Well, I just spent 45 minutes on my back changing a fog light lamp in my car. What a total PITA! Lying on the cold ground, working with little light in a cramped spot trying to get a tension rod to stay in place, a thought occurred to me...
This is the exact same crap that thieves in fantasy RPGs have to do. Except if they fail, they are risking more then a broken light.
This also changes my perspective on a thief's abilities. Given enough time, almost any trap or lock could probably be bypassed by a thief, but in most cases, they don't have much time. Therefore the relatively low success chances at low levels... They don't have the speed yet.
- Posted using BlogPress from my iPad
Shadowrun - Virtual Realities 2.0 -
2 hours ago