Monday, November 15, 2021

Bundle of Holding - Traveller Imperium Tour (Classic Traveller)

I started my Traveller experience with the Starter Set, which was essentially the 3 digest-sized black books re-laid out to standard-sized. I always liked Traveller, even if I had issues with some of the science - I'm talking about YOU room-sized computers ;) 

The Traveller Imperium Tour Starter Collection is a bargain at $14.95. In many ways, this is the beginning of sci-fi RPGs, and certainly the first successful one, and it's a great price for a piece of history.

For just US$14.95 you get all eleven titles in our Starter Collection (retail value $69) as DRM-free ebooks, including the new Classic Traveller Facsimile Edition -- a "Little White Book" that reproduces the 1981 rulebooks in new scans with errata corrected; two landmark 1983 releases, The Traveller Book and The Traveller Adventure, six sets of starship deck plans by longtime Traveller developer Loren Wiseman; Supplement S12 Forms and Charts; and the Classic Traveller Orientation Pack, a collection of resources originally compiled for the February 2014 Classic Traveller Bundle of Holding.

And if you pay more than the threshold price of $33.07, you'll level up and also get our entire Bonus Collection with thirteen more titles worth an additional $162, including all eight Alien Modules and all five of GDW's 1980s M-series guides to the Imperium: Tarsus, Beltstrike, The Spinward Marches Campaign, Atlas of the Imperium (plus the 2016 Enhanced Edition), and Alien Realms.

Damn. I may need to get this in PDF myself, even though I have much of it in the original print.

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  1. In a classic travelers campaign I ran for some traveler noobs not too many years ago I had somewhat sketchy explanations for the old tech. but my players loved it. You could use the bridge set from the 70s alien as an example of what they look like in traveler. Boxy beat up stuff made to take a beating. This one player who is the ship computer expert had great fun slapping these big cassette tapes in and out of the on ship computer unit to power various functions two at a time.

  2. Regarding room sized computers, I would have the computers become smaller as you go up each tech level. And rather than retconning the whole game over the last 40 years, just say that the Imperium has gone up one tech level in that time.

  3. I would explain it away by saying that the imperium has gone up a tech level in the last 40 years, which reduces the size of the computers.


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