tabletop RPGs to life! Built for fans of D&D-inspired OSR gameplay, Dragonslayer combines the streamlined rules of B/X with the tactical depth and flair of First Edition, offering a single-volume ruleset packed with everything needed to fuel your fantasy TTRPG campaigns.
Dragonslayer includes all the core elements of the classic fantasy RPG experience: distinct races, iconic classes, powerful spells, terrifying monsters, and hoards of treasure — all meticulously curated for OSR-style adventures. Immerse yourself in a world where myths come alive, terrifying monsters roam, and every quest could be your last.
This beautifully designed book also features exclusive artwork by notable artists like Kennon James (cover art), Darlene, Diesel, Peter Pagano, and more, adding vivid visuals to your tabletop experience.
Unleash the true spirit of old-school RPGs with Dragonslayer, the OSR ruleset that brings high-fantasy adventures and timeless dungeon delves to your table.
Adventure awaits: Embrace the legend of Dragonslayer today!
Summer's End is a 24-page zine containing 12 one-page adventures for Knave 2e and other OSR systems, each contained on a single spread. Six of these are dungeons to drop into your campaign, while the other six are "Six-Mile Adventure Hexes," local areas packed with action and mystery to spice up a hexcrawl.
Most of these adventures were originally released as Patreon exclusives, but have since been revised, redrawn, and redesigned to make the most use of the zine format.
Some of the adventures include:
Summer's End: A mountain hex featuring rival factions, a tree of magic swords, and the lair of the Summer Worm.
The Raiders of Wolfsea: An archipelago hex featuring weird pirate ships, fog wolves, civilized liches, and a treasure hunt.
The Wizards of Sparrowkeep: A village hex surrounded by four wizard towers, whose occupants are engaged in a slow, passive-aggressive wizard battle for the affections of a local witch.
The Alchemist's Repose: An abandoned laboratory overrun by fungal elves and programmable automatons.
The Lair of the Keymaster: A puzzle dungeon with a chained, starving dragon and the schematics to the Lock Absolute.
Drums in the Deep: A sewer dungeon featuring a hallucinogenic spider, three lost teenagers, and a cult attempting to summon the King of Nails
Where do I start? I first met Rocky at Gary Con in 2016. I had literally no idea who he was; I just knew that he had a larger-than-life personality, and I wanted to know more. Over the next few years, and well over a dozen various conventions, I came to find that Rocky and his wife, Kendra, (as well as their boys) had become friends and integral parts of this extended OSR family I find myself a part of.
Kendra reached out to me back in 2020 (yes, THAT year) to let me know about Rocky's health struggles, as I had recently had my own. What I went through is nothing compared to what Rocky, Kendrs, and their family have gone through over the last five years, let alone Rocky's recent Stage 4 cancer diagnosis.
As I've mentioned before, the funds raised through The Tavern's DTRPG Affiliate Program belong to the community, and this is one of those times I get to put those words into practice.
The Tavern will match the first $250 raised by members of The Tavern's Community for the Gardner Family. Just make your donation, then leave a comment below indicating the amount you donated.
I thank you in advance. Any amount is appreciated.
Venger is infamous for publishing quality content that pushes the envelope - or even occasionally turns it inside out.
This time, Venger is doing something "completely different" and yet "done before". What, exactly? He plans to "Out Vorheim" Vornheim.
I created the campaign setting of Cha'alt because I wanted The Black Pyramid (that first book's gonzo, funhouse megadungeon) to be part of an entire world, not just on its own. And I was inspired to create The Black Pyramid and go with high-end production values because of Zak S' Maze of the Blue Medusa.
7 years later (and hopefully not my last Cha'alt book), I now go back to something else Zak made half a lifetime ago, Vornheim, to focus my tentacles on the various cities of Cha'alt. Again, this new book will be very loosely inspired, and will end up looking almost nothing like Vornheim or anything else you've ever seen.
The DOOM of the DARK is coming...
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The Black Casket of Night has indeed been opened beneath our feet, soon,
only days will remain!
I have been posting here and there about ‘Doom of the Dar...
Jackson, IL: Am I Evil? NPCs of the Satanic Panic
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Last week, I talked about running two different 80s-style teenage horror
campaigns. My Sunny Valley, OH game with Dark Places & Demogorgons and my
curren...
Free GM Resource: 1shotadventures
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[image: Free GM Resource: 1shotadventures]
I came across this blog consisting of adventures written by J.C. Connors.
The adventures are for a variety o...
Jonstown Jottings #106: Marsh Attacks!
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Much like the Miskatonic Repository for Call of Cthulhu, Seventh Edition,
the Jonstown Compendium is a curated platform for user-made content, but
for ma...
