So, Why Does the Same Creature have Such Completely Different Stats in Three Different Systems?
Over the weekend I wrote up the Failed Lich for S&W, T&T and Far Away Land. Three different systems. Three very different write ups, even if the non-stat description is the same.
What's up with that?
Well, I tend to start with Swords & Wizardry as my baseline. I can think in S&W - it is a language I am fairly fluent in.
I'm also fairly fluent in Tunnels & Trolls. As such, I know it's weaknesses (at least in 5x.) One of those weaknesses is ranged attacks. it throws off the math. I either avoid it like a plague or a count it as a long melee attack. That's why the failed Lich's attack become a spite damage fueled extra fire damage.
Far Away Land is a system I'm still feeling out in many ways. I'm not even sure if my FAL Failed Lich "works", but I think it's close enough.
In any case, that's why the three versions of the same thing are so different.
The Minotaur for Old-School Essentials
*Requirements:* Minimum STR 9, Minimum CON 9
*Prime Requisite:* STR and CON
*Hit Dice:* 1d10
*Maximum Level:* 8
*Armor:* Leather, including shield...