Saturday, April 14, 2012
Filling the Sandbox Both Inside and Out
With the rediscovery of my Thieves' World boxed set, I can file off the serial numbers and use it as a nearby city. I have the local sandbox I want to use with Christian's Hex 000 series in Loviatar, but I still need a larger sandbox for my smaller sandbox to reside within.
I had thought of using the Wilderlands (I have the 3e boxed set) but the scope is larger than I need, and all the pretty baubles may prove too distracting. I had though (briefly) to use Rob Conley's Majestic Wilderlands, but again, the scope is larger than I need, and the alternate classes aren't needed when you add the Adventurer's Companion into the mix for ACKS.
Instead, I think I may use Rob's Blackmarsh setting. Probably won't use it as is, but there's a lot to like, and the price of the PDF is certainly nice (free).
I have the potential to use 2 mega dungeons (or maybe even 3) but I don't expect the party to dawdle in such locations for long. There should be options enough to keep them constantly adventuring, and I suspect as the characters grow their own motivations will lead to adventure.
Now is the time that I need to use to generate some simple adventure seeds and rumors (although I suspect the first session will be less sandbox than the campaign will turn into - you do need to get the party in motion).
Oh, and I'll get to use all of the cool art I got with the Monster Stock Art Kickstarter. I think the guy above will be a part of the party's first adventure...
(Art by C Quigley)