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Monday, March 31, 2025

Deal of the Day - The Hole in the Oak (OSE Adventure)

Today's Deal of the Day is A Hole in the Oak for OSE. Usually priced at 7.50 in PDF, this 40-page adventure A Hole in the Oak is marked down to 3.75 until tomorrow morning.

A hole in an old oak tree leads characters down to a maze of twisting, root-riddled passageways, the chambers of an ancient wizard-complex, and the banks of an underground river where once a reptile cult built their temples.

A classic expedition into the Mythic Underworld for characters of 1st to 2nd level.

60 keyed areas, rumour table, loot summary, dungeon background info, suggestions for expanding the dungeon.

Keyed in a quick-reference, bullet point format.

Statted for Old-School Essentials (B/X), usable with any vintage adventure game.

Unlabelled map included for VTT use.

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Sunday, March 30, 2025

Kickstarter - Ryecroft: A Dangerous Cemetery Crawl for OSE and B/X TTRPGs (Midderlands)

I've said this before, and I'll say it again - Gylnn Seal (AKA Monkeyblood) is one of the most skilled RPG professional creators in the business. Writing, artwork, mapping, layout, you name it - he's one of the best.

Ryecroft: A Dangerous Cemetery Crawl is Glynn's latest Kickstarter. While not explicitly set in the Midderlands, it will fit right in (or likely fit most any old-school setting.)

Print plus PDF is about $52 US plus shipping.


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Saturday, March 29, 2025

Deal of the Day - GM's Miscellany: Wilderness Dressing (5e) (Essentially System Neutral)

The GM Miscellany series of releases is one of the best resources for any GM running a campaign, OSR or otherwise. They exemplify the ideal resource for the improved GM, and little comes close in quality.

If any GM Miscellany resource indicates a rules system, especially if it is on sale, you can easily ignore it and regard it as system-neutral.

Today's Deal of the Day is GM's Miscellany: Wilderness Dressing (5e). Usually 21.95 in PDF, it is on sale for 10.98. (until March 30th @ 11AM ET)

Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then GM’s Miscellany: Wilderness Dressing is for you! A compilation of the Wilderness Dressing line, each instalment focuses on a different type of wilderness or a feature therein and gives the harried GM the tools to bring such features to life with interesting and cool noteworthy features.

GM’s Miscellany: Wilderness Dressing presents loads of great features and details to enliven your PCs’ travel both overland and by sea. Designed to be used both during preparation or actual play, GM’s Miscellany: Wilderness Dressing is an invaluable addition to any GM's armoury! 

GM’s Miscellany: Wilderness Dressing presents the material originally appearing in:

  • Wilderness Dressing: Badlands
  • Wilderness Dressing: Bandits
  • Wilderness Dressing: Castles
  • Wilderness Dressing: Caves & Caverns
  • Wilderness Dressing: Deserts
  • Wilderness Dressing: Extreme Weather
  • Wilderness Dressing: Hills
  • Wilderness Dressing: Isles & Islands
  • Wilderness Dressing: Jungles
  • Wilderness Dressing: Ruins
  • Wilderness Dressing: Moorland
  • Wilderness Dressing: Mountains
  • Wilderness Dressing: Ocean Voyages
  • Wilderness Dressing: Plains
  • Wilderness Dressing: Primal Forest
  • Wilderness Dressing: Savannah
  • Wilderness Dressing: Snow & Ice
  • Wilderness Dressing: Steppes
  • Wilderness Dressing: Swamps
  • Wilderness Dressing: Travellers
  • Wilderness Dressing: Tundra
  • Wilderness Dressing: Woodlands
  • Wilderness Dressing: Underwater

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Friday, March 28, 2025

Kickstarter - Emberland: the Zine of an Evolving 5e TTRPG Sandbox


 I know it says "5e" in the very title, but apparently, it is also for the OSR:

"Seven zine issues, each adding new territory, NPCs, creatures, and adventures to the evolving 5e/OSR TTRPG setting of Emberland."

So, OSR, quirk maps, and only 20 bucks? The Emberland Kickstarter is a no-brainer for me!

Built with both 5e and OSR in mind, inspired by Lovecraftian Horror, Oz & Wonderland, and a bit of The Muppets... it's Emberland.

