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Saturday, May 11, 2019

Kickstarter - The Folio: Digital Quarterly #5 (1e & 5e)



"An AD&D & 5th Edition module set in two different fantasy time periods, so double up your adventure!"

If you want to check out the quality of the various Folio offerings, the Digital Quarterlies are a good option.

For 10 bucks you can get the latest offering - The Folio: Digital Quarterly #5, or for 35 bucks you can get the full set of 5 (that's 7 bucks each). After the clean up / condensing / throwing out of various sundries to prep for renovations at Casa de Tenkar, I need to really consider going digital for the majority of my future gaming purchases. I am simply running out of room.
My first two Digital Quarterlies revolved around this setting, and I've always been inspired by drawing in bits of old history to sprinkle through those adventures.  Since the next two Digital Quarterlies were both traditional fantasy, I had a choice to make about what kind of Digital Quarterly I wanted to produce for number 5, and then it hit me, why not do both!  So what you will find in this DQ will actually be TWO adventures, one that will revolve around traditional fantasy, and the other in my future 'mage-punk' setting of The Gun Kingdoms.  Each adventure can be stand alone, but they also can tie directly to each other, and you could have ancient documents, descendants, or old legends connect the past to the present as this dungeon adventure takes on new features, monsters, and magic.  R Scott Taylor





Friday, May 10, 2019

Kickstarter - Dungeonmorphs Revenge: RPG Dice & Cards


Strangely enough, I actually have two sets of the original Dungeonmorph Dice, as Rach won a set at NTRPG Con a few years back. She has no clue what to use the dice for, but she cherishes them greatly. Alright, technically I don't have two sets, as Rach has one set, but who's really counting ;)

Personally, I love them for inspiration. I'm very much a DM that likes to improve and the Dungeonmorph Dice and accompanying cards are very much a high water level in my DM's Toolbox.



So, what does the Dungeonmorphs Revenge RPG Dice & Cards Kickstarter offer for your DM's toolbox?

  • 3 new dice sets (2 dungeons, 1 cavern set), a matching set of 2.5"x2.5" cards, a matching font, and a matching set of 10"x10" battlemat style cards. Each card set and the font have all 90 designs from all 3 dice sets. There is also a PDF of the 2.5" cards and one of the 10" cards.
  • Also available are our 3 original dungeon & cavern dice sets. (2 dungeon sets, 1 cavern set; 5 dice each). The dice have been upgraded since our original Kickstarter with a prettier stone pattern. These dice sets also have a single set of 90 matching 2.5"x2.5" cards (and PDF) and a matching font. (But no 10"x10" cards.)
  • Likewise, our city, village, and ruined city dice sets (5 dice each) are available through the Kickstarter. They too have a matching set of 90 2.5"x2.5" cards (and PDF) and a matching font. (But no 10"x10 cards.)

Dice Specifications

  • Three different sets of 5 dice each, with a different design on each side of each die. (90 geomorph designs.) 
  •  25mm (just about 1 inch cube) dice. 1" dice have enough space to show a 10x10 grid with good detail. 
  • White die with a black design.   The design will be engraved into the die, so it will not wear off.
  • The designs will have a small letter on each side to differentiate the dice and make it easy to jot down the position of each design so you can set them back up easily.

Notes about Rewards

  • You will pick the specific sets of dice, cards, etc. you want through our pledge manager after the Kickstarter ends.
  • If you want just the 3 new dice sets, pick the $50 reward.  If you missed our cities, ruined cities, and villages set or the original dungeons & caverns set, pick the $95 6 dice sets reward. If you missed all of them, pick the $135 9 dice sets Kickstarter to get them all!
  • If you want all the new stuff, pick the $115 reward and you'll be able to get the 3 new dice sets, the new 2.5" cards, and the new 10" battlemats. Add $5 if you also want the new font files.
I'm not sure what level I'll be backing at yet, but back I will :)

Joe's Kickstarter record is matched by few. His are always safe picks.




Thursday, May 9, 2019

Email Reveals Initial Plans for Yggsburgh Post Gary's Death


I took it upon myself to redact the recipients of the above email, as their emails are private ones.

I believe "Jeffrey" is Jeff Talanian, as he was working with Gary on the Yggsburgh project at the time.

Having Luke on board would have been a win all around.

