Minor Magiks & Miscellaneous Arcana Volume I is Now "Pay What You Want"
Yep, what the hell, might as well give it a try myself.
We're putting Minor Magiks & Miscellaneous Arcana Volume I at "Pay What You Want" pricing. If nothing else, you'll get some decent art and some ideas for use in your game. Even if you are just checking it out for free, it's more exciting than not getting it out there, at least for me ;)
Not getting a dime for your work sounds like it will get old real quick.
Also, offering up your work for free gives you no idea of the real interest that people may have in it. I think it is very likely to be picked up and not even glanced at while the consumer pays more attention to something they really wanted and had to actually shell out some coin for.
It is a crazy world so it may work out for you, but it seems like striving to be a wait-tron living on tips. Always a risky thing when the customers are students, thieves or gamers.
@JasonZavoda Not to be dismissive, but at this point a lot of companies have tried experiments like this and done very well for themselves. See: Humble Bundle.
If you've already recouped your costs in producing something or sales trends show that you are unlikely to recoup your costs, it's almost impossible for this sort of pricing to have anything but a positive effect.
For the vast majority of content creators, obscurity is more harmful than thievery. Getting your work into the hands of more people and establishing a reputation for good quality work (assuming your work actually is good quality) means some of those freeloaders are more likely to actually pay for your work in the future.
And because this is the real takeaway message, i'll say it again: For the vast majority of content creators, obscurity is more harmful than thievery.
@matthew What companies have tried this 'price it yourself' idea. I have no idea what Humble Bundle is. Point me to some reputable source such as the Wall Street Journal and I'll certainly be less dismissive of your opinion.
I can see where this would have a very harmful effect by devaluing the product in the eyes of the consumer. Personally my first reaction is that what is being offered is probably some crap the seller couldn't unload for a reasonable price and is hoping to guilt a few extra bucks from people.
If a seller wants to do a promotion then they should just give their product away or price it for .99c or a discount of some price THEY actually think their work is worth.
Personally I think this sounds like one of the dumbest ideas I've heard of in a long while. These content creators could also get attention by holding a roman candle between their butt-cheeks but they probably wouldn't get burned as badly as they will from this idea.
Against the Court of Urdor - Part 4
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*The Broken Temple, the Dread Wolves, the Tower of the Morning Star, and
Soggy Fields.*
*February 1000 2AH* (Second Age of Humanity)*: 1st – 12th. *
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A real encounter with quantum goblins
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Here is one experience that might be worth discussing.
I (accidentally?) "quantum ogred" my players this week. I also used some *improvising
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Friday Roundup 12/6/2024
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It was a good week for reading:
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Gaslight news
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Greetings again, I have a bit more Victorious news this week, as the
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successfully made i...
Friday Fantasy: The 13th Skull
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*Dungeon Crawl Classics #71: The 13th Skull* begins in grim, if slightly
bonkers fashion. The Player Characters are present at a public execution.
The th...
The Refrigerator for DC Heroes
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The DC Heroes Role-Playing Game 40th Anniversary Kickstarter is still going
strong, and new stretch goals are added all the time. I am quite excited
for ...
Stonehell: From the Sewer to the Sepulture
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Session 272 was played on 11/10/24
Morgana, wizard 10 (Rob)
Borumar, Triton Thief 11 (Josh)
Blotto, Goblin Fighter 8 (Lanse)
Nick, Fighter 9 (Me)
Koltic, ...
RuneQuest Deluxe Edition (1984)
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From the back cover:
"A Classic Roleplaying System
RuneQuest Deluxe Third Edition is a sophisticated, flexible fantasy
roleplaying system of unparalleled...
Brain Worms
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Your blade pierces his heart and the man reels against the dungeon wall
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then per...
Pirates and Necromancers, a Play Report
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Over the Thanksgiving weekend we did a lot of gaming ranging from
“off-table” domain level stuff to some solo adventures to spell and magic
item rese...