Incorporating both a points-of-interest-hexcrawl and story-filled campaign hooks, the Emberland sandbox is designed to provide GMs with an open world that will grow and respond to player choices, and also be a setting where specific storylines (if the PCs are inclined to follow the hooks) can lead to detailed adventures. Built around a hex-crawl "points-of-interest" format, the Emberland zines will build out a world full of random encounter tables (changing with each zine to reflect the different terrains and level advancement of the characters) add specific adventures (including a Mega-Dungeon: The Work Pit), and introduce a growing number of NPCs and factions that will be at odds with the PCs.

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Thursday, March 27, 2025

Deal of the Day - The Shrike (OSE Sandbox)

If I have to choose between reading an adventure and setting material, I'll almost always choose setting material. An adventure is essentially "one and done," whereas setting material can be part of a campaign to be used session after session. It's where the author's imagination truly shines through.

Today's Deal of the Day is The Shrike for OSE. It is billed as "A huge modular sandbox adventure setting in an abandoned fragment of Hell." If that isn't one hell of an elevator pitch, I don't know what is!

Usually, it is $29 in PDF, but until tomorrow morning, The Shrike is on sale for $8.70

What's Inside?

  • 46 unique pointcrawl locations across the Shores of the Shrike, its fiery Guts, jagged snow capped Exterior, and procedurally generated depth-crawl in the surreal shifting interior of the it's heaven-harrowing Barb. 
  • 3 detailed and keyed dungeons including the waterlogged Cove of Iron Coffins, the derelict Gamigin's Starforge, and an endless masquerade ball in The Palace of the Heart, ranging from low to high level.
  • 5 scheming factions of the diabolic Courts and mountains of detailed NPC's
  • 3 new classes. From the shapeshifting Imp, to the Forged and Rampant Partials; made from the God's blood animating detritus and abandoned objects- molded into demon designed bodies or left to grow wild and feral.
  • 40+ new monsters from the eyegouger finch to the auric homunculus.
  • 37 brand new peculiar magic items 
  • 1 Nameless God impaled upon the Shrike's heaven-harrowing thorn, writhing and seeking escape.

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Wednesday, March 26, 2025

Bundle of Holding - Stillfleet (Sci-Fi RP




I'm not a huge sci-fi gamer (but I definitely play them more than Supers) but I'm far more interested in sci-fi RPGs for the fluff. The crunch is almost irrelevant. The fluff for the Stillfeet Bundle looks damn good.

Voidminer! This all-new Stillfleet Bundle presents Stillfleet, the far-future science fiction tabletop roleplaying game from the Stillfleet Studio about exploring ruined spacecraft ("hulks") and habitable Earthlike planets cut off from contact with Terra for decades or centuries. Players are voidminers, explorers working for the Worshipful Company of Stillfleeters, known simply as "the Co." Their base is the mysterious alien space station nicknamed Spindle – a kilometers-long sea slug made of undulating black stone. The Spindle is shot through with timespace gates that lead to habitable worlds. Using the flexible Grit System, you can play any sapient species from a (post)human to a giant bug, a mobile xeno-cactus, or an AI that projects an invulnerable hologram. No matter what type of voidminer you create, you'll have to contend with a venal Co. that sends you out on dangerous ventures at short notice for confounding reasons. The cosmos of Stillfleet is hilarious and horrifying – the struggles, all too real.

For just US$9.95 you get both titles in our Starter Collection (retail value $34) as DRM-free ebooks: the complete Stillfleet Core Rulebook and the nanotech-based character expansion Subtle Fluid.

And if you pay more than the threshold price of $20.29, you'll level up and also get our entire Bonus Collection with three more titles worth an additional $44, including the espionage-focused regional gazetteer Qadida, the eight-scenario anthology Peregrinations Volume 1, and the full-length introductory venture The Sleeper in the Sky.

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Tuesday, March 25, 2025

Kickstarter - Sickest Witch (Old-School RPG)



I got to spend some time with Justin at PAGE 2, and I will say this flat out - the quality of his books - the art, the layout, and the paper itself- is second to none. I easily spent 100 on his Mork Borg material and have yet to run a session of Mork Borg

Needless to say, I put $99 into the Sickest Witch Kickstarter, as that level is, by far, the sweetest spot. What do you get for 99 bucks?

