We talked a bit about how characters meet at the beginning of a campaign during this afternoon's recording of the Far & Away podcast, although I don't recall if it was during the episode or afterwards - things tend to meld during these recordings ;)
Anyhow, we discussed how the "meet in a bar" cliche is about as over done as all hell but is still used constantly, as it has a certain sense of familiarity to it. In a way, it's part of the common experience of many roleplayers, and even if they groan when hearing it, they still willingly go along with it.
All of which got me thinking - maybe this would make for a useful random table. Then I thought further, and I realized that there is more than just one cliche (geas, political pressure, imminent emergency and and others that have been used repeatedly) when it comes to kicking off a new campaign and introducing the player characters to each other, or at least making an excuse to put them in the same place.
So maybe a table of "how the PCs meet" cliches that then takes the cliches and gives multiple ways to play each of the cliches off - a table leading to more tables.
May be worthwhile, even if not used as a series of random tables but as a list for inspiration.
Yea? Nay? Useful? Pointless? What say you? How do characters in your campaigns meet?
RPG and design, I - Vocabulary; Manual x Encyclopedia - I love playing around with RPG design, and I think part os this aspect of our hobby is criminally underrated. However, since I'm not a specialist in design...
22 minutes ago