My Mince Pie Odyssey
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Undoubtedly, many of you reading this have also seen the comprehensive
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If not...
Phony Stark
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Elon Musk is a tool for so many reasons (not just because of this). He's
the modern day Thomas Edison and I mean that in all the worst ways. I saw
this sta...
Cult of the Sky Titans
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By Into the Weird Blue YonderSelf PublishedKnaveLevel 1 A blight creeps
across the land. Trees blacken and die. People disappear in the night, only
to retu...
The Rules Made Me Do It
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There are essays about this, so I'm not about to add my own to the mix.
Instead, just a couple of thoughts that always come to mind when I think of
this ...
Twelve Module Ideas
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Apropos of nothing, here are 12 ideas for modules with one-sentence
descriptors. If you like this post, write your own variant.
1. The Tophet of the Gia...
Games, Grinches, and Good Ideas...
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As we enter the holiday season, yours truly can't help but remember what
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grac...
TCT - Maybe going back?
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Sometimes I just hate our hobby. Many of us are creative types and we
generate so much amazing things that my attention I end up getting lost and
halting a...
Soft-Heads - VotE Development
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The friendly Neurovore familiar to so many is only one expression of a much
more complex life-form which, over the course of its existence, takes on
many...
City of Scorn
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City of Scorn is one of the centerpieces in my current Shadowdark Campaign.
I've never spent the time to draw each sector. Each of those black squares
i...
Warsmith's Words: Magic Trev the Sorcerer
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Greetings fellow Warsmiths! A very quick update to share a picture of the
latest addition to the Iron Warriors. This is Magic Trev the Chaos Sorcerer.
I...
Fokker D-II and D-III
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The Fokker D-II was a fairly mediocre and uninspired successor to the E-III
monoplane responsible for the “Fokker Scourge” of 1915-’16. The D-III
impr...
OSR: Magical Industrial Gunboats
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Here's some useful information for river-based adventures using *Magical
Industrial Revolution*. Skip to Part 3 or click this PDF link if you just
want t...
Quick Convention Report: LongCon 2024
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[image: Quick Convention Report: LongCon 2024]
Last weekend I was able to attend LongCon in Longview, TX. I had a work
trip to the Nashville area that en...
Welcome new Greyhawk Fans!
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With the publication of the new Dungeon Master’s Guide, there are doubtless
going to be a lot of new D&D players interested in my favorite setting, the
Wor...
[BLOG] Year Eight: New Foundations
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The Hall of Mirrors stretches beyond the Two Infinities...This blog started
on 5 August 2016, making this part of the year a good time to take stock
and...
Knave Jammin’
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Ben Milton, Mr. Questing Beast, is holding an adventure jam for the release
of the much-celebrated second edition of his game, Knave. Short form,
October...
D&D Player’s Handbook 2024
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Being an incomplete, visual review of the 2024 Player’s Handbook. I got a
copy of this almost entirely on the strength of the new cover art: (This is
the “...
Concerning the Future of Traveller
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I have been a fan of Traveller for a long time and have bought various
books over the years from just about every Traveller licensee, as well as
from Ma...
Grimdark vs. Eucatastrophe
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Noisms has some interesting ideas in this post about his desire for some
depth to his grimdark, and turns to Gene Wolfe and Tolkien for relief.
Now, it ...
Musings on Sleep in OD&D – Is it Over-Powered?
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Link to discussion
Let’s look at the sleep spell in Men & Magic:
>Sleep: A Sleep spell affects from 2–16 1st-level types (hit dice of up to
1 + 1), from...
It's been a bit
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Hey everyone, I hope you are doing well! I've had a lot going on and
haven't had much time to blog lately. Heres a recap of gaming events and
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Session #12 & Adventure Sites Compilation
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Firstly, I wanted to let everybody know that Adventure Sites I by Coldlight
Press is now available as a free download on DriveThruRPG. It includes my
own...
