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Showing posts with label Hooks. Show all posts
Showing posts with label Hooks. Show all posts

Saturday, November 6, 2010

Sometimes the Hook is Only as Good as the Players

Here I am, in the middle of a Castles & Crusades (via Fantasy Grounds 2) session, and all I can think is that my roleplaying almost cost us an adventure hook that I was willing to avoid at all cost (being the suspicious dwarf that I am).

Of course, there are 4 of us tonight, and you only need to hook one ;)

Still, it is something to bear in mind... if you can hook one player, you'll probably pull the rest in tow...

I'll remember that as I work on my Tunnels & Trolls campaign... (no asking for when yet... after the New Year at the very least)
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