Every year my gaming group has trouble getting together on a regular basis during the summer months, and every year we forget the previous year's problems. And this is will a group that play's via Roll20. I can only imagine the problems one has getting a face to face to face group together
It's like Groundhog Day, the movie, without Bill Murray's character suddenly becoming redeemable ;)
I remembered this year. I warned them. They didn't listen. Ah well. Now I am at risk for Karaoke Night at the local pub. I've found a way to hold that off for the last 4 1/2 years of marriage...
Anyhow, it looks like I'll be playtesting the Swords & Wizardry: Light rules on Fridays and / or Saturday nights starting later in the month or early August. I hope to have the 4 pages mostly rewritten by the end of next week along with sneaking the Thief class into it.
Playtesting is a good for summer months, as you don't need a steady group, just volunteers that are willing to spend a few hours testing to see if anything is broken and hopefully have a good time doing so.
I'll put the initial call out to my current two groups, then expand it to members of The Tavern's online community. Once the rules get tightened, I'd probably want to find 2 or 3 DMs to run sessions with the rules to get other eyes behind the screen, so to speak.
Anyhow, no game tonight, so it's either TV time with Rach of Karaoke at the pub. I vote for the TV ;)
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The Minotaur for Old-School Essentials
*Requirements:* Minimum STR 9, Minimum CON 9
*Prime Requisite:* STR and CON
*Hit Dice:* 1d10
*Maximum Level:* 8
*Armor:* Leather, including shield...