Sketch Edition + Original Art from Book

Sketch Cover Limited Edition Sickest Witch Core Rulebook +PDF. Each cover will have an original art ink sketch by Justin Sirois. No two books will be the same. Only 100 will be printed and sketched on. You also get a random original piece of inked art from the book. On top of that, you get the standard edition of the book as well and all physical and digital stretch goals.

Additionally:

Pledge within the first 72 hours (before Friday March 28 at 11am EST), and all physical backers get a free Blood Property adventure zine +PDF with exclusive cover and an exclusive Sickest Witch wood mini. 

Justin had a goal of $3k - he was at over $15k when I posted this, so this is funded at then some.

Curious about Sickest Witch? Maybe you like really dark games or maybe you love witches—or both. You might just like the name. Sickest Witch is a dar, low-fantasy system and series of adventures. There are no dragons or fairies. Demonology is prevalent among the poor common folk who populate the towns. Black magic, plague, and famine are routine. But this is folk horror with a twist. 

Nostalgia is not what Sickest Witch is going for. There are many old school systems that do that great. Even though this system borrows heavily from the past, it is not looking to recreate it.

This is what sets the Severed System apart from others. Firstly, Witches have to harvest body parts to cast magic. Piece by piece, you become more powerful as you hack up your enemies. Additionally, nearly all magic points are shared in a pool named the Cauldron. This makes for somewhat tense moments as your Coven discusses what to do next. 

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Monday, March 24, 2025

Free OSR - DragonsFoot.org

Most of you know about DragonsFoot. In the days of forums and bulletin boards, before the coming and waning of blogs, places like DragonsFoot were the place to be. Say what you will about forums, but Facebook, and Discord, and X don't hold a candle to what forums often offer - a static location to upload and download files.

Are you looking for adventures for your OSR campaign and have a tight budget? Let your fingers do their scrolling at DragonsFoot, and you may be amazed at what you find, freely given to the public.

Yes, even I need to remind myself to visit Dragonsfoot on an irregular basis...

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Sunday, March 23, 2025

Deal of the Day - Modern Necessities: Professional Edition (OSE)


Looking to add some modern weaponry to your fantasy OSE (or likely ANY OSR game)? You may want to run some modern-day campaigns, with or without magic and fantasy elements. Maybe GURPS just isn't up your alley ;)

If any of the above rings true, Today's Deal of the Day -  Modern Necessities: Professional Edition for OSE is the book you need for your OSR toolbox!

Normally, Modern Necessities: Professional Edition for OSE is 14.99 in PDF, but until tomorrow morning, it is priced at 8.99. Note that Modern Necessities is also available in print versions.

Modern Necessities: Professional Edition is a 3rd party supplement for Old-School Essentials that adds rules, classes, equipment and more to run your campaigns in any modern setting, including those that mix the contempary with magic and monsters. 

The book includes the following across 169 pages

  • 20 modern themed classes, from soldiers and hitmen to detectives and hackers.
  • Rules for giving modern traits to a small selection of fantasy races
  • 60+ modern weapons, from pistols to rocket launchers and airstrikes
  • Numerous firearm attachments, ammunition types, and even modifiers based on the firearm design philosophies of different fantasy cultures. 
  • 15+ modern themed types of armor.
  • Assorted equipment, from flashlights to aerial drones.
  • Specific, named magic weapons, armor and equipment.
  • Vehicle rules, including 19+ sample vehicles.
  • 48+ Technomancy spells.
  • 20 Psionic powers.
  • Multiple modern themed enemies to do battle against.
  • Rules for hiring modern themed mercenaries.
  • Optional rules such as weapon jamming, weapon conditions and armor damage.
  • Sample plot hooks, providing quick and simple ideas for one shots or even entire campaigns.
  • Assault on Blackfang Tower: A short intro adventure set in a world hit by a magical apocalypse. Defeat the dark wizard and his armed Goblin minions controlling a small, ruined town.

