Free Cthulhu roleplaying? Count me in! Let me present Cthulhu Eternal.
Cthulhu Eternal is a multi-era, setting agnostic ruleset which aims to support inventive game designers who have original ideas for Lovecraftian roleplaying games or scenarios. It draws upon the long line of D100 games of Cthulhu-themed investigation, offering a beautifully streamlined and elegant set of mechanics to support a diverse range of gaming styles.
Different eras of human history each have their own flavor and character – due in part to the technology available, and in part due to social conventions of the day. Recognizing this, Cthulhu Eternal exists as a family of inter-related rules engines – each based on the same mechanics but tailored to the needs of a specific era.
This version of Cthulhu Eternal is specially designed to support Lovecraftian games set in the “Jazz Age” – that is, world as it was in the early 20th Century (between the World Wars). This is an attractive option for a game setting as it was the then-contemporary world in which H.P. Lovecraft set many of his novellas and short fiction.
I had plans for today, and they included catching up on emails, especially from OSR Christmas Day 12 and the Wednesday Night Giveaway. A small emergency last night, a scheduled doc appointment this morning, and obligations today that were related to last night's small emergency in addition to the totally unexpected OGL news today - including an extra video and tonight's scheduled but likely extremely lively livestream - means little will get done until tomorrow. I beg forgiveness. Now, onto the news! - Tenkar
Already more than 15,000 of you have filled out the survey. Here's what you said:
88% do not want to publish TTRPG content under OGL 1.2.
90% would have to change some aspect of their business to accommodate OGL 1.2.
89% are dissatisfied with deauthorizing OGL 1.0a.
86% are dissatisfied with the draft VTT policy.
62% are satisfied with including Systems Reference Document (SRD) content in Creative Commons, and the majority of those who were dissatisfied asked for more SRD content in Creative Commons.
These live survey results are clear. You want OGL 1.0a. You want irrevocability. You like Creative Commons.
The feedback is in such high volume and its direction is so plain that we're acting now.
We are leaving OGL 1.0a in place, as is. Untouched.
We are also making the entire SRD 5.1 available under a Creative Commons license.
You choose which you prefer to use.
This Creative Commons license makes the content freely available for any use. We don't control that license and cannot alter or revoke it. It's open and irrevocable in a way that doesn't require you to take our word for it. And its openness means there's no need for a VTT policy. Placing the SRD under a Creative Commons license is a one-way door. There's no going back.
Our goal here is to deliver on what you wanted.
So, what about the goals that drove us when we started this process?
We wanted to protect the D&D play experience into the future. We still want to do that with your help. We're grateful that this community is passionate and active because we'll need your help protecting the game's inclusive and welcoming nature.
We wanted to limit the OGL to TTRPGs. With this new approach, we are setting that aside and counting on your choices to define the future of play.
Here's a PDF of SRD 5.1 with the Creative Commons license. By simply publishing it, we place it under an irrevocable Creative Commons license. We'll get it hosted in a more convenient place next week. It was important that we take this step now, so there's no question.
We'll keep talking with you about how we can better support our players and creators. Thanks as always for continuing to share your thoughts.
Kyle Brink
Executive Producer, Dungeons & Dragons
The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links.
DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern.You can catch the daily Tavern Chat cast on Anchor, YouTube, or wherever you listen to your podcast collection. - Tenkar
During today's recording of the latest episode of the Path of Legends Podcast, the Adventurer Conquerer Kings System was brought up in regards to how it handles characters dipping down to and below zero hit points. My cohost, +Vincent Florio mentioned that ACKS had a System Resource Document (SRD). I didn't believe him at first but he found the link. Vince was right. ACKS has an SRD.
Here's the ACKS SRD link. The chapters are in plain text, it's no frills but it's definitely useful and even better, it's free ;)
Strangely enough, I was supposed to play in the first session of ACKS for my gaming group in a couple of years last night, but I was exhausted from a week of illness and an afternoon and evening of socializing with my old gaming buddies. I'll have to wait till next week.
Sweded Die Hard
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Subject to Change Entertainment is a local film making group here in
southern Ohio. A few years ago the founder and director, Vincent, filmed a
passion pro...
Mail Call Tuesday: Red Sonja Unconquered
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Another Holy Grail item acquired this past week. My own copy of the AD&D
1st Edition Module, *RS1: Red Sonja Unconquered*. I am a big Red Sonja and
Cly...
Miskatonic Monday #452: Of Them
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uch like the Jonstown Compendium for RuneQuest: Roleplaying in Glorantha
and The Companions of Arthur for material set in Greg Stafford’s
masterpiece of ...
OEFAG Albatros
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The Albatros D-III was built under license by the Austro-Hungarian OEFAG
factory, but they improved it considerably with a much more powerful engine
a...
A pause: Stonehell & Rappan
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We've decided to put the campaign on hold with the passing of our friend.
No one feels like delving in those dark halls at the moment. I hope one day
to ...