Sadly, the project was killed before we could see the team that Gary had assembled continue his legacy. Gail pulled the plug on this as well as Lejendary Adventures three months later.

Wednesday, May 8, 2019

Reminder - Tavern Chat Tonight - 9 PM Eastern


Yep, its Wednesday, and that means at 9pm Eastern we'll be hosting the weekly Tavern Chat hangout for The Tavern's Community over on our Discord Sever.

Join us and participate in what has been likened to a live podcast, unscripted, unrecorded and as always - without rails ;)

Use this link to join the festivities:

https://discord.gg/fReGmuD

Did Bethesda Plagiarize a D&D 5e DM's Guild Adventure to Advertise its Upcoming for its Upcoming Elder Scrolls Online DLC Content Release?



Is the adventure that was released to help publicize the planned for release later this month in the latest Elder Scrolls Online DLC release plagiarized from an adventure released for 5e on the DM's Guild? From the side by side comparisons available at arsTechnica, the answer appears to be "most likely."

Here's the link to the original article: Bethesda’s latest Elder Scrolls adventure taken down amid cries of plagiarism

Link to the original DropBox folder for the Bethesda promo adventure

And here are some screenshots comparing the two side by side by the writer of the original adventure (more screenshots in the original article:



Pretty damn blatant in my opinion. I blame Bethesda less than the employees that thought that could pull this off. This is a poorer job of plagiarism than the ones that get caught in college.

Tip of the hat to Rob Conly, he of Bat in the Attic

Tuesday, May 7, 2019

Frog God Games Competition (500 bucks in "Frog Loot" up for Grabs)

Passing the word along...



𝑭𝒓𝒐𝒈 𝑮𝒐𝒅 𝑮𝒂𝒎𝒆𝒔 𝑪𝒐𝒎𝒑𝒆𝒕𝒊𝒕𝒊𝒐𝒏

𝟏𝐬𝐭 𝐏𝐫𝐢𝐳𝐞: 400 𝘍𝘳𝘰𝘨 𝘉𝘶𝘤𝘬𝘴 (400 dollars in store credit) & will put it up on our website for all to see.

𝟐𝐧𝐝 𝐏𝐫𝐢𝐳𝐞: 100 𝐹𝑟𝑜𝑔 𝐵𝑢𝑐𝑘𝑠 (100 dollars in store credit).

𝐒𝐭𝐚𝐫𝐭𝐬: May 7th at 8:30amPST

𝐄𝐧𝐝𝐬: May 31st at 11:00pmPST

We want to hear from you our fans. Pick your favorite FGG product and tell us why you like it to so much in video, blog, or podcast format.

Enter as many times as you like!

Once you have created your video, blog or podcast submit it to us as a Facebook comment to our main feed:   https://bit.ly/2Ws2au9

Please Read the Submission Policy before submitting located here: https://froggodgames.com/frogs/contest-policy/

Monday, May 6, 2019

Kickstarter - Fantasy Grounds Unity

"Fantasy Grounds Unity - Help us Launch the RPG Virtual Tabletop of the Future"


I've been "invested" in Fantasy Grounds since 2006, when I picked up a bundle of GM and Player's licenses. When I met Rach I was a player in my second FG campaign. The first was a Dark Heresy campaign. The second was Castles & Crusades.

I wanted to use it as a GM but could never wrap my head around how to set it up with a homebrewed adventure. It seemed to need coding language, and that has never been my strong point. Then I went to using a Mac and Fantasy Grounds did not play well with it, and I found Roll20 and I stepped away from Fantasy Grounds.

Fantasy Grounds Unity may just bring me back.
Fantasy Grounds is a popular system for playing a host of different roleplaying games online.  It is used by more than 130,000 gamers worldwide to connect and play popular games such as Dungeons and Dragons, Pathfinder, Savage Worlds, Call of Cthulhu, and more.  This type of program is commonly referred to as a virtual tabletop, or VTT, due to their ability to emulate various part of an RPG session in a digital form. 
What makes Fantasy Grounds different than competitors is how we expose character sheets and automate large portions of gameplay specifically for each system we support.  This is done through rulesets.  Your experience playing Deadlands Reloaded will differ from D&D and will be unique to that environment, contain custom graphics, character sheets, and automation specific to that game system.   
One feature shared across most game systems is maps.  Some may use hexes while others use square grids and some may not use grids at all.  Facing is important in some and less so in others.  While FG has featured maps for many years, they have been primarily focused as reproductions of maps in existing adventure modules from our many licensed publishers. We believe that we can enhance these to provide dynamic line of sight, fog of war, and even map building support with painting and tiles.

