I figure I'm on vacation for a week, a Staycation if you will, so besides cleaning and gaming, I need to think about how I want to run my upcoming Tunnels & Trolls campaign.
Definitely gonna run with the stable of 10 characters fro each player to choose from, using the keep 3 of 4d6 method, with TARO. I want my players to be above average... they are heroes. Death will still come easy... it is Tunnels & Trolls after all.
Thinking of using the total AP earned for level determination from 5.5e, but stat gain as per 7.5e - assuming it doesnt get too confusing.
Stats as per 7.5e
SR as per 7.5e
Missile combat as per... I don't friggn know. It get's changed more often then my 8 week old niece's diapers. There has to be a workable method. This requires some thinking.
Classes and talents as per 7.5e
Actually, if in doubt, using 7.5e I think.
Warriors will gain CA as per my chart from an earlier post. Paragons do not get the bonus, so it should be a decent boost to warriors.
See? I'm thinking...
Stonehell: Dragons and Tears - Session 100 was played on 6/8 Koltic, Cleric 6 (Chris) Jurda, wizard 1 (henchman) Robin the Bard (0 level human) Kili, Dwarf Cleric 6 (Matt) Freya, Fighte...
2 hours ago