Music Monday - Go Monkey Go
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This one is a blast from the past. Released in 2000 and performed by Devo,
Go Monkey Go is a tribute to Mojo Jojo, the primary antagonist of the Power
Puff...
The Singing Lake
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By Nicole Mattos, Icaro Agostino, Davide TrammaAngry Golem GamesOSELevels
2-4 After being denied recognition as the supreme lord, Severo cursed the
region,...
Dungeon Crawler Carl (book review)
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This was a fun read if not particularly meaningful. It takes place in an
RPG world that works like a televised tournament, similar to The Running
Man and...
d100 Worst Weird Inn & Guest Rooms
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My current map with player exploration of my D&D5.5 game
Yellow is where players been and exploration has been fun
While we had 3 clerics nobody really imv...
The Great Nobility of Harry Potter
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I am of the view that there is no pursuit that is more noble and no task
that is more worth doing than writing novels. Call me romantic; call me
delud...
Circuits and Rallies
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I'm back from holiday! I guess coming back to familiarity after a few weeks
of novelty got me thinking.
Sometimes you repeat the same stuff over and over...
AD&D's Demi-Foot Forward...
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AD&D's demi-humans are primarily known for their multiclassing abilities.
After all, what adventurer doesn't occasionally dream of casting spells
from th...
Adventures Dark and Deep (Lite)
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This arrived for me today, a PoD hardback via DriveThruRPG.
Including postage, it cost me about $40 yankeebucks, so about $65 Kiwibucks.
I got it purel...
[BLOG] News on the March! Episode XIV
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This post continues the series of brief play reports I have been posting on
Discord. This does not cover every single session (sometimes, recon and
setup...
Moldvay Basic D&D now Available in Print
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Just a quick note that (finally) Moldvay Basic D&D is available in POD from
DTRPG – previously, only the Cook/Marsh …
Continue reading →
Abstraction in My Liege,
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I think the aspect of *My Liege,* that could potentially put off the most
people is its lack of accounting granularity. It does not track Court
wealth in...
SoloDark: Four Drunk Priests
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Dabbling into some solo play using SoloDark. Rolled up the party last
night. 3d6 down the line and pick the best class for the results. It was
tragic.
ht...
Consolidated AD&D Weapon Characteristics List
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Having spent the last few days down a research rabbit hole, I ended up
compiling a chart of AD&D weapon characteristics, adding some "missing"
entries an...
Referee Sabotage
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It is an old saw that players are bad at executing their plans. Imagine
this common scene: the party have some big job that requires planning;
perhaps robb...
The March 1636 Lantern is Published
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Okay, The March Lantern is available. Those fast on the draw may have
noticed that I mistakenly published it as free access for 56 minutes. I
was just so ...
Gary Con 2026 Registration
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Silver Badges get to register for events at Noon Central today (February
21, 2026). Somehow I thought I failed to register for running games this
year and ...
On a Happy New Year
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We are about to experience the most social upheaval since industrialization.
What will that look like in sixty years?
Sinless is starting it's third yea...
Mutants and Wizards
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Heya folks, long time no see.
I've just started working on something new called Mutants and Wizards. It's
going to be an OSE/OSR post-apocalyptic game t...
Ten Friggin Hill Cantons Wizards
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10 Wizards of the Hill Cantons
#
Name
Description
1
Magister Dobromil the Cauterizer
Specializes in magical “cleaning” of reality leaks. Wears fou...
Rob Kuntz at Lucca Comics & Games 2025
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If you are planning a trip to Europe (like right now) and wish to catch up
with me in person, make sure to book a detour via *Lucca Comics & Games*,
...
How do you do piracy… in SPACE!?
-
Interstellar space travel in Iridium Moons was always going to be a form of
hyperspace jump like in Star Wars or Traveller. Simply because it’s the one
for...
A long overdue hobby update!
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Welcome back to the Vault everyone! 2025 is going by in a blur; I last
posted in February, almost started a post in March and now it's the end of
May. W...
Playing at the World 2E V2 Arrives
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With the release of its second volume, the second edition of *Playing at
the World *is finally complete. The two books combined total well over
1,000 ...
Articulations
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Creating house rules, custom rules specific to a local group or campaign,
has been common throughout the history of D&D. What makes an effective
house rule...
Writing playlists for all occasions
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Hello again! Going off the idea of inspiration elaborated on by the prior
post, I also have music playing while I write my various games and fiction
pieces...
The Tarot of Pips
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Somewhere in your dice collection is a die like this one, the humblest of
dice. Although you don't know it, this small white die carries with it a
secr...
Pirates and Necromancers, a Play Report
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Over the Thanksgiving weekend we did a lot of gaming ranging from
“off-table” domain level stuff to some solo adventures to spell and magic
item rese...
It's been a bit
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Hey everyone, I hope you are doing well! I've had a lot going on and
haven't had much time to blog lately. Heres a recap of gaming events and
other st...
