When I was a teenager, I thought the Unearthed Arcana was the best thing ever for AD&D. New classes, new spells, new races - new everything. Even better, everything now went up to "Eleven" (Alert! Spinal Tap reference).
It takes a little aging to realize the mistakes of my youth.
Lets look at the Drow. Innate spell ability? Check. Penalties in sunlight? Check. 90% of all adventures were underground at the time? Check!
Wild Elves always made me think of slightly taller dwarves without beards and with long hair.
Svirfnenlin - I still have no idea how to pronounce it. More innate spell abilities.
Duergar - evil dwarves that aren't so dwarfish.
Hmm, all these races are antisocial, xenophobic types. Perfect for the average party of AD&D adventurers.
The Temple of Mercy - By Ben Barsh Pacesetter Games & Simulations S&W Level 3 Many years ago, a fanatic cult claimed a sanctuary as a base for plotting their wicked ways. They n...
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