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Monday, March 30, 2020

Deal of the Day - City of Brass (5e)


City of Brass is one of the best-looking releases from Frog God Games. I think it does an amazing job of showcasing their new stable of artists as well as presenting an entertaining adventures / setting. The City of Brass PDF is normally 50 bucks - yes, not cheap - but as the Deal of the Day, it is on sale for $15.

If you want City of Brass in Print PLUS PDF (or for Swords & Wizardry), it's normally 100, but you can snag it for half off if you go to yesterday's Tavern post ;)
Good folk have vanished. Those who were once disparaged and forgotten now wield power unlike anything seen before. Rulers and sages turn a blind eye to the disturbing events unfolding around them. In every corner of the Lost Lands, the Cult of the Veiled One spreads unchecked. 
Prophesizing a cleansing jihad of flames and the coming of the Burning One, the cult has erected its brazen spires in every land. What follows depends on the wit and courage of mighty heroes who must rise to the occasion and take the fight to the enemy in its very stronghold. Will they succeed, or will they succumb to the temptations of the Veiled One’s court and join in the conquest of their home world? A fabled city of wishes on the edge of an eternal flame. The City of Brass is a rich combination of sand-box style role playing adventure, planar exploration, and twisted dungeons designed to test even the most seasoned adventurers. 
Adventure Begins Across Planes of Fire and Deceit 
Beginning with low-level challenges in the familiar confines of the Lost Lands, the adventure leads characters on a thrilling journey through multiple planes of existence culminating in the exploration of the City of Brass itself. The gleaming towers and floating platforms of the city hold terrors and wonders such as the Great Repository and the Minaret of Screams. Characters may choose to take a turn in the Circus of Pain, raid the floating Pyramid of Set, or join the resistance to the Sultan’s oppressive rule and lead an assault on the palace itself! A phoenix rises fully formed from the ashes of the past. The City of Brass is re-imagined for the new renaissance of fantasy role playing games, brought to you in the epic style of old school fantasy campaigns of yesteryear. 
About City of Brass 
From the design team that brought you Bard's Gate and Sword of Air, the City of Brass is an adventure unlike any other. With full color art and maps, new content and new organization, the City of Brass returns bigger and better than ever! An Adventure Sourcebook for characters level 1-20. New versions for Fifth Edition of the world’s most popular role-playing game. 
So what’s new in this release compared to the original Necromancer Games Boxed Set? 
This new release of The City of Brass includes all new color maps by Alyssa Faden and Robert Altbauer. Plus amazing new color art by Colin Chan, Adrian Landeros, Terry Pavlet, Michael Syrigos, C. J. Allan Marsh, and Artem Shukaev. 
The original City of Brass was divided into 3 sections and has been revised and reorganized throughout with 150,000 new words of adventures and material. 
Section 1: Cult of the Burning One - Now includes the following adventures
  • Lornedain the Secret Flame: An introductory adventure for characters Levels 1-3.
  • Freegate: the Brazen Spire (For Levels 4-6), giving new details to the Lost Lands city of Freegate as the characters investigate the arrival of a new cult and its magical tower.
  • The Sea of Baal: (For levels 5-8). Adventures in the Titian Isles, the Elemental Plane of Air and Beyond as they travel across the Sea of Baal to the continent of Lybinos!
  • Numeda a Caliphate in Flames: (For levels 6-9). Arriving in Lybinos the characters discover that the city of Cirtius in the Caliphate of Numeda is over-run by the forces of the Sultan of Efreet. Help free the survivors or join the Sultan in his conquest of the Lost Lands!
  • The Path of the Prophet: (For Levels 8-10). Rewritten from the original with new content.
Section 2: The City of Brass is now newly organized with details on factions, new locations in the Plane of Molten Skies. 
Section 3: Tales of Brass features new adventure locations including:
  • Ard’s Sanctuary: An adventure location for 11-14th level characters.
  • Freeman’s Tower: An ultra-dimensional apartment complex and home base located in the lower city. Conquer the tower and live rent free under the Sultan’s nose! For 11th-14th level characters.
  • The Apartment of Ra Po Jejh!: An old enemy makes a surprise return. Find his phylactery and finish him off once and for all! For 16th-18th level characters!
  • Cathedral of the Lightbringer: The cathedral of the Lord of Infurnace’s minions serving as his consulate in the City of Brass. Steal the Sword of the Lightbringer if you Dare!
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Sunday, March 29, 2020

Frog God Games - 50% Off Print plus PDF



I think I already own it all ;)
Frog God Games is running a 50% off sale, store-wide, until the end of April. We have a warehouse - feel free to empty it. Use coupon code specialgarycon50
https://froggodgames.com/ 

Huzzah!

Saturday, March 28, 2020

Deal of the Day - Solar Blades & Cosmic Spells



I've always enjoyed Sword & Planet as a fiction genre. It just enough over the top to hit my sweet tooth. If you have a similar sweet tooth, Solar Blades & Cosmic Spells may just satisfy your cravings.

Normally priced at 19.99 for the PDF, as today's Deal of the Day you can get Solar Blades & Cosmic Spells for 6 bucks. Not bad at all.
What will you do when the forces of the Void close in? 
Solar Blades & Cosmic Spells is a rules light, Star & Sorcery Role Playing Game with an Old School spirit. This is a complete Role Playing Game, inspired by the Old School Renaissance, the Pulp Literature and the many Science Fantasy stories brought to us by movies, comics and games. Based on the Sharp Swords & Sinister Spells RPG, this game system provides players and Overlords (that's how we call the GM in this game) a set of flexible and streamlined rules, as well as an array of tools to make gameplay fast and fun, allowing them to have exciting adventures with solar blades and cosmic spells!
What is in the book? 
Although the book has more than 450 pages, it’s filled with hundreds and hundreds of illustrations, tables to generate all sorts of game elementos (from items, NPCs, monsters to an entire galaxy). The rules themselves occupy less than 150 pages (including examples and lots of other helpful things). The game also comes with a ready to play adventure, full os possible endings and with great hooks for future game play! 
So grab a few dice, call your friends and get ready for a life of adventure with Solar Blades & Cosmic Spells!   
Free No-Art Version - https://oldskulling.blogspot.com/2018/10/download-final-text-and-sheets-of-solar.html

Yep, that there is an affiliate link. Keep the beer cold and the taps flowing by using The Tavern's affiliate links. I thank you in advance.
 

Kickstarter - MaximumHP - RPG Zine #003



Tabletop RPG Zine Issue #003 "The Wilderness" A zine for 1E / 2E / OSRIC gamers.

Gotta love any magazine that shows love for AD&D :) Maximum HP is the Kickstarter you are looking for...
At Fail Squad Games, we offer rousing content for your classic tabletop roleplaying games. What follows in this and upcoming issues of Maximum HP are articles, notes, tips, tricks, traps, and treasures for your 1E / OSRIC gaming table. To keep the zines fresh and exciting, we have liberated ourselves from a production deadline to allow us to channel maximum creativity into each issue. 
Our intent is to share the Fail Squad Games style with other old school gamers to enrich their gaming experience. The zine format presents small, easy to digest articles firmly rooted in the spirit of the older edition games and magazines. Although the content may be informal, we want the physical product and presentation to be the best we can deliver for the cost.

Welcome to issue #003 – The Wilderness issue of Maximum HP, The old school zine for a new school world. In this issue we delve into the wild forests of the world. The deep green places oft forgotten on the way to the dungeon. Here there are fey, wild creatures, and hidden secrets kept by nature and the unknown. The game might have the word dungeons in it, but it doesn't end there!

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