I saw 2012 with my 16 y/o son last night. Quick and dirty review: Hollywood blockbuster, amazing special effects, shallow and one trick characters, iffy science, way too long at over 2 1/2 hrs and needs a good editor to cut out some of those amazing special effects. Really. I know you wasted millions of dollars on those 90 seconds of the earth being destroyed, but those 90 seconds need to go... there is still 90 minutes of special effects of the earth being destroyed to fill in the gaps.
Now, as for RPG-ability. Without spoiling too much for those that haven't yet seen the latest special effects thrill ride, all of the real roleplaying source material is in the last 10 minutes of the movie. That is all. But you could work a really fine campaign off those last 10 minutes.
Yep, if you can sneak a peek at the last 10 minutes of this flick you'd have the seeds of a fine game setting ;)
Reflections on Loot Thresholds in DF Felltower - XP in DF Felltower is run off of a "loot threshold" method that I detailed in DF21. I allow unequal splits of loot to allow people to meet that threshold. ...
5 hours ago