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Showing posts with label mutant crawl classics. Show all posts
Showing posts with label mutant crawl classics. Show all posts

Wednesday, February 19, 2025

Bundle of Holding - Mutant Crawl Classics


I love Mutant Crawl Classics. I try to play it at least once a year at various gaming conventions - it's a damn blast to play. It's Gamma World on steroids!

Adventurer! We've resurrected our September 2021 Mutant Crawl Classics Bundle featuring the post-apocalyptic science-fantasy tabletop roleplaying game of technology and triumph in a devastated future, Mutant Crawl Classics from Goodman Games. Whether you're a mutant, a seeker, a robot-killer, or a stoic shaman guarding forgotten ancient sciences, there are treasures to be won in the taboo lands and the ruins of the Ancients. Based on Goodman's Dungeon Crawl Classics RPG, Mutant Crawl Classics is a standalone game in the tradition of Gamma World and Metamorphosis Alpha. You have a new chance to activate your artifact and go adventuring like it's 1978.

For just US$7.95 you get all three titles in this revived offer's Starter Collection (retail value $38) as DRM-free ebooks, including the complete Mutant Crawl Classics RPG core rulebook along with the Judge's Screen and the introductory adventure Hive of the Overmind.

And if you pay more than the threshold price of $18.54, you'll level up and also get this revival's entire Bonus Collection with seven more titles worth an additional $49, including the supplement The Data Orb of Metakind (published as MCC adventure #8) and six full-length adventures that take your characters from zero-level nobodies to level 5: Seeking the Post-Humans, A Fallen Star For All, Incursion of the Ultradimension, The Evil of the Ancients, Blessings of the Vile Brotherhood, and The Apocalypse Ark.



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Tuesday, September 21, 2021

Bundle of Holding - Mutant Crawl Classics

If you haven't experienced Mutant Crawl Classics yet, think First Edition Gamma World, turned up to 11 (insert Spinal Tap reference here). If you like the Dungeon Crawl Classics RPG, you'll likely love the MCC RPG. If you aren't a fan of the DCC RPG, MCC may be more hit or miss for you. But hey, that's what these bundles are for.

For a mere 9.95, you can get the core MCC RPG rulebook in PDF (as well as the MCC Referee Screen) along with the introductory MCC adventure Hive of the Overmind.

The threshold price is just about 21 bucks, which also gets you the supplement The Data Orb of Metakind (published as MCC adventure #8) and six complete adventures for character levels 0-5: #10: Seeking the Post-Humans (a level-0 "funnel" campaign starter), #2: A Fallen Star For All (for level-1 characters), #3: Incursion of the Ultradimension (level 2), #9: The Evil of the Ancients (level 3), #5: Blessings of the Vile Brotherhood (level 4), and #6: The Apocalypse Ark (level 5). That's pretty much a campaign worth of gaming right there.


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Saturday, June 25, 2016

Free Mutant Crawl Classics Preview and 0-Level Adventure Available for Download



As highlighted at the Mutant Crawl Classics Kickstarter, there are some free downloads you can use to get an early look at MCC.

There's a 29 page preview from last year's Gen Con Program Guide and this year's Free RPG Day release has the 13 page adventure Museum at the End of Time (yes, if you missed it in print, it's here in PDF)

Come to think of it, there ares some more Free DCC RPG releases. I'll link them in a follow up post.

In the meantime, enjoy :)


Friday, June 24, 2016

Kickstarter - Mutant Crawl Classics - (New DCC Engined RPG)

Awesome +Doug Kovacs art

Yep, the long awaited Mutant Crawl Classics Kickstarter is live!

In less than 12 hrs it's nearly met it's $20k funding goal (it's at $19k) as I write this.

So, what is Mutant Crawl Classics?
Mutant Crawl Classics (MCC RPG) is a stand-alone setting that applies the DCC RPG rules to a post-apocalyptic setting. You'll love MCC if you like Gamma World, Metamorphosis Alpha, or DCC RPG. You don't need to own DCC to play MCC. 
I'm excited. I enjoy the DCC RPG and my 2nd RPG (and the first paid for with my own money( was 1st Edition Gamma World. That, and +Jim Wampler writes some damn good DCC RPG material.

Wisely, the stretch goals are in PDF and list 4 potential adventures. Goodman Games has been spot on with it's Kickstarter projects and I have no hesitation backing their latest.
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