Resolving the Kickstarter - So, the Kickstarter succeeded, raising $3,500 at the end. Took some courage, some investigation into something I haven't done before ... in all honesty,...
50 minutes ago
A note about the bundle deals:
Pembrooktonshire Gardening Society members get discounts on the bundles. Bigger discounts than the cost to become a member, actually. Want to become a member, or just see the usual benefits? Look here for info. (alright, adding a layer of confusion to the process is never a good start)
I really think the bundle deals are what will get projects funded. (at $160 a pop, I would guess so too) It would take 600 people going in for the PDF or 300 for the Print+PDF to get an adventure funded (with 19 projects running concurrently, that is a huge amount to ask for - how many copies of LotFP did James sell as pre-orders?) ... but only 34 if they go for the full Faithful deal (at $160 a pop it's expensive as hell- and its a gamble at that)(or just 12 if going for the Collecting Faithful hardcovers+slipcase deal). But it is a bit of money and a bit risky the way the campaigns are set up (why make supporting a publisher a risk? that makes no fucking sense whatsoever), so I offer this as an incentive:
If you contribute to a project at the $160 level or greater and that project becomes the only one to fund, you will get a 100€ coupon code for the LotFP store (current exchange rate, that is worth $122.24 - so that $20 adventure just cost you $38.76). If that project and only one other funds, you get a 50€ coupon code (this sucks even more - as that code is just worth $61.12 - those two adventures, which might include one you would never have bought on its own, cost you $98.88 - that's one hell of a loss). These codes will be good through the end of 2014.
Strategy? (why should there ever need to be a "strategy" when it comes to crowdfunding?)
Those wanting the full bundle ($160+ levels) (full bundle ONLY breaks even if 8 projects fully fund - otherwise it is a guaranteed loss of money - not the way to keep customers or gain future ones) should put their money on one of the top three as-yet unfunded adventures and put their money down on one of those. Get adventures funded. Getting half of them funded is better than getting them all half-funded, yes? Once something's funded, don't put any more full bundle contributions on it, get the next one done. And they'll start to add up. (why put anything other than $20 on the project or two you might have an interest in? why the heck should you gamble? Indiegogo is extremely difficult to deal with when it comes to changing pledge levels, so anyone looking to pledge $160 is going to wait until the very end before they drop ANY money - why risk your money?)
The Reasons Why…After the Attributes we are shown the Standard Skills. The starting score of these skills is equal to either 2x a Characteristic or the sum of 2 Characteristics. These are things like Ride, Unarmed Combat, First Aid and the like.INT: Clever characters can more easily exploit openings and opportunities that lend them an edge in combat҉҉DEX: Agile characters react more quickly and can therefore act more often during combat
|WotC VTT - We Hardly Knew You|
This comes from Wotc_Josh from the group D&D Insider Beta.
"I wanted to inform you all about an important decision that Wizards has made regarding the D&D Virtual Table and Virtual Table Beta. While we appreciate the enthusiasm and participation in the Beta phase, we were unable to generate enough support for the tool to launch a full version to the public. Effective July 30, 2012 the D&D Virtual Table Beta will be coming to an end and the VT will be closed.
Over the next three weeks, we encourage you to wrap up your existing campaigns and make sure to gather contact information from your online group members so that you can stay in touch if you like. We realize that because all data generated in the tool is in a proprietary format usable only by the Virtual Table, it is not possible to export your campaigns for use in another tool. You can, however, take screenshots of any notes, maps or adventures that you would like to hang on to or use in your home games.
We would like to thank everyone who participated in the VT Beta and look forward to continuing to support D&D game play through our D&D Insider digital tools and D&D Next."I really like how all your shit that you entered onto their VTT is in proprietary format and can't be exported.