Last night was the "B-Team's
" more or less monthly delve into the Castle of the Mad Archmage
using my houseruled version of Swords & Wizardry Complete
. We play it for shits and giggles. My group has no intention of moving on to another dungeon or location. The group has faith that their DM (myself) isn't looking to unjustly hose them, and in return I often pull back the curtains a bit after an encounter or a room has been successfully conquered or bypassed. I'm also fast and loose with the expo, as we only get together once a month. I feel a bit like the Wizard of Oz ;)
can be played straight or slightly gonzo. I try to run it slightly gonzo while keeping a straight face. Not always easy, but I think it adds to the experience for all of us. Besides, all mega dungeons have gonzo to them - it's just a matter of how much. Even Rappan Athuk
had the magical slot machine...
One thing that stood out to me (and was missed in +Douglas Cole
's Gaming Ballistic
session write up which shouldn't be missed) was when the party took "pink damage" - no save allowed. Ouch! I wonder if that was an easter egg critique of her music. Heh
We really are having a blast with CotMA.
Last night was the most fun I've had gaming in forever. While there's no proper substitute for being around the same table, with pizza and drinks, the Roll20/Hangouts combination with video comes the closest. It felt like hanging out, which I sorely needed.ReplyDelete
Good times, and thanks for hosting.
It was a fucking blast.Delete
Yep, Roll20/Hangouts is awesomeness :)
Yes, much needed batch of laughs, bull shitting and gaming. It was a great way to start the weekend.ReplyDelete
no, the magic-user fireballed as the rest of the party ran awayReplyDelete
they had that kinda blast too ;)
I got my summary up, too, Erik. Enjoy, or take 3d6 damage, no saving throw.ReplyDelete
S&W Session 8, COTMA 5.
I think "damaged by pink" is the new 5% slope.