What you get for backing this project will be a license for Fantasy Grounds Unity (or FGU). This new game engine has all the great features of current version of Fantasy Grounds (soon to be called Fantasy Grounds Classic) along with new enhanced features. 
Original Features Supported:

  • Multiplayer support for playing tabletop games of Dungeons & Dragons (2E, 3.5E, 4E and 5E), Pathfinder RPG 1, Pathfinder RPG 2, Starfinder.
  • Built-in content for D&D 3.5E, 5E and Pathfinder 1
  • Officially licensed add-on content available for D&D, D&D Classics (2E), Pathfinder, Starfinder, Savage Worlds, Call of Cthulhu, Basic Roleplaying, Castles & Crusades, Mutants & Masterminds, 13th Age, W.O.I.N., Traveller, and Rolemaster Classic
  • Generic system support through our CoreRPG ruleset
  • Brilliant Campaign Management
  • Integrated character sheets with lots of automation built in for playing and leveling (depending on ruleset and content owned)
  • Combat Tracking
  • 3D dice

Fantasy Grounds Unity Enhanced Features Include:
  • 64-bit support to allow for more content (quality and quantity)
  • Native support for Mac, Linux and Windows PC
  • Network lobby for easy hosting and joining of games (no port forwarding required)
  • Tile based map building
  • Enhanced Drawing Tools
  • Additional Dice Macros support
  • A new FGU only skin
  • Dynamic Line of Sight with enhanced toggle blockers
  • Paint with images, such as walls
  • Animated image effects
Backward compatibility with all existing campaigns and DLC from FGC
In addition to these features, we are now poised to add even greater functionality going forward. We have lots of ideas for new features and this rebuilt engine will make it easier for us reach those goals and deliver consistent updates for free. 
So yes, I'm very excited.

There are a ton of backer levels. Read them carefully. If you have a current license, you need to know when you purchased it to ensure you back at the proper upgrade level.

This is what I'll be backing at:


 As far as the funding is going, the Fantasy Grounds Unity Kickstarter is on fire!



Sunday, May 5, 2019

Kickstarter - The Crypt in Cadaver Canyon & More!

"Exciting new Dungeon Crawl Classics RPG content from Mark Bishop and Purple Sorcerer Games."


I must confess, I really enjoy releases from Purple Sorcerer. I've run prior releases back when I was doing some fairly regular one-shot gaming sessions (soon to return pending renovations completion I promise!)

So, what are we being offered this time?
We’re excited to announce The Crypt in Cadaver Canyon, another thrilling Dungeon Crawl Classics RPG adventure from the mind of author Mark Bishop. This campaign will also help us combine the new module with Mark’s previous adventures to create a massive new omnibus version: The Sullenlands Adventure Omnibus and Guide!  
We’ve chosen to kickstart this effort for a few important reasons, including: 
  • To allow us to enhance the project with the talents of two of our favorite artists: Stefan Poag and Peter Mullen!
  • To expand the Omnibus into a full-fledged campaign guide, filled with new monsters, magic items, world details, additional adventure, and more!
  • To make additional content like beautiful new battlemaps and posters possible.
We think your players will love this new adventure, and any Judge will benefit from the new content found in the campaign guide. We hope you’ll join us on this exciting new adventure! 
The Crypt in Cadaver Canyon challenges 4-6 2nd level adventurers to save a hidden desert city (along with its cursed inhabitants) from the wrath of a devious and chaotic god. Its 48 digest-sized pages are packed with dangerous environments, exotic threats, and a world-shaking finale with thousands of lives on the line!  
Dungeon Crawl Classics RPG adventures are easily adaptable to work in any ‘old school’ system, so the adventure and additional materials will benefit any GM looking to deliver some classic adventuring to their players, even if DCC isn’t your system of choice!
Jon, the Purple Sorcerer himself, has sent me a "no-frills" version of the adventure in PDF for me to read and review. Expect that to happen over the next few days.

PDF of the adventure is 7 bucks. PDF of adventure plus omnibus plus stretch goals is 20. Add in POD at cost coupon and you're at 27.

Time to read - after tonight's Game of Thrones!




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