Continuing my Random Quest throughout he Dungeon Crawl Classics RPGI have decided to take a look at page 306 (for those playing along at home): Questing for the Impossible
Although set up as possible quests, these really are more like adventure seeds. Some, like Heal a terrible poison or disease or Remove a curse, are events that may occur as the PCs try to save themselves or one of their party members.
Nothing quite motivates one as survival does.
My favorite is this one: Total Party Kill. I want to pull this out in the next game I DM and a TPK happens. It doesn't have to be DCC... and rpg will do.
Total party kill: Don’t end the game! Transport all the player characters to Hell—where they can give in to Death’s demands or try to fight their way out!This is epic! Damn, I almost want to kill off my PCs now...