Sunday, February 24, 2013

A Kickstarter With 2 Hrs to Go - Realm Works: Streamlined RPG Campaign Tools

I tried The Keep back in the day, but it never seemed to reach it's potential. Realm Works seems to know it's potential.

The stretch goals are interesting - at $165k it includes The Razor Coast (amongst previous stretch goals that have been met).

I'm in on this one.

From the blurb:

Realm Works takes campaign management for tabletop RPGs to the next level, making it faster and easier to prepare for games, and greatly enhancing the actual game experience. You can use Realm Works with any RPGs you play — it’s “game system neutral” and can be used no matter what type of campaign you run.  GMs can create, manage, and share their world using a single tool, rather than trying to cobble things together with multiple, disconnected applications.  Realm Works was built by GMs and players for GMs and players.

What Makes Realm Works Unique

Unlike many software Kickstarters, initial Realm Works development is nearly complete. We've been evolving Realm Works for over three years and will be releasing it in July, 2013. Numerous features are already in place, as we demonstrate in the video, but there are many more we want to include in the initial release.  Your support of this Kickstarter will allow us to accelerate our current development efforts so we can pack more features into the product in time for its public release.

Our mission with Realm Works is to streamline and improve the tabletop role-playing experience for both GMs and players by empowering GMs to create, manage, and share any world they can imagine. We're doing this in four ways:

First, provide tools for GMs to efficiently create and assemble materials for their games in a way that's simple to manage, organize, and search.

Second, let GMs reveal content to players as it's uncovered during play, without introducing extra work for the GM.

Third, enable GMs to share their creations and smoothly integrate the work of others into their own material, weaving it all together into their campaign.

Finally, provide a community repository where additional material can be obtained and easily integrated with any other content you have, including the GM's own creations, letting GMs build their games from whatever sources they find compelling or interesting.

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