Lies at the Bell Tower
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By Oliver Müller, Prizren BuçpapajVoltaria GamesOSELevel 1 A village is
silent. None dares to speak out loud anymore, for fear of invoking the
curse of the...
100 days of B/X (part II - B1 to B10)
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Part I.
We have all read B/X many times. Now I'll re-read it with a critical eye,
looking for things I don't like and have house-ruled away, to create my n...
What will people learn from the GFS II fighting?
-
This post is a connected followup to Boss/Worthy/Fodder ranking the GFS II
guys.
*Meta-gamey concerns I have as a GM*
The Master/Gith almost solo'd the wh...
'It Has Killing In It'
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What was the first piece of media you consumed which 'had killing in it'?
I ask because a certain girl I happen to know has recently been reading the
*W...
Spirit Miracles
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These are for my final version of Spirit Miracle powers for my Seer and
Mystic classes. The seer has more uses of the power and gains less new
powers dra...
Breaking the Wave
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One of the big non-rules changes I’ve made to *Intergalactic*, just added
in the latest update, is a downgrade of galactic communication. So far it’s
bee...
Happy Hobbit Day
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Today is the birthday of those two most famous of all hobbits: Bilbo and
Frodo Baggins. Hence, ‘*Hobbit Day*’. Also, yesterday (21 September 2026)
was th...
Mutants & Wizards, Gray Wizard Class
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Here's one of the 5 wizard classes. The first glance at the spirit system
that's built upon the undead turning table. No turning undead in M&W, so
watch...
[BLOG] News on the March! Episode XVII
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This post continues the series of brief play reports I have been posting on
Discord. This does not cover every single session (sometimes, recon and
setup...
Why is the Ogre there?
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Joe's post on the Quantum Ogre raises an old question about sandbox play:
when does moving an encounter around interfere with players' freedom to
decide...
Dragonne #2 now available
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The second issue of Dragonne is now available! BRW Games’ occasional
journal of old-school gaming is back with two new features; To subscribe
for free, and...
Upgrading the Common Orc...
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The common (some might say lowly) orc is ubiquitous in fantasy gaming, and
while clearly dangerous in numbers, they can become stale with repeated
use, e...
Vanishing Blogs From The Old Days
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There are so many RPG related blogs on every genre and category of RPG.
Periodically I discover that another blog is no more when an app on my blog
reports...
Murder mystery
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The local adventurers guild named "fernleaf and associates" is basically a
sleuthing agency. The patron is an older elf named Flynn fernleaf. He
pays wel...
The Common Store of Monsters
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I am slowly grinding my way through the re-writes for Veins of the Earth.
As part of the re-write I have re-organised the ‘Pariahs of the Earth’
monsters ...
The Old School (Hyperborean) Renaissance
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Are these poorly-masked adventure hooks? Yes, yes they are.
For the last century a peculiar fever has gripped the learned societies of
Marlinko, Kezmaro...
Micro-Adventure - #114 RATS!
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Dungeon tropes are a thing to embrace, not to dismiss. It's simple to
handwave the storm the orc infested tower to save the princess, evil wizard
in a t...
Moldvay Basic D&D now Available in Print
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Just a quick note that (finally) Moldvay Basic D&D is available in POD from
DTRPG – previously, only the Cook/Marsh …
Continue reading →
Abstraction in My Liege,
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I think the aspect of *My Liege,* that could potentially put off the most
people is its lack of accounting granularity. It does not track Court
wealth in...
Consolidated AD&D Weapon Characteristics List
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Having spent the last few days down a research rabbit hole, I ended up
compiling a chart of AD&D weapon characteristics, adding some "missing"
entries an...
Referee Sabotage
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It is an old saw that players are bad at executing their plans. Imagine
this common scene: the party have some big job that requires planning;
perhaps robb...
On a Happy New Year
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We are about to experience the most social upheaval since industrialization.
What will that look like in sixty years?
Sinless is starting it's third yea...
Rob Kuntz at Lucca Comics & Games 2025
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If you are planning a trip to Europe (like right now) and wish to catch up
with me in person, make sure to book a detour via *Lucca Comics & Games*,
...
How do you do piracy… in SPACE!?
-
Interstellar space travel in Iridium Moons was always going to be a form of
hyperspace jump like in Star Wars or Traveller. Simply because it’s the one
for...
A long overdue hobby update!
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Welcome back to the Vault everyone! 2025 is going by in a blur; I last
posted in February, almost started a post in March and now it's the end of
May. W...
Playing at the World 2E V2 Arrives
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With the release of its second volume, the second edition of *Playing at
the World *is finally complete. The two books combined total well over
1,000 ...
Writing playlists for all occasions
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Hello again! Going off the idea of inspiration elaborated on by the prior
post, I also have music playing while I write my various games and fiction
pieces...
The Tarot of Pips
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Somewhere in your dice collection is a die like this one, the humblest of
dice. Although you don't know it, this small white die carries with it a
secr...