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Saturday, March 22, 2025

Deal of the Day - The Midderlands - OSR Bestiary and Setting


The Midderlands is Glynn Seal's baby. I have backed every Kickstarter he's run and have all his work in print & PDF. I've enjoyed his art and maps in the products of many other publishers, and I consider Glynn a friend. 

The Midderlnads - OSR Bestiary and Setting is where all of this begins. 

The Midderlands is an old-school game setting with bestiary for use with old-school role-playing games. It is based on Swords & Wizardry Complete, but could easily be used with other old-school systems and even non-OSR systems such as D&D or Pathfinder.

It is a green-hued, dark-fantasy, late-middle ages, early-renaissance view through grime-smeared spectacles. The setting itself is based on an area in the middle of England near where I live called The Midlands. Many of the locations are loosely based on reality, but others are pure fantasy from an addled mind.

The setting part of the book contains something I call "game-juice". Not heavy of history and monotonous detail, but enough to get the game-juices flowing and let the game master twist and tweak as they need to in order to fit their campaign.

Glynn has a Kickstarter in the works, and we will do our best to get him on The Tavern's YouTube channel for a live it does kick off.

If you don't already have The Midderlands—OSR Bestiary and Setting (and you should), don't miss out on the chance to get the PDF for 8 bucks instead of the usual 20 (still a bargain for the content you get).

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Thursday, March 20, 2025

Bundle of Holding - Never Going Home

I don't know what the system itself plays like, but the setting is one I'd love to run a short (4-8 session) campaign in. WWI and occult in the same RPG? I'm in!

The Never Going Home Bundle gives you seven titles for 12.95 (in PDF, for those wondering)

We've resurrected our August 2022 Never Going Home Bundle featuring Never Going Home, the Wet Ink Games World War Occult tabletop roleplaying game set in the horror-haunted trenches of WWI. In Never Going Home the 1916 Battle of the Somme tore open the Veil between Earth and the occult world beyond. Now, as part of a Unit of soldiers in the trenches, surrounded by the horrors of combat, you witness Corruption leaking into the world. The Whispers tempt you, promising power to save your friends. Will you give up some of your Humanity to live another day?

For just US$12.95 you get all seven titles in this revived offer's Never Going Home Collection (retail value $65) as DRM-free ebooks, including the complete Never Going Home core rulebook, the magic supplement Book of Whispers, the Tome of Corrupted Beasts bestiary, three campaign dossiers (Blood on the Snow, Bones in the Dust, and Tears in the Sea), and a collection of short journeys (scenarios), Once More Unto the Breach.

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Wednesday, March 19, 2025

State of The Tavern - Spring Planting and Some Fresh Paint



The first official day of Spring is right around the corner, and it is time to do some spring "planting" and "painting" here at The Tavern.

Time to reboot The Tavern's Substack, as I've had a creative block concerning rules editing, but not when it comes to content creation. So, beginning in April, we should see some OSR content on the free side of The Tavern's Substack and some short, or not-so-short, adventures and setting material on the paid subscriber side. More on that in a week or two.

I know. I used to create gaming content on the blog in recent years, but it will be a better fit on Substack.

Here, on the blog, we will aim to share links to free OSR rules, resources, adventures, etc., at least two days a week starting in April. There are a ton of such hidden in all corners of the internet, and I'll be making it a regular feature to bring them to you.

On the YouTube side, we've had great success adding some daily shorts, curated mostly from the channel's various live streams. This will continue. I truly appreciate the positive response.



Tuesday, March 18, 2025

Kickstarter - The Cult of the Winged Skull (DCC & ShadowDark Adventure)



A Tabletop Roleplaying Adventure in the New Setting of Wythmail for DCC and Shadowdark

Let me get this out of the way: Matt De Micco, the main man behind The Cult of the Winged Skull, is an acquaintance of mine. We've shared beers at NTRPG, shared "war stories" of our prior professions, and talked shop—the publishing side of RPGs. I like his vision, as it is truly "old-school" in nature.

So, what is The Cult of the Winged Skull

It's part setting (Wythmail) and part connected adventures. It comes in two flavors: DCC RPG (which honestly can use a setting) and ShadowDark, effectively hitting the fanbases of two of the most popular old-school alternatives to WotC's D&D.

