Wow. I'm surprised how excited I am to see that Gamma World First Edition has gone Print on Demand. Gamma World was the first gaming product I bought with my own money. I bought it at The Complete Strategist in Manhattan. It was also one of my few times I rode the subway, and certainly the first time I rode without my parents. So, I put my token in the turnstile and pushed the turnstile, yet failed to walk through the turnstile. Yep, I had to yop the turnstile I had already paid for.
In any case, I still remember trying to wrap my head around hit points being rolled based directly on Constitution instead of character level. I mean, it looked just like AD&D, but then it so obviously wasn't. Then there were those flow charts! Perfect for understanding physics in high school ;)
I still have my original boxed set of Gamma World 1e, but the box has taken a beating over the years.
The PDF is 9.99, Print is 19.99 and Print plus PDF is 21.99
Can you survive in a world gone mad? A world where civilization as we know it has been destroyed in a cataclysmic holocaust? What is left in this world? Find out and encounter such bizarre things as mutated plants and animals more terrible than you can imagine, radiation wastelands that stretch as far as the eye can see, and fearless machines gone uncontrollably beserk . . .
This is the setting for a GAMMA WORLD™ campaign, with players taking on the persona of an individual character somewhere in this forbidding locale. In a quest for survival and in search of a better future, the players adventure across the land, enduring hardships and encountering dangerous obstacles and mysterious foes - never knowing quite what to expect. The result is a game which can go in many directions, but which will be challenging and fascinating no matter what the outcome.
The GAMMA WORLD™ Set includes all the basics needed to set up your own "world": game booklet (packed with terrible mutants, as well as guidelines for creating additional ones of your own), a large campaign map (designed to be easily modified by individual gamemasters), and a full set of polyhedra dice. The only other things necessary are a good imagination and a spirit of adventure! The GAMMA WORLD™ rules are also suitable for use with the ADVANCED DUNGEONS & DRAGONSTM rules.
The GAMMA WORLD challenge awaits you - are you ready?
This digital edition includes the PDF version of the book, and a ZIP file containing printable JPGs of the campaign map.
Note on the print edition: The maps and other elements have been added as bonus pages in the print book. If you plan on using the map at your table it is recommended that you purchase the "Multiple File Formats + Softcover Color Book" combo and print the digital version.There are affiliate links above. Keep the lights on and the beers cold by shopping with The Tavern's affiliate links.