Pirates and Necromancers, a Play Report
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Over the Thanksgiving weekend we did a lot of gaming ranging from
“off-table” domain level stuff to some solo adventures to spell and magic
item rese...
*'s in SpaaaaaAaaaace
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A lot of SF (including a certain 2D6 RPG grandaddy) deal with ancient
aliens taking humans from Earth and dropping them, fleas and all, on one or
more w...
Last move - to self-hosting!
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As my vote regarding Substack in the “marketplace of ideas”, I’m moving to
self-hosting.
I’m now at (and hopefully staying for a long time at)
Blog: ht...
Clean Your Room
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Looking back at my little blog here. That last post… wow, I was having fun
playing WOW Classic! That was August of 1999 and I was having a blast… it
was ...
The Worm Ouroboros
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The Worm Ouroboros is a proto-fantasy (the in the genre sense) novel by E.
R. Eddison, originally published in 1922. It is an amalgam of mythological
tradi...
Steve Jackson Interview
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James Maliszewski recently did an interview with Steve Jackson over on his
Grognardia blog. Steve chats about the beginnings of The Fantasy Trip and
upcomi...
ToAD Monster of the Week: Crocoman
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Now that I'm back doing the blog thing I thought I would use Tome of
Adventure Design to create monsters for The Black Hack.
Using the monster tables in th...
Strange, Dangerous, and Inhuman: The Fey and Fairie
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When I was a boy I loved fairy tales. Jack and the Beanstalk, Puss in
Boots, Rumpelstiltskin - I devoured all of it. My fascination that there
was a strang...
Dungeons & Dragonmead Fall Schedule
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*As you know, I run public classic Dungeons & Dragons games at **The Loaded
Die**/Metro Detroit Game Night's Board Game Nigh at **Dragonmead**, in
Warren...
Fiction in Airhde
-
On a whim this weekend, I picked up some fiction off the TLG store. *A
Houseless God & Other Tales* and *The Mirrored Soul & Other Tales*, both by
the T...
Ravensburg Reboot: Streamlined City Map
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I mentioned in my last post how I was tweaking and reworking parts of my
Ravensburg setting. Today I streamlined the city map. The old map had lots
of redu...
The Withered Crag available now
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I just enabled the sale of the PDF version of The Withered Crag at
DriveThruRPG a few minutes ago, and the custom print version will be
available startin...
Annihilation Rising Goes live
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The latest in Fail Squad Games’ Quick Kick projects has gone live and needs
your support!! This project is only running 11 days and ends on 5/28/2019!
...
James's Celebration of Life
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We could not have asked for a prettier day for James's service. It was a
bit chilly and windy but gorgeous. A heartfelt thank you to all that joined
us tod...
Trap Tuesday: A step back
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I will get back to Tomb of Horrors soon. I found a topic that was
interesting enough to take a break. While interacting in a 5E group on
Facebook I talked ...
Let's Talk About Pacing!
-
The idea, I think, is that the RPG is ultimately about the long game. Even
rolling back to the early days of Basic & Expert, the goal of the player
was...
Profane and Profound Prep Part 2
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This is part 2 of my work to edit my magic items for a DMsGuild release,
along with adding cursed items along the way. Here is part 1. Bone of a
Saint 8000...
Please, I don't do paid advertisements - don't ask.
-
A little note since people have asked me about this. My video channel's
*not* an advertising platform, so I'm not available for hire if you want to
promote...
New website!
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Slowly but surely, all the content here will make its way — in updated
form! — to my new website: timbannock.com. For fairly obvious reasons, that
site wil...
Please Update Your Link!
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If you're seeing this, it means your link to the Greyhawk Grognard blog is
out of date.
Please update your link to www.greyhawkgrognard.com (RSS feed is
h...
Total Sales for WB:FMAG
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Hi Folks,
It's been a long time since I provided an update for the sales of White
Box: Fantastic Medieval Adventure Game.
*LULU*
Print: 396
PDF: 433
*OBS*...
How can We Destroy this Campaign World?
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d12
1. You must trick a bard into strumming the *Chords of Fate* on the *Lute
of Annihilation*
2. Legends tell of thermonuclear weapons beneath megadunge...
Mord Mar - Session 5
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We had another successful delve into the dungeon yesterday. The delvers:
Moira, the Magic-User
Radovan - Human Cleric (of Odin?)
Khazgar Stonehand - Dwarf ...
Bundle of Fantasy Age
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Bundle of Holding: Dragon Age/Fantasy Age: Available until March 12. PA
Presents: Fantasy AGE Freeport live play Green Ronin in 2018 The Fantasy
Age RPG ma...
New Free PDF Module: The Hyqueous Vaults
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A new dungeon module—written in celebration of OSRIC's 10th Birthday—by
Rebecca Dettmann, Allan T. Grohe, Jr., Jimm Johnson, Matthew Riedel, Alex
Zisch, a...
Swords & Wizardry Light: Session # 6
-
Two months after our last session (thanks to things like 8th grade finals,
a 4 year-old's birthday and party, Father's Day, etc.), we finally had our
next ...