Wythmail is an all-new campaign setting designed for use with the DCC and Shadowdark rules. The Cult of the Winged Skull is an adventure in this setting and provides an introduction to Wythmail, its peoples, places, and pantheons. Future endeavors will further develop the setting, but this adventure provides more than enough detail for hours of play.

Now, I have to admit, I'm a sucker for setting material, even if I would (likely) never use such material "as is." 

The world of Wyhmail struggles with an imposed fragile peace. Decades of war have settled over the realm like an uninvited shadow, devastating the land, destroying the continent, and stripping its resources dry. 

I'm also a fan of "dark fantasy," For good to have any value, there must be evil in the world. 

The pricing of The Cult of the Winged Skull is undoubtedly affordable. PDF for 1 system for 15, both systems for 20. Getting it in HC POD requires 30 plus printing and shipping, but it does include both PDFs. I'm in for 30 :)

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Monday, March 17, 2025

Kickstarter - Up the Beanstalk: A Solo Adventure for 5e & B/X! (Pacesetter Games)


I've known Bill and Ben (best hair in the OSR) Barsh for well over a decade, and their knowledge and devotion to the OSR and old-school gaming is second to none (even if Ben is a bit of a 5e guy)

At the moment, I'm in between campaigns, so a nice, solo adventure may do me well. Of course, my preferred flavor is B/x ;)

Damn it! I'm in for the Up the Beanstalk: A Solo Adventure for 5e & B/X! Hardcover...

Up the Beanstalk is a true solo adventure for 3rd level characters using the 5th Edition or B/X game systems! For more about solo gaming, see the SoloSystem header here in the "Story" section.

This book will feature a variety of new content to each game system to better fit the adventure at hand. You can expect:

  • 75+ Pages of Adventure
  • New Marvelous Magic Items
  • New Malicious Monsters
  • Detailed maps to guide adventure where necessary
  • Beautiful black and white artwork to tell the visual story

"Writing a fantasy roleplaying adventure based on such a classic story comes with a fair amount of responsibility. I have done my best to retain the spirit and themes present within the original tellings of this story. The stalk is still a challenge in itself, a certain hen may lay certain eggs, Blunderbore (you know him) is still evil, etc etc. However, this adventure module gives your character the opportunity to be the hero of the story. I hope you all enjoy this adventurous re-telling of one of the greatest stories on Earth. We all have a beanstalk to ascend to become whom we were meant to be. Time to start climbing!" -Ben Barsh, author and designer of Up the Beanstalk 

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Sunday, March 16, 2025

Humble Bundle - Dragonlance Fiction (A WotC First)

Many large and small publishers have offered bundles via Humble Bundle. One of the more frequent offerings of gaming-related fiction is from Black Library and its various Warhammer / Warhammer 40k fiction lines. The current Dragonlance offering from WotC is the first time I can recall WotC offering ANY bundles via Humble Bundle.

I was a huge Dragonlance fan in my younger days, and it was gaming fiction that was also read by many non-gamers.

You can get the Dragonlance Fiction Bundle for 18 bucks, giving you 26 books worth of fantasy fiction readable on Kindles, iPads, and virtually all similar electronic devices.

Embark on an epic adventure through the land of Krynn with the ultimate Dragonlance Collection from Wizards of the Coast. Follow the perilous journey to protect the mystical Blue Crystal Staff from an evil dragon goddess in Dragons of Autumn Twilight. Untangle dwarven political tensions, hidden dangers, and long-lost secrets with The Companions in Dragons of the Dwarven Depths. The battle of the gods comes to a dramatic climax in Amber and Ashes. Get 25+ amazing page-turners and help support Room to Read with your purchase!






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Saturday, March 15, 2025

Deal of the Day - Weird Heroes of Public Access (Excellent Zine RPG)


You REALLY need this. I'm not kidding. You'll regret missing out on Weird Heroes of Public Access (WHPA).

I picked up a copy of Weird Heroes of Public Access from Joey Royale at Total Con in 2024. Damn it! I should have had him sign it. I never think of that! In any case, it's a short and quirky rules system that is reminiscent of the public access TV (and obscure UHF channels) of my youth. Hard to imagine one could hit those vibes with a zine-style RPG, but it works. Perfect to play at a convention or even a few sessions distraction from your regularly scheduled campaign.

