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Saturday, January 20, 2024

Time to Pick the Map for My First Pocket Setting


I've been toying with the idea of Pocket Settings for years. I see a Pocket Setting as something that can be detailed in 16 pages or less - preferably, much less. A setting that will handle adventuring from 1st level, through about 5th or 6th, after which the world the PCs will likely be exploring the world at large (or the outer and inner planes).

These generated maps are from https://watabou.itch.io/perilous-shores , and are free for anyone to use. Heck, if you do decide to turn one of these maps into a setting of your own, I'd love to hear about it.

I'm partial to the first map, as it has a natural barrier to the southwest, that could be inhabited by humanoids and serve as a borderland, while there is also a water route to the mainland.


Three Lakes is definitely cool. Surrounded by mountains, it serves as a natural barrier to keep the PC's in the local area, at least for their initial levels.


Nice sized area with plenty of locations to explore and a large, centralized lake.



Another isolated setting, with water to the south, mountains to the west, east, and north, with a marsh as a possibly method to access the large world.

Tell me what your thoughts are...




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4 comments:

  1. I am a fan of maps 2 (Three Lakes) and 4 (Greenfall). They both present plenty of room to roam with locations for adventure. Things are spread out enough, you can have separate organizations functioning within them. They both have a lot going on for them.

    Map 2 (Three Lakes) I find the most interesting. Having three lakes, especially if they are connected via river, could have someone attempting to take control of trade north to south; or at least river pirates. It is surrounded with mountains with plenty of passes, making them seem to be older, lower mountains with maybe a couple high peaks. There are enough towns to have one within 1 to 3 days of anywhere, but isolated enough that they can be threatened by monsters.

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  2. My favourite is 4 but also like 2.

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  3. They look quite nice, but I'm afraid I can't easily read the text on the maps. The text on this map for example is much clearer - https://forum.profantasy.com/discussion/3329/fenlon-style-map

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  4. I'm not using any of these (awesome) maps, but I am using my own small map generated on Perilous Shores: https://timmymac.wordpress.com/2024/01/12/playtest-island-update-1/

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