Improvised Awful Lights Missions
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Asking about The Awful Lights, a commenter asks:
*I'd love to hear about how this is run - with the Handler determining
mission location and objectives ...
Jim Ward's Adventure in Gygax's Wonderland
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Last weekend at GaryCon, many of us raised a glass to the memory of Jim
Ward, who passed away just days before the convention. Ward was very
helpful to m...
The Economy Engine, v0.2
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I made a thing. For D&D 3rd edition, so it might not be that interesting to
a lot of people. But I made it and I think it’s cool. The 3rd edition
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*'s in SpaaaaaAaaaace
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A lot of SF (including a certain 2D6 RPG grandaddy) deal with ancient
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Last move - to self-hosting!
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As my vote regarding Substack in the “marketplace of ideas”, I’m moving to
self-hosting.
I’m now at (and hopefully staying for a long time at)
Blog: ht...
Time Rolls On
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Today is December 31, 2023, in the mid-afternoon. In less than ten hours it
will be 2024. 2023 2023 was a good year. But all years are good years. Both
goo...
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Heya folks, the 21st Salt Mine book, Import Export, has hit the digital
shelves! In the 21st book we follow Aaron Haddock-codename Stigma-as he
tries to ...
Moving On...
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So, my D&D 5e experiment has blown up the lab in a puff of green smoke
leaving my face blackened like Wile E. Coyote after a failed roadrunner
Acme trap...
How to Keep Megadungeons Fresh
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People often consider megadungeons boring. Not because the play style is
boring, but because they are in the same locale for a majority of the
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This is an Important Game Mechanic
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*"That's the GM's Regional Map from my AOWG. And it's a damned good
regional map. It's not a good map for a Simple Homebrew Campaign. It does
some s$&...
Clean Your Room
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Looking back at my little blog here. That last post… wow, I was having fun
playing WOW Classic! That was August of 1999 and I was having a blast… it
was ...
My RPG Zine Trilogy is on Kickstarter!
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I can't believe I didn't post about it here!
The Dead are Coming, Screams Amongst the Stars and Running Out of Time are
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Steve Jackson Interview
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James Maliszewski recently did an interview with Steve Jackson over on his
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upcomi...
Undermountain Map Origins
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As documented on the Ruins of Undermountain sales page, "TSR didn't
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This post d...
WB:FMAG Total Print Sales
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Hello Folks,
The last time I did a quick sales report was in September 2018.
I pulled reports from Amazon, Lulu and DrivethruRPG from October to current
fo...
The Minotaur for Old-School Essentials
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*Minotaur*
*Requirements:* Minimum STR 9, Minimum CON 9
*Prime Requisite:* STR and CON
*Hit Dice:* 1d10
*Maximum Level:* 8
*Armor:* Leather, including shield...
WIZARDS OF POHJOLA
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Init +0
Melee Atk
• sword or dagger +1 (1d5 or 1d3)
Ranged Atk
• hot iron sparks +3 (1d4+2 to two targets within 20' but not closer than
5')
AC 14
HD 12d...
Dungeons & Dragonmead Fall Schedule
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D&D Sling Damage vs. Large Targets
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In many early editions of D&D, weapons were assigned two damage values: one
for small/medium targets (i.e. man-sized) and one for large targets (giants
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James A. Smith, Jr. Memorial Video
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A beloved father, devoted friend, and D&D Dungeon Master extraordinaire. We
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Let's Talk About Pacing!
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The idea, I think, is that the RPG is ultimately about the long game. Even
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Profane and Profound Prep Part 2
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SHORT BREAK.
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I'm going to take a break for a week or so and will start up again in the
New Year. Thanks for reading and we'll start with Level 6 when I get back.
Iain Lovecraft, 3D Sculptor
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Nope, it's got nothing to do with Cthulhu. I just did a video conversation
with Iain Lovecraft, who designs 3D miniatures and terrain. If you're not
doi...