Normally, it is 5 bucks in PDF, but you can snag Weird Heroes of Public Access for only 3 bucks until tomorrow morning.

Something is amiss in Fairhaven. The mysterious station manager of WHPA-TV13, Fairhaven's public access television station, has curated a cast of show hosts who will use their niche powers to save the day!

Rules-light, d6 pool-based resolution system/homage to the personalities of 80s and 90s public access programming!

20 Page Gaming Zine of Weirdness by Joey Royale

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Thursday, March 13, 2025

Humble Bundle - MegaDungeon Bundle from Goodman Games

While it says, MegaDungeon Bundle for 5e & DCC RPG on the tin, some other gems (and refuse) are thrown into the mix.

There are some 3x-era gems (Castle WhiteRock!) and some 4e clunkers. Oh, and some Castles and Crusades releases. Oh, and Dark Tower!

The DCC RPG stuff is top-notch. I own much of it, so speaking from experience.

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Wednesday, March 12, 2025

Backerkit - Castle Zagyg Galleries of the Arch Mage (Castles & Crusades)


Here's a little history of Castle Zagyg. Although published for Castles & Crusades, Gary Gygax wrote it for Advanced Dungeons & Dragons, and it was "translated" into Castles & Crusades. Much of this material was previously published by Troll Lord Games before Gary's death and removed from sale at Gail Gygax's request after Gary's death.

Now, on to the details of the Castle Zagyg Backerkit!

This is the first of two crowdfunding campaigns. With your help, we hope to return to shelves worldwide Gary Gygax's Castle Zagyg. It is a monstrous project; one with with an incredible legacy! We hope to see all the material in Castle Zagyg released in 5 full color, hardcover volumes, each in its own box with relevant game maps.

The five Box Sets are as follows. The first three are covered in this campaign:

This campaign

Castle Zagyg Vol. 1 The Citadel (the town of Yggsburgh)

Castle Zagyg Vol. 2 The Ruins (the castle, East Mark, Mouths of Madness, and dungeon level 1)

Castle Zagyg Vol. 3 The Cellars (dungeon levels 2, 3, 3a, 4, 4a, 5 and 5a)





Tuesday, March 11, 2025

Kickstarter - Shadowdark RPG: The Western Reaches Setting


I'm a HUGE ShadowDark fan. It's the only game we've live-streamed - twice - on The Tavern's YouTube Channel. I know Kelsey and consider her a friend. Which may mean I'm a bit biased :)

All that being said, the quality of her work set a high bar for others to follow.

Shadowdark RPG: The Western Reaches Setting already broke $ 1 million on the first day on Kickstarter...

Plunge into the cursed Gloaming Forest, searching for the mysterious knights who are said to stalk the demon-infested woods.

Capture a pirate ship off the coast of the Tal-Yool Jungle and sail it north, stopping to explore long-lost isles full of strange creatures and forgotten artifacts.

Ride a silver camel through the Djurum Desert, following a treasure map you stole from a mighty sorcerer's tower in the fabled city of Alkesh.   

Delve into the fathomless depths of the Shadowdark, far beyond the reach of the sun, to learn what terrible wonders and alien horrors dwell in the deep.

Scour the fetid Myre Swamp for old Uncle Grigor, who will teach worthy witches how to increase their sorcerous power.

Wear your finest costume to the ball at the royal castle in the City of Masks; there, you might be able to speak with the Duke himself.

The Western Reaches are a vast and varied land brimming with high adventure, grim secrets, and lost treasures. 

Characters could pursue knowledge, riches, salvation, power, revenge, or more. Their story is theirs to write!


 

Monday, March 10, 2025

GM's Day Sale - Knave 2e 50% Off

 


God, but I love Mullen's art - simply a fantastic cover!

Knave is Ben Milton's love letter to the OSR. It is NOT your traditional D20 game, but at 50% off, Knave should be in every GM's resource collection. One of the most valuable tools you'll ever put in your toolbox.

Typically, 20 bucks are in PDF format; for the GM's Day Sale, Knave is marked down to 10 bucks.

Here's a link to other deeply discounted titles.

