The goal: To enable the creation of gorgeous "hex crawl" or West March style maps by bringing flat-side-up hextile content to MapForge.
I'm a huge fan of mapping programs for use with RPGs. Probably because my skill at drawing maps freehand is virtually non-existent. I've also been a fan of Battlegrounds Games and their main man Heruca literally for years and years. They've always done great work and have been a huge force in supporting the gaming community over the last 10 years, more or less.
The Hex Tile content Add-Ons for MapForge mapmaking software is the latest Kickstarter to add content to their Mapforge software. There are just over 24 hours left to support the project.
MapForge is map-making software that was successfully funded on Kickstarter in 2017. Version 1.0 of MapForge was released in 2018, along with an incredible 50 content Add-Ons for it from leading content providers. Since then, the number of content Add-Ons has more than doubled. Those of you who are new to MapForge should please visit the above links for more information about the software (it's simply too much information to repeat here). The FAQ for the original campaign is also a useful source of information.
The TL/DR version
MapForge is easy-to-use software for Windows and Mac OS that makes high-quality maps for printing or for use in virtual tabletop software (e.g., Roll20, Fantasy Grounds, etc.).
Can be used for free (no license required for low resolution output).
Comes with 33 free content Add-Ons (totaling around 5600 assets!).
You can download and try the software out for yourself, to evaluate it and see if the program is what you want/expect it to be.
This campaign seeks to broaden MapForge's current hex tile offerings by producing several more mapping content Add-Ons to better support the creation of area/regional scale maps, albeit this time with "flat-side-up" hex tiles (aka V-Hex, or "short grain"). In case you missed it, a prior Kickstarter campaign already covered "pointy-side-up" hex tiles (aka H-Hex or "long grain").
I've already implemented flat-side-up hexgrid generation in MapForge using my own funds (already available in MapForge v1.1.6 and later). A portion of the proceeds from this campaign will go towards implementing the snap-to-grid function on flat-side-up hexgrids, which is a key element that is currently missing. This will allow for much faster and more-accurate mapping.
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I Thank you in advance - Tenkar