Sigh...
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“Every great cause begins as a movement, becomes a business, and eventually
degenerates into a racket.”
― Eric Hoffer, The Temper of Our Time
New website!
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Slowly but surely, all the content here will make its way — in updated
form! — to my new website: timbannock.com. For fairly obvious reasons, that
site wil...
Please Update Your Link!
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If you're seeing this, it means your link to the Greyhawk Grognard blog is
out of date.
Please update your link to www.greyhawkgrognard.com (RSS feed is
h...
Mord Mar - Session 6
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We weren't able to play Mord Mar last week, due to a family funeral. This
week we played on Monday for the first time, due to kids returning to
school and ...
Brindlemarsh has launched!
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The newest adventure from FSG The twelfth (12) kickstarter from Fail Squad
Games has just launched. Brindlemarsh is the continuation of the Brindle
serie...
A Small, Quiet Plea
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There has been a great deal of discussing political agendas, social
grievances, and personal attacks within the little corner of gaming that is
my hobby....
Don’t Sleep It’s Broken
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Expanding/editing my comments from What Makes Something Broken G+ thread:
“Broken”, for me, is anything that makes normal character choices, tactics,
or ro...
Not getting a dime for your work sounds like it will get old real quick.
ReplyDeleteAlso, offering up your work for free gives you no idea of the real interest that people may have in it. I think it is very likely to be picked up and not even glanced at while the consumer pays more attention to something they really wanted and had to actually shell out some coin for.
It is a crazy world so it may work out for you, but it seems like striving to be a wait-tron living on tips. Always a risky thing when the customers are students, thieves or gamers.
@JasonZavoda Not to be dismissive, but at this point a lot of companies have tried experiments like this and done very well for themselves. See: Humble Bundle.
ReplyDeleteIf you've already recouped your costs in producing something or sales trends show that you are unlikely to recoup your costs, it's almost impossible for this sort of pricing to have anything but a positive effect.
For the vast majority of content creators, obscurity is more harmful than thievery. Getting your work into the hands of more people and establishing a reputation for good quality work (assuming your work actually is good quality) means some of those freeloaders are more likely to actually pay for your work in the future.
And because this is the real takeaway message, i'll say it again: For the vast majority of content creators, obscurity is more harmful than thievery.
@matthew What companies have tried this 'price it yourself' idea. I have no idea what Humble Bundle is. Point me to some reputable source such as the Wall Street Journal and I'll certainly be less dismissive of your opinion.
ReplyDeleteI can see where this would have a very harmful effect by devaluing the product in the eyes of the consumer. Personally my first reaction is that what is being offered is probably some crap the seller couldn't unload for a reasonable price and is hoping to guilt a few extra bucks from people.
If a seller wants to do a promotion then they should just give their product away or price it for .99c or a discount of some price THEY actually think their work is worth.
Personally I think this sounds like one of the dumbest ideas I've heard of in a long while. These content creators could also get attention by holding a roman candle between their butt-cheeks but they probably wouldn't get burned as badly as they will from this idea.
5 sales so far today for an avg price of $1.58 or so - 8 cents over the sale price of $1.50
Delete(there are some free copies that went out too that aren't counted in these numbers - I'll grab that info for later)
1 sale for the month before the PWYW.
not enough for actual research, but enough to say I'd do it again with an older product
You sound like you've pre-judged this without knowing much about it, so you probably won't be convinced by any of this, but here:
ReplyDeletehttp://lmgtfy.com/?q=Humble+Bundle
http://support.humblebundle.com/customer/portal/articles/281031-prior-bundle-statistics
http://www.techdirt.com/blog/casestudies/?tag=pay+what+you+want
Up for a little more data?
ReplyDeletehttp://trollitc.com/2013/06/so-i-went-completely-pay-what-you-want-with-all-of-my-titles-and-then-this-happened/