"Somehow, Ben has improved upon the original Knave in ways I couldn't have anticipated. I'm blown away." - Professor Dungeon Master, Dungeon Craft

"The most varied and useful smorgasbord of random tables I've ever used!" - Baron De Ropp, Dungeon Masterpiece

Knave 2e is an exploration-driven fantasy RPG and worldbuilding toolkit, inspired by the best elements of the Old-School DnD movement.

This edition expands on the intuitive core of the original game, featuring elegant, modular subsystems for hexcrawling, dungeon delving, potion making and downtime activities, all in a 80-page digest-sized hardcover lavishly illustrated by Peter Mullen. The book features:

  • A world-class GM's toolkit. Roll and combine results from 75 d100 tables to rapidly generate dungeons, overworld regions, cities, monsters, items, spells, NPCs and factions, or just scan the pages for inspiration. These are especially useful for people who enjoy playing RPGs solo.
  • Intuitive, unified d20 mechanics that allow new players to make characters and start playing in minutes. Ability scores, armor, and difficulty ratings are placed on a 0-10 scale, yet remain compatible with the adventures and monsters from the last 50 years of fantasy roleplaying. The rules can also effortlessly switch between player-facing and GM-facing rolls.
  • A slot-based inventory system that makes tracking what you carry both easy and mechanically meaningful. If you take enough damage, wounds can begin filling items slots, forcing you to drop gear, treasure, or weapons.
  • Classless character generation that lets PCs draw from multiple archetypes at once. Any PCs can cast spells, call down miracles and use any weapon or armor. Their effectiveness is only restricted by what abilities they choose to improve and how they fill their limited item slots.
  • A d6 Hazard Die system that condenses tracking encounters, clues, weather changes, fatigue, torch burn, and resource depletion into the roll of a single die.
  • A utility-focused magic system that empowers PCs to alter the world in creative ways with 100 level-less spells. Also, a huge spell generator for groups who want chaotic, randomized magic.
  • A relic-driven divine magic system in which PCs complete missions for deities to gain their blessings. Generate new deities including their domains and symbols.
  • A monster-hunting alchemy system where PCs can hunt down magical creatures for their special abilities and then refine them into potions.
  • Downtime activities where PCs carouse, gamble, recruit hirelings, and build bases.
  • A tactical warfare system that resolves mass battles in minutes.
  • Straightforward GM and player principles for getting started running an old-school style game.
  • Designer commentary that explains the reasoning behind the rules.
  • Easy-to-use "control panel" layout.
  • Stunning art by Peter Mullen.

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Sunday, March 9, 2025

Humble Bundle - Fallout RPG

You know what? I love the Fallout RPG even though I likely will never play it - I simply want it for the lore. The setting has its own kind of magic to it - and the on-demand series did a great job capturing the setting. If you use the Alchemy VTT, the Fallout RPG Bundle is for you!

Note: Warhammer 40k: Wrath & Glory RPG Bundle

          RuneQuest RPG Bundle

It’s time to take your FALLOUT: The Roleplaying Game™ adventures to new heights! Wander the Wasteland online with the complete collection of Modiphius’ award-winning tabletop RPG made specifically for the cinematic virtual tabletop, Alchemy RPG. In this collection of Alchemy Content Modules, you’ll get core rules, expanded rules, adventures, campaigns, NPCs, and loads of new gear to collect, scrap, and craft. Dial up the immersion on game night with the Alchemy Enhanced edition of the Core Rulebook and get exclusive motion scenes, ambient sound loops, and an original dynamic score that will transport your players into the post-atomic world of FALLOUT. Every module includes: A digital adaptation of the original book Fully mechanicalized game components like NPC, items, and automations Alchemy’s core Fallout integration with dice automations and smart character sheets Hundreds of art assets to amplify your adventures Another settlement needs your help! Get this complete collection of games at one incredible price and support Direct Relief, supporting wildfire-impacted communities in California.

 

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Saturday, March 8, 2025

Kickstarter - Renegade Realms: Blackthorn Loch (System Neutral Sandbox)



Renegade Realms: Blackthorn Loch hits a couple of sweet spots for me. It's system-neutral (yet certainly old-school in nature), it's a sandbox/hex crawl (always great for the GM's that like to improvise).

