The Obliterat and the House Unheard - It is understood that much of reality only exists because it is observed. The Authority is capable of seeing all things, and therefore the world is stabil...
24 minutes ago
This limited-edition DCC RPG Starter Box is only available while supplies last! It includes a special edition of the DCC RPG core book, printed with gilded edges, thumb tabs, and a dust jacket. In addition, the boxed set contains 7 adventure modules, plus stickers, a character record folio, character sheets, and more. All is packaged in a sturdy corrugated cardboard box custom-printed with the DCC RPG logo. This is a complete "campaign in a box,"Suggested retail is $100. Preorder through above is $70.
They restored my copper bestseller status (though now that we know they can fiddle with the numbers who's to say that they won't be secretly keeping me from reaching Silver or higher, or for that matter that games that have reached to high positions like that got a "little help" for being ideologically correct??) - emphasis mineI've already asked OBS in the past about certain sales numbers and rankings I felt didn't add up. Their answer was plausible but this observation from the Pundit is making me think. Its certainly something to keep an eye on.
City of the Lyre
Established centuries ago as little more than a ferry for travelers between the ancient cities of Tsen in the north and Remenos and Curgantium in the west, over the years Bard’s Gate has grown from a small river crossing tended by a pig farmer into an important center of learning and trade. The city is famed far and wide as a bastion of the arts that welcomes bards, performers, writers, artists and crafters of all sorts. It is a beacon of civilization and a pillar of the western world.Yet this citadel of enlightenment is also threatened by dark forces — gnolls and orcs from the Stoneheart Mountains, cults of evil gods lurking within and without, and the machinations of rivals and allies alike threaten the city daily, for the very freedom that draws artists and musicians from around the world also allows evil to flourish.
City of Adventures
While Bard’s Gate serves as a cornerstone for The Lost Lands, it is also a fully-developed fantasy city that can be used in any campaign. A wide range of businesses and shops, churches and temples, homes, taverns, inns and other locations are described in detail, ready made for your ease of use. Bard’s Gate is filled with unique NPCs, from the most influential leaders and wealthiest merchants on high to the lowliest beggar living in the gutter.After a decade of playability, with the associated stories, tall tales, lies, and legends, Frog God Games presents you with the updated and reimagined The Lost Lands: Bard’s Gate. In striking full-color, and more than doubling the size of the original, The Lost Lands: Bard’s Gate details hundreds of individual locations and NPCs, gives an overview of the Lyre Valley and a complete history of the city, and quadruples the number of adventures that were found in the original, raising the total to 8. The adventures contained within are suitable for player characters of 1st level to 10th and even beyond. More than 20 pages of random encounter tables and descriptions give additional unique opportunities to fine-tune the city to your tastes. The Lost Lands: Bard’s Gate is not just for The Lost Lands campaign setting, it is designed with enough flexibility to be used in any campaign. Whoever you may be, whether prince or pauper, if you are a seeker of adventure, Bard’s Gate welcomes you!I swim in the Frog's Pond these days, but I'm barely a pollywog. James Spahn is a damn good friend of mine and not just because he pulled my ass from the fire. Neither makes this anything less than the amazing deal it is. Yes, that's an affiliate link above. Affiliate sales are the magic that keeps the taps flowing here at The Tavern.
Finally, welcome to the World of Necromancer Games! From Bill Webb and Clark Peterson's home campaign comes the old-school setting of The Lost Lands: Stoneheart Valley. For over a decade, fans of Necromancer Games and Frog God Games have been asking to see the world behind the adventures. And at long last, here is where it all began, in the Stoneheart Valley near the town of Fairhill. This mini-campaign was originally presented to the fans of Necromancer Games in three separate modules: "The Wizard's Amulet", "The Crucible of Freya", and "The Tomb of Abysthor". Frog God Games has taken the full series from the 3E version plus supplemental material previously available only online, and converted it all to the Pathfinder Roleplaying Game system and the Swords & Wizardry Complete ruleset.
Weighing in at 192 pages for Pathfinder (retail $32.99), and 144 pages for the Swords & Wizardry Complete rules (retail $29.99), this new product is the first offering in The Lost Lands setting, coming from Frog God Games. Expanded, enhanced, and providing hours and hours of adventure, this hardbound book is intended for characters of levels 1-8 (and beyond), including dungeon, wilderness and city encounters.