What follows is the result ;)
|Art by Jeshields - Used with permission|
Stunner Pistol Damage 1-2 plus Special ROF 1 Range 30' Weight 2.5 Cost 100
*Special When hit by a Stunner Pistol, the Target must potentially make TWO Saving Throws (saving throws against a stunner pistol are adjusted by Constitution bonus or penalty if any.)
- If the first Save is failed, the target suffers a -2 penalty to all rolls except Saves for 1d6 rounds and is required to make a second saving throw. If the Save is made, nothing happens to the target.
- If the second save is failed, the target is put to sleep for 2d6 rounds and can not be woken prior without a medical kit of some sort being used. If the second save is failed, the target simply suffers the results from the first failed save.
Note - Stunner Pistols are rare and are usually found in the hands of prison guards and slavers. They hold a maximum charge of 2 shots before needing to reload / recharge. They are viewed with suspicion when in the hands of civilians.