The cover is awesome. Erol Otis did an amazing job.
Build Points are hard to follow. They aren't explained well and the rules for them are spread out.
Hit Points - the kicker is smaller and classes only get a new HD every other level. Constitution no longer adds a HP bonus per level. Combat looks deadlier.
Spells - spread out with spell levels advancing with character level. Need to look closer.
Haven't finished flipping thru it yet. I think it's more likely I'll steal bits and pieces from Hackmaster Basic then run it whole. I'll know more when I read more.
How minimalist can D&D characters be?
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As I've said before, this is the amount of information I'd like D&D
characters to have — and that would have to be enough in actual play for
something like...
1 hour ago
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