Monday, June 15, 2020

Deal of the Day - Adventures Dark and Deep Players Manual

I used to love the What If? Comic book series from Marvel Comics. It gave alternated futures for events that may have happened. I see Adventures Dark & Deep as the “What if Gary Gygax hadn’t been forced out from TSR, and AD&D 2e had followed Gary’s previews as shown in Dragon Magazine at the time?”

Joe Bloch does a great job following the hints that Gary left us.

The Adventures Dark and Deep Players Manual is normally 9.95, but until tomorrow morning it is 4.97 in PDF.

The Adventures Dark and Deep™ Players Manual contains all the rules you need to create and run a character; character classes, races, spells, rules for combat, equipment, social class, skills, and much more.
The Players Manual is the first core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original 1st Edition rules that defined the role-playing hobby for a decade. Based on the original plans for expanding the game, Adventures Dark and Deep™ gives you new character classes like the jester, savant, mystic, and mountebank; new spells; a new combat system; new monsters; rules for weather and natural hazards; new magic items, and tons more. And it's all compatible with most old-school games, so you can use it with all your old and new adventures, settings, and supplements.
If you liked 1st Edition, you'll love Adventures Dark and Deep™.

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