I'm always a fan of Gamma World-esque hacks. Metamorphosis BX had escaped my attention before today, but I noticed it as today's Deal of the Day. Until tomorrow morning, Metamorphosis BX is priced at $3, 50% off its regular price.
Metamorphosis BX is a post-apocalyptic MiniBX hack in which you'll roleplay a hybrid survivor in an ever-changing world in which a cataclysm has fragmented time and space. It is light both in mechanics and tone, aiming to be fun above all.
With the release of version 1.0, the game is complete with many character origins (like alien-insect, primal-animal, nano-machine, etc.), mutations (benign and malign), powers (hacking and psychic), artifacts (ancient, alien, and planar), creatures (from Alien Artificial Intelligences to Radioactive Zombies), and a setting, called Atropicalypse (inspired by Brazil), with its regions and factions.
All the cool kids are playing Mörk Borg. Or at least, that's what they tell me. I have the rules and a number of their third supplements, and it is as much about style as it is about substance. For most folks I know, it seems to be a very polarizing game to be exposed to - they either love it or hate it. I'm one of the few impressed by what it is, but not fawning over it to the point I trip over my own feet. I will say this much, for me to get a fuller appreciation of the rules as I read them, I've found playing a little Ramones (a live album, of course), or the Sex Pistols, and maybe mix the Dead Kennedys into the playlist, puts me more into the mood to appreciate Mörk Borg for what it is - an old school gaming vibe with the soul of classic punk. YMMV - the authors claim a Doom Metal Vibe, but classic punk is a better match for me. Showing my age, I guess- Tenkar ;)
Here's the pitch for Mörk Borg from the core rules sales page:
A doom metal album of a game. A spiked flail to the face. Light on rules, heavy everything else.
MÖRK BORG is a pitch-black apocalyptic fantasy RPG about lost souls and fools seeking redemption, forgiveness or the last remaining riches in a bleak and dying world. Who are you? The tomb-robber with silver glittering between cracked fingernails? The mystic who would bend the world’s heart away from it’s inevitable end? Confront power-draining necromancers, skulking skeletal warriors and backstabbing wickheads. Wander the Valley of the Unfortunate Undead, the catacombs beneath the Bergen Chrypt or the bedevilled Sarkash forest. But leave hope behind - the world’s cruel fate is sealed, and all your vain heroic efforts are destined to end in death and dismay. Or are they?
MÖRK BORG is a complete game in the OSR genre, that can be played as is or be picked apart for use in your own homebrew. The rules are easily made compatible with most of the editions of the world’s largest role-playing game. Within the book you’ll find:
A brief look at this dying world. From The Two-Headed Basilisks’ gothic cathedral in Galgenbeck and Blood-countess Anthelia’s limestone palace, to the fields of death in Graven-Tosk and the barren wastes of Kergüs.
The Calendar of Nechrubel, that decides the speed of the world’s demise.
20 occult Powers that let you bend reality, and just as many magical catastrophes for when you disastrously fail.
Optional rules which brings more depth to the game. Omens let you turn bad luck into a slightly better one. Classes with unique traits and quirks, and tables that will bring life into your character.
12 creatures to be murdered by.
Game master tools such as tables for corpse plundering, occult treasure, adventure sparks, dungeon generating and other devilry.
The introductory dungeon crawl scenario Rotblack Sludge, where you investigate a forgotten part of the Shadow King’s enormous ruin palace. Cannibal warlocks, poison peddlers from beyond the void and hungry gutworms await.
MÖRK BORG is constructed by Pelle Nilsson (Ockult Örtmästare Games) and Johan Nohr (Stockholm Kartell). The game is published by Free League Publishing and is available in Swedish and English - the English text is edited and cursed by Patrick Stuart (Veins of the Earth, Silent Titans).
Blood & Treasure is the fantasy role-playing game for people who want to spend less time arguing over rules and more time playing! Compatible with most old school games but not shy to dip into the new school, it keeps the rules simple and the play quick. Includes easy to learn rules of play, including mass combat and naval combat rules - All the information you need to create fantasy characters from one of seven fantasy races and one of thirteen fantasy classes - Over 600 magic spells - Rules for building strongholds and running a domain - helpful guides to creating dungeons, wilderness, cities and other dimensions for your adventures - over 400 monsters and scads of magic items. Desert the edition wars and play a game with Blood & Treasure!
Rules, Rulings, and Notes for DF Session 208
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Here are some additional notes for Session 208.
- I've noticed that my players sometimes get stuck in a dead end, right
next to a way out, like a character...
An Update on the Majestic Fantasy Realms
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I noticed an increase in visitors, and since my last post was in March, I
figured a quick update was in order.
The writing for The Northern Marches is co...
Community Greyhawk: Callistor Gazetteer
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Over at The Domain of Greyhawk blog, author Paul Jurdeczka and editor Troy
Alleman have released their free Callistor Gazetteer, which details the
southwes...
Grimwall - new writing project?
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Been doing a bunch of writing lately and I was perusing the ol' blog here
and I came across the post with the grimdark pictures from the end of last
year ...
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[image: Witches and Appendix N]
This one is partly a "Witchcraft Wednesday" post and partly "In Search
Of..." and a whole lot its own thing.
For the last c...
Monsters! Monsters!
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*Monsters! Monsters!* is a role-playing game first published by Metagaming
Concepts in 1976.
*Monsters! Monsters!* is a fantasy system in which the pl...
OSRIC the Third
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The wise sages at Mythmere Games are hard at work on the third version of
*OSRIC* (“Old School Reference and Index Compilation”). You can support
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Elvenised Humans
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It is a feature of human social history that empires rely on a construction
of a Gramscian 'cultural hegemony', whereby elite culture distinguishes
itself ...
Infested Perch of the Mammoth Egg
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By Dan Collins, Paul SiegelWandering DMsOSRLevels 1-3 Something is
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Between the Seasons
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Mythic Bastionland assumes that you’ll advance through the Seasons, and
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Tripping the Death-Cult OSR...
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[Fanzine Focus XXXVIII] The Travellers’ Digest #5
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On the tail of the Old School Renaissance has come another movement—the
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FDM Bergman PzII
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Carrying on with my plan to paint up a whole lot of old stuff that I
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The Iron Lands
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Among all the GMs on the internet, I should be remembered as the guy who’s
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Last Thursday I got on to do another Adventure Writing Session and Paul
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Back in July of 2022 I made a frivilous post on my thought regarding how
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Since then I have ent...
[BLOG] News on the March! Episode VII.
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This post continues the series of brief play reports I have been posting on
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setup...
Blogs on Tape season 6 has begun!
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Hi everybody! Its been a minute. How are you? Everything is awful all the
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Tariffs, CanCon, and You
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In 1972 the CBC asked listeners to complete the saying "As Canadian as...",
to match "As American as apple pie." The winner was "As Canadian as
possible ...
Should you PAY your GM?
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Let's start with the conclusion: GM-for-pay is okay.
In other words: there is nothing wrong with paying someone to run a game
for you, or charging people f...
36 units sold on day one
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Not big Kickstarter-type numbers or anything but still pretty personally
gratifying to me, because 1) it'a more copies than the first book sold on
its fi...
Gary Con XVII
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I attended Gary Con this year. Last year, I was supposed to go, but
something came up and I had to cancel. This year, I ran a scenario I
created called The...
On the Success of the VOTE
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You voted for it, and it's here!
All the prices on the books I sell on DTRPG will be rising in price, 40-50%
so I can maintain the same margin as now!
...
Fight On! number 16 is out.
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The new issue of *Fight On!* has been out for a bit. You can get copies via
drivethru or lulu.
I haven't finished reading my copy, but I'd like to reco...
The Hungering Dark
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Go into the earth, and reality will walk alongside you.
Walk further, and you will eventually be walking alone.
The world is plastic down there. Tar Lat...
Hobby Bingo 2025: January Progress
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Welcome back to the Vault! I've painted a few bits and pieces in January
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Terminator ...
NTRPG Gaming Weekend
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[image: NTRPG Gaming Weekend]
This weekend was a "game day" for North Texas RPG Con, held at the same
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Articulations
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Creating house rules, custom rules specific to a local group or campaign,
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October of this year saw the release of The Wizard’s Scroll II, the second
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Writing playlists for all occasions
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Hello again! Going off the idea of inspiration elaborated on by the prior
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pieces...
The Tarot of Pips
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Somewhere in your dice collection is a die like this one, the humblest of
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secr...
Pirates and Necromancers, a Play Report
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Over the Thanksgiving weekend we did a lot of gaming ranging from
“off-table” domain level stuff to some solo adventures to spell and magic
item rese...
It's been a bit
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Hey everyone, I hope you are doing well! I've had a lot going on and
haven't had much time to blog lately. Heres a recap of gaming events and
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*'s in SpaaaaaAaaaace
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A lot of SF (including a certain 2D6 RPG grandaddy) deal with ancient
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Last move - to self-hosting!
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As my vote regarding Substack in the “marketplace of ideas”, I’m moving to
self-hosting.
I’m now at (and hopefully staying for a long time at)
Blog: ht...
This is an Important Game Mechanic
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*"That's the GM's Regional Map from my AOWG. And it's a damned good
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some s$&...
Clean Your Room
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Looking back at my little blog here. That last post… wow, I was having fun
playing WOW Classic! That was August of 1999 and I was having a blast… it
was ...
Steve Jackson Interview
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James Maliszewski recently did an interview with Steve Jackson over on his
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upcomi...
ToAD Monster of the Week: Crocoman
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Now that I'm back doing the blog thing I thought I would use Tome of
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Using the monster tables in th...
Strange, Dangerous, and Inhuman: The Fey and Fairie
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When I was a boy I loved fairy tales. Jack and the Beanstalk, Puss in
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*As you know, I run public classic Dungeons & Dragons games at **The Loaded
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Fiction in Airhde
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On a whim this weekend, I picked up some fiction off the TLG store. *A
Houseless God & Other Tales* and *The Mirrored Soul & Other Tales*, both by
the T...
Ravensburg Reboot: Streamlined City Map
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I mentioned in my last post how I was tweaking and reworking parts of my
Ravensburg setting. Today I streamlined the city map. The old map had lots
of redu...
And Now the News Draft Download on Patreon
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It's self-styled Throwback Thursday and *having just released the 34-page
draft booklet of Hill Cantons news to my Patreon backers* I am going to
indulge m...
The Withered Crag available now
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I just enabled the sale of the PDF version of The Withered Crag at
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available startin...
Annihilation Rising Goes live
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The latest in Fail Squad Games’ Quick Kick projects has gone live and needs
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...
James's Celebration of Life
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We could not have asked for a prettier day for James's service. It was a
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Trap Tuesday: A step back
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I will get back to Tomb of Horrors soon. I found a topic that was
interesting enough to take a break. While interacting in a 5E group on
Facebook I talked ...
Let's Talk About Pacing!
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The idea, I think, is that the RPG is ultimately about the long game. Even
rolling back to the early days of Basic & Expert, the goal of the player
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Profane and Profound Prep Part 2
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This is part 2 of my work to edit my magic items for a DMsGuild release,
along with adding cursed items along the way. Here is part 1. Bone of a
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Please, I don't do paid advertisements - don't ask.
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A little note since people have asked me about this. My video channel's
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promote...
New website!
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Slowly but surely, all the content here will make its way — in updated
form! — to my new website: timbannock.com. For fairly obvious reasons, that
site wil...
Please Update Your Link!
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If you're seeing this, it means your link to the Greyhawk Grognard blog is
out of date.
Please update your link to www.greyhawkgrognard.com (RSS feed is
h...
Total Sales for WB:FMAG
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Hi Folks,
It's been a long time since I provided an update for the sales of White
Box: Fantastic Medieval Adventure Game.
*LULU*
Print: 396
PDF: 433
*OBS*...
How can We Destroy this Campaign World?
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d12
1. You must trick a bard into strumming the *Chords of Fate* on the *Lute
of Annihilation*
2. Legends tell of thermonuclear weapons beneath megadunge...
Mord Mar - Session 5
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We had another successful delve into the dungeon yesterday. The delvers:
Moira, the Magic-User
Radovan - Human Cleric (of Odin?)
Khazgar Stonehand - Dwarf ...
Bundle of Fantasy Age
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Bundle of Holding: Dragon Age/Fantasy Age: Available until March 12. PA
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New Free PDF Module: The Hyqueous Vaults
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A new dungeon module—written in celebration of OSRIC's 10th Birthday—by
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Swords & Wizardry Light: Session # 6
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Two months after our last session (thanks to things like 8th grade finals,
a 4 year-old's birthday and party, Father's Day, etc.), we finally had our
next ...