Here I am, in the middle of a Castles & Crusades (via Fantasy Grounds 2) session, and all I can think is that my roleplaying almost cost us an adventure hook that I was willing to avoid at all cost (being the suspicious dwarf that I am).
Of course, there are 4 of us tonight, and you only need to hook one ;)
Still, it is something to bear in mind... if you can hook one player, you'll probably pull the rest in tow...
I'll remember that as I work on my Tunnels & Trolls campaign... (no asking for when yet... after the New Year at the very least)
On Bounty, Development
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https://sinlessrpg.com
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*Hack & Slash*
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