Now, Bart sent me a review copy of the PDF for the first in the series, and although I am not ready to do a review of it (yet), I'd have felt very comfortable having spent 3.25 for the PDF in question: Renegade Realms: Raven's Reach. It provides what I need as a GM, but my style is that of an improv GM, riffing off my players and trying to keep one step in front of them. Your mileage may vary.

Did I mention I REALLY like the maps? And the hexes aren't numbered - for me, that is a plus :)

I'll be following the Renegade Realms line of releases.

Renegade Realms are hand-drawn hex map tiles illustrating wild and lawless fantasy realms, rich with the promise of gold and glory, danger and death! Each map tile represents an area approximately 600 square miles (1600 sq. Km) in size and contains no fewer than six adventure sites fleshed out with area details and NPCs to provide GMs with the inspiration and flexibility to easily build their own unique adventuring realm and facilitate hexcrawl adventures in any system or setting.

Each individual Realm has been designed to connect seamlessly with any of its sister products, allowing GMs to create endless campaign worlds with minimal effort. In addition, Adventure Sites can be built or expanded using the Dungeon Domains line.

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Thursday, March 6, 2025

Bundle of Holding - Tiny Supers (Tiny D6)

I am not a fan of superhero RPGs. I was a huge comics fan. I enjoy the Marvel and DC movies & streaming series (for the most part). But as far back as Champions, Villains &Vigilantes, and Marvel Super Heroes, I didn't enjoy the supers genre in RPGs. The systems never seemed like a good fit for the genre.

I'm willing to try Tiny Supers, as I AM a fan of the Tiny D6 system, and I suspect that Supers will fit it well. We shall see...

Hero! This new Tiny Supers Bundle presents Tiny Supers, the Gallant Knight Games TinyD6 superhero tabletop roleplaying game based on Tiny Dungeon. With stripped-down, minimalist rules that are easy to understand and teach, Tiny Supers is great for all groups, ages, and experience levels who want fast and accessible superheroic action that plays fast and easy.

This new offer gives you the Tiny Supers rules, the Gallantverse Campaign Guide, and lots of adventures – everything you need for fast and simple Sentry City superness. For just US$12.95 you get all eleven titles in our Tiny Supers Collection (retail value $75) as DRM-free ebooks, including the complete standalone Tiny Supers core rulebook, The H.O.M.E. Handbook, Fallen Justice, Gallantverse Campaign Guide, The Insecticate, The Ray of the Resizer, Teeming Shore Part I and Part II, and Tomorrow's Legacy. And we also add the debut issue of a Tiny Supers-based comic, Sentry Force Prime issue #0.

We presented the Tiny Supers core rulebook, Gallantverse Campaign Guide, and GM Screen in two previous TinyD6 offers in 2020 and 2023. A 2018 standalone version of Fallen Justice appeared in the February 2021 Old School Cool; this 2020 Tiny Supers version is new. The total retail value of the titles new in this offer is $43.

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Tuesday, March 4, 2025

Kickstarter - Wrath of the Wyvern: Dark Fantasy Solo TTRPG


The Witcher meets Skyrim in Wrath of the Wyvern, a solo RPG like no other. Venture into the Highlands and face fierce wyverns!

I'm always intrigued by solo RPGs. They are always a temptation, even if I never play most of the ones I have.

Wrath of the Wyvern looks very tempting. I feel dark fantasy is a good fit for solo RPGs, and this looks to be a solid choice. I'm hoping the deck of cards is more intuitive than other RPGs I've played that used cards.

In the tempestuous Umbral Highlands, monstrous Wyverns rule the skies, and humanity is on the brink of extinction. In Wrath of the Wyvern, you are the last hope, a lone hunter tasked with reclaiming a dying world, one battle at a time. 

Inspired by Scottish Celtic mythology, this brutal solo TTRPG puts you in command of every decision, every battle, and every choice that will shape the future of the Highlands. Powered by the Fury Engine, Wrath of the Wyvern replaces dice with a Fate Card system, ensuring that every encounter is fast-paced, strategic, and cinematic. 

  • A tactical solo RPG that combines exploration, survival, and cinematic combat.
  • No dice—fate is determined by the draw of a card.
  • Replayable open-world hexcrawl with branching storylines & faction influence.

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