*'s in SpaaaaaAaaaace
-
A lot of SF (including a certain 2D6 RPG grandaddy) deal with ancient
aliens taking humans from Earth and dropping them, fleas and all, on one or
more w...
Last move - to self-hosting!
-
As my vote regarding Substack in the “marketplace of ideas”, I’m moving to
self-hosting.
I’m now at (and hopefully staying for a long time at)
Blog: ht...
Clean Your Room
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Looking back at my little blog here. That last post… wow, I was having fun
playing WOW Classic! That was August of 1999 and I was having a blast… it
was ...
Steve Jackson Interview
-
James Maliszewski recently did an interview with Steve Jackson over on his
Grognardia blog. Steve chats about the beginnings of The Fantasy Trip and
upcomi...
ToAD Monster of the Week: Crocoman
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Now that I'm back doing the blog thing I thought I would use Tome of
Adventure Design to create monsters for The Black Hack.
Using the monster tables in th...
Strange, Dangerous, and Inhuman: The Fey and Fairie
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When I was a boy I loved fairy tales. Jack and the Beanstalk, Puss in
Boots, Rumpelstiltskin - I devoured all of it. My fascination that there
was a strang...
Dungeons & Dragonmead Fall Schedule
-
*As you know, I run public classic Dungeons & Dragons games at **The Loaded
Die**/Metro Detroit Game Night's Board Game Nigh at **Dragonmead**, in
Warren...
Fiction in Airhde
-
On a whim this weekend, I picked up some fiction off the TLG store. *A
Houseless God & Other Tales* and *The Mirrored Soul & Other Tales*, both by
the T...
Ravensburg Reboot: Streamlined City Map
-
I mentioned in my last post how I was tweaking and reworking parts of my
Ravensburg setting. Today I streamlined the city map. The old map had lots
of redu...
The Withered Crag available now
-
I just enabled the sale of the PDF version of The Withered Crag at
DriveThruRPG a few minutes ago, and the custom print version will be
available startin...
Annihilation Rising Goes live
-
The latest in Fail Squad Games’ Quick Kick projects has gone live and needs
your support!! This project is only running 11 days and ends on 5/28/2019!
...
James's Celebration of Life
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We could not have asked for a prettier day for James's service. It was a
bit chilly and windy but gorgeous. A heartfelt thank you to all that joined
us tod...
Trap Tuesday: A step back
-
I will get back to Tomb of Horrors soon. I found a topic that was
interesting enough to take a break. While interacting in a 5E group on
Facebook I talked ...
Let's Talk About Pacing!
-
The idea, I think, is that the RPG is ultimately about the long game. Even
rolling back to the early days of Basic & Expert, the goal of the player
was...
Profane and Profound Prep Part 2
-
This is part 2 of my work to edit my magic items for a DMsGuild release,
along with adding cursed items along the way. Here is part 1. Bone of a
Saint 8000...
Please, I don't do paid advertisements - don't ask.
-
A little note since people have asked me about this. My video channel's
*not* an advertising platform, so I'm not available for hire if you want to
promote...
New website!
-
Slowly but surely, all the content here will make its way — in updated
form! — to my new website: timbannock.com. For fairly obvious reasons, that
site wil...
Please Update Your Link!
-
If you're seeing this, it means your link to the Greyhawk Grognard blog is
out of date.
Please update your link to www.greyhawkgrognard.com (RSS feed is
h...
Total Sales for WB:FMAG
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Hi Folks,
It's been a long time since I provided an update for the sales of White
Box: Fantastic Medieval Adventure Game.
*LULU*
Print: 396
PDF: 433
*OBS*...
How can We Destroy this Campaign World?
-
d12
1. You must trick a bard into strumming the *Chords of Fate* on the *Lute
of Annihilation*
2. Legends tell of thermonuclear weapons beneath megadunge...
Mord Mar - Session 5
-
We had another successful delve into the dungeon yesterday. The delvers:
Moira, the Magic-User
Radovan - Human Cleric (of Odin?)
Khazgar Stonehand - Dwarf ...
Bundle of Fantasy Age
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Bundle of Holding: Dragon Age/Fantasy Age: Available until March 12. PA
Presents: Fantasy AGE Freeport live play Green Ronin in 2018 The Fantasy
Age RPG ma...
New Free PDF Module: The Hyqueous Vaults
-
A new dungeon module—written in celebration of OSRIC's 10th Birthday—by
Rebecca Dettmann, Allan T. Grohe, Jr., Jimm Johnson, Matthew Riedel, Alex
Zisch, a...
Swords & Wizardry Light: Session # 6
-
Two months after our last session (thanks to things like 8th grade finals,
a 4 year-old's birthday and party, Father's Day, etc.), we finally had our
next ...