|Idi the Ogre by Eric Quigley|
As Tim mentions in his post over at The Gothridge Manor, in the time since we last gamed, Doug created a Kickstarter to make grappling feasible in D20 based games and I put together Swords & Wizardry Light. Of course, Pete's been writing GURPS articles and Tim's been a beehive of creativity with his Patreon and SWL projects.
If you want a recap of last night's game session, read Tim's post on it. Its well done and entertaining.
Here's my highlights:
I got to put the Swords & Wizardry Extra Light rules into play. They are built off of SWL and they really don't change the core, just add to it. The Ranger class played well.
I also got to give the short adventure I owe +Pete Spahn a playtest. Some parts can use tightening and I certainly need to take into account that even my players can attempt non violent solutions to encounters ;) Attempting to Charm Person an Ogre, even one that speaks Common and is inclined to negotiate, shouldn't work. But when you roll a Natural One on a save, anything can happen ;)
I need to flesh out the setup a wee bit. Which is good to know. I also know where I left out details that were in my head but not on the sheet.
It went well, even though I knew we were on a time constraint. It played out in about 2 hrs 15 minutes - probably closer to 3 hours with a larger party and a tweak to the last part of the dungeon the party reached. Right about where I want it.
I expect a relatively quiet posting weekend...
Original set up of the adventure is here.