A Most Dangerous Library - This... actually kinda exists in one of my campaigns. One of the new cool things in the 5e MM is that green dragons don't just hoard art, they hoard ...
35 minutes ago
What's in it?
Our plan is to create a 128 page book (like those in the original AD&D orange spine series) and fill it with as many monsters as we can get in there. All monsters will be set up for 1E AD&D.
What is a Monster Sponsor?
Well, art is expensive, and even old TSR didn't get images for all its monsters in the original books, so this campaign features a level called a 'Monster Sponsor', and as a backer you are helping create a piece of art for one of the monsters in the book, and in doing so, you will get credit posted next to the image, so you'll be immortalized inside the book.
The Exfiltrators is a 36-page prison-break scenario in which the player characters enter an infamous tower of incarceration (either as unwilling inmates or as willing spies) and extract an innocent prisoner. But just who is innocent and who is guilty? Inside Velgate prison, no one can be sure.
The Exfiltrators is an adventure module for experienced gamemasters.
- The narrative is non-linear; the PCs have complete freedom in the direction of their investigation.
- The plot contains puzzles to solve and NPCs to be persuaded, in addition to the usual challenges of sinew and might.
- At the gamemaster's option, the story can extend into the Outer Planes and transport the PCs to an off-world adventure.