As I write this I have a nail gun, an electric saw, hammering and banging going on in the room next to me as my contractor is working fairly late tonight. And it got me thinking - all this work to close up a doorway and build some shelves - how much work is there to building a dungeon (let alone a mega-dungeon).
Sure, magic helps - I'm sure rock to mud is awesome at clearing out hallways and rooms, but all that mud had to go somewhere. Not to mention the doors.
Actually, I was listening to +Vincent Florio on his Roll for Initiative podcast the other night talking about doors, and that had also got me thinking - dungeon doors are not like the doors we have in our homes or apartments. Dungeon doors keep shit in or keep shit out - it truly is an amazing thing that is often overlooked when we describe or think of dungeon trappings.
Ack, I'm all over the pace with this post. I'm going to blame the allergies and the amazing wine I have sitting next to me that I have yet to drink. Well, I hope it's amazing.
I'll try and be a bit more coherent later on tonight, but for now, I'm thinking of doors, or in this case, the removal